May 2016 Commit Log

Number of Commits:
9
Number of Active Developers:
2
silvernexus 2016-05-24 21:43 Rev.: 20281

Prevent setting of start numbers from affecting the generation seed.

1 lines of code changed in 1 file:

silvernexus 2016-05-24 20:56 Rev.: 20280

Add very high mountains to land.c map generation algorithm.

13 lines of code changed in 2 files:

silvernexus 2016-05-24 10:32 Rev.: 20279

Updated land generator tool to use high mountains instead of wasteland, generate beaches at low altitude, and not generate compiler warnings.

20 lines of code changed in 2 files:

silvernexus 2016-05-22 14:01 Rev.: 20276

Found some more public books to make start identified like the other public books.

8 lines of code changed in 2 files:

silvernexus 2016-05-20 21:50 Rev.: 20269

Replace two uses of dict.has_key() in python dialog scripts with use of "in" operator.

7 lines of code changed in 3 files:

silvernexus 2016-05-17 15:32 Rev.: 20256

Made the default books lying around Scorn start identified.

32 lines of code changed in 7 files:

rjtanner 2016-05-06 17:17 Rev.: 20242

Added entrance coordinates and difficulty level to Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country.

4 lines of code changed in 1 file:

rjtanner 2016-05-06 17:14 Rev.: 20241

New map, War Temple of Valkyrie (lake_country/Butakis/temples/valkyrie-temple) in Fortress of Lord Butakis (lake_country/Butakis/Butakis0).

2432 lines of code changed in 2 files:

rjtanner 2016-05-05 18:10 Rev.: 20240

Added