December 2007 Commit Log

Number of Commits:
44
Number of Active Developers:
5
kbulgrien 2007-12-31 20:35 Rev.: 8069

Yet another smoothing update to prevent trees from being smoothed by grass.
Add another statue.

71 lines of code changed in 2 files:

kbulgrien 2007-12-30 00:40 Rev.: 8068

Update to fix error triggered by wrong order of svn2cl -r dates.

39 lines of code changed in 1 file:

kbulgrien 2007-12-30 00:37 Rev.: 8067

- Change the order of the dates when using -r with svn2cl so that the log
information is written in reverse order.

1 lines of code changed in 1 file:

kbulgrien 2007-12-30 00:28 Rev.: 8066

Update including addition of prior entries.

16 lines of code changed in 1 file:

kbulgrien 2007-12-30 00:26 Rev.: 8065

Update with information about how to generate an svn2cl report between two dates (inclusive).

21 lines of code changed in 1 file:

kbulgrien 2007-12-30 00:25 Rev.: 8064

Smoothing fixes where greenery overlaps floor.
Remove some duplicate floor (grass) from some trees.

32 lines of code changed in 1 file:

tchize 2007-12-28 05:38 Rev.: 8055

Update script so it now handles big image file with less disk copy.
Replace pnmpaste of world file (which output result in a copy) with a custom in file replacement
(no copy, no need to reread full file on each iteration).
1G world file are now feasible with reasonable run time.

37 lines of code changed in 1 file:

kbulgrien 2007-12-28 02:17 Rev.: 8054

- Add a README that briefly describes ChangeLog maintenance with svn2cl and
notes various issues associated when it is used to update the ChangeLog.

34 lines of code changed in 1 file:

kbulgrien 2007-12-28 01:59 Rev.: 8053

- Updated ChangeLog with svn2cl 0.9, and merged manually edited information
with the autogenerated information. Removed one apparent error indicating
a change that does not exist in trunk.

1118 lines of code changed in 1 file:

tchize 2007-12-27 17:35 Rev.: 8050

undo woods convertion commit of 2 hours ago

36340 lines of code changed in 649 files:

tchize 2007-12-27 14:21 Rev.: 8046

Convert woods to grass_only + woods 5

249261 lines of code changed in 649 files:

ryo_saeba 2007-12-26 18:15 Rev.: 8043

Fix message.

1 lines of code changed in 1 file:

ryo_saeba 2007-12-26 18:12 Rev.: 8042

Fix wrong coin for buying.

2 lines of code changed in 1 file:

tchize 2007-12-24 14:50 Rev.: 8038

Massive change of grass based tiles to grass + another object above. Better result with smoothing

608859 lines of code changed in 782 files:

kbulgrien 2007-12-24 12:41 Rev.: 8037

- Remove spurious line breaks and section texts into paragraphs.
- Remove spurious msg/endmsg in warlock and monk characters.
- Various subtle improvements to character class descriptions.
- Major rework of the welcome message and to the Crossfire Primer texts include
placing the movement primer prior to the primers that refer to direction keys
used to fire magic. Texts regarding character appearance are changed to
account for the fact that dragon/wraith/fireborn faces are not affected by a
class selection. In some cases, new relevant information has been added to
better teach the concept presented in a primer.
- Re-synch the four Halls Of Selection except where the content differences
are due to gameplay differences.

446 lines of code changed in 4 files:

tchize 2007-12-24 10:13 Rev.: 8035

Updated maps, begin of quest of blood vampire

892 lines of code changed in 3 files:

gros 2007-12-22 20:19 Rev.: 8018

Add support for the "give" command, that allows a player to show an item to an NPC.
Useful when coupled with scripts to write "bring me back something" quests.
Add support for the "give" command to the Mad Mage, with a generic "show me and
I'll talk" kind of system.

80 lines of code changed in 5 files:

tchize 2007-12-22 10:35 Rev.: 8015

Cityhall is now closed at night. Petition board and bonus amulet remain available

66 lines of code changed in 2 files:

tchize 2007-12-22 08:44 Rev.: 8009

Make the gork's treasure quest use python for npc dialog. It's now mandatory to go throught full dialog to get the treasure key, knowing password is not enough


128 lines of code changed in 7 files:

tchize 2007-12-22 05:55 Rev.: 8004

Add some dialog entries to sigmund, add a password to access scorn (forces newbies in training). No way back to newbie house aftre quitting it, forced into scorn.

45 lines of code changed in 4 files:

kbulgrien 2007-12-22 03:37 Rev.: 8003

- Replace Lighthouse arch with lighthouse_northwest arch and remove no longer
needed light source.

4 lines of code changed in 1 file:

kbulgrien 2007-12-22 03:03 Rev.: 8001

- Convert the lighthouse to the lighthouse_west arch.

2 lines of code changed in 1 file:

kbulgrien 2007-12-22 01:34 Rev.: 7997

- Replace s_city_tower arch with s_lighthouse since it is named Lighthouse.
- Remove light sources since the lighthouse arch already has a glow radius.

2 lines of code changed in 1 file:

tchize 2007-12-20 18:27 Rev.: 7983

Upgraded sigmund :)

100 lines of code changed in 1 file:

kbulgrien 2007-12-20 00:15 Rev.: 7980

- Change woodfloor2/brush shoreline where the lighthouses sit.
- Rework the town wall on the north by the lighthouse so two-tile high
lighthouse will not overlap the wall tile.
- Remove the light sources by the lighthouse since the lighthouse has a
glow_radius set in the arch.
- Smoothing fixes under docks where grass was smoothing into the water
(regression introduced in SVN revision 7746).
- Smoothing fixes on shoreline after introduction of lighthouse.

42 lines of code changed in 1 file:

tchize 2007-12-18 17:29 Rev.: 7968

Update match rules of CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players

257 lines of code changed in 5 files:

ryo_saeba 2007-12-16 18:20 Rev.: 7941

Change the exit leading to the final map.

2 lines of code changed in 1 file:

ryo_saeba 2007-12-16 17:10 Rev.: 7939

Small quest, that may be expanded later. New manor outside Scorn.

2127 lines of code changed in 6 files:

ryo_saeba 2007-12-16 17:08 Rev.: 7938

Fix mat seen as a chest.

2 lines of code changed in 1 file:

tchize 2007-12-16 10:15 Rev.: 7930

Add a simple to use script that make use of NPC dialog

1670 lines of code changed in 3 files:

ryo_saeba 2007-12-16 09:41 Rev.: 7929

Fix some chairs.

9 lines of code changed in 1 file:

tchize 2007-12-16 07:52 Rev.: 7928

Add a "go to sleep" script based on time of day

243 lines of code changed in 2 files:

kbulgrien 2007-12-14 00:40 Rev.: 7894

- Smoothing fix to make smoothing not cover over water tunnel and subsequent
shoreline modification to avoid unsmoothed corner of shoreline.
- Remove unnecessary grass tile under hole.

8 lines of code changed in 1 file:

kbulgrien 2007-12-13 22:52 Rev.: 7892

- Line break removal and minor rework of some message texts.

6 lines of code changed in 1 file:

kbulgrien 2007-12-13 20:07 Rev.: 7891

- Line break removal and minor rework of some message texts.

8 lines of code changed in 1 file:

kbulgrien 2007-12-12 23:55 Rev.: 7883

- Coffee drinker now has a name and a bit more to say.
- Remove pointless case sensitive match strings.
- Add a few more match strings to Eswald.
- Remove spurious line breaks.

18 lines of code changed in 1 file:

kbulgrien 2007-12-10 23:48 Rev.: 7836

- Various under-wall tiles changed to better match adjoining ground tiles.
- Northern wall insets changed to show previously invisible landscape.
- Numerous instances of redundant woodfloor tiles removed.
- Add a slightly hidden book of proverbs (obscure hints).

38 lines of code changed in 1 file:

kbulgrien 2007-12-10 02:19 Rev.: 7803

- New ne, se, sw, and nw mine wall archetypes fix the Scorn port gate house to
use the same wall material for the entire building. Various floor changes
also done to go along with the wall edits.

24 lines of code changed in 1 file:

kbulgrien 2007-12-08 10:11 Rev.: 7746

- Replace board floor under pier with more appropriate ground pieces.

22 lines of code changed in 1 file:

eracc 2007-12-04 14:22 Rev.: 7694

Fix a display problem with overlapping swall not looking correct when in-game
although it looks correct in Gridarta.

2 lines of code changed in 1 file:

eracc 2007-12-03 17:34 Rev.: 7681

Fix mistyped path for pup_land in the Wolfsburg transport shoppe.
Add buttons under the teleporters to try to keep players from being trapped.

51 lines of code changed in 1 file:

eracc 2007-12-03 16:38 Rev.: 7680

Update transport shoppes with Valkyrie altar

33 lines of code changed in 2 files:

eracc 2007-12-03 15:10 Rev.: 7676

Add "Ye Olde Transport Shoppe" to Wolfsburg and update world map for same.
Fix some errors with various buildings on the world map.

4562 lines of code changed in 2 files:

eracc 2007-12-02 19:26 Rev.: 7672

Removed the silly and useless Wolfsburg "whorehouse".
Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.

9738 lines of code changed in 4 files:

November 2007 »

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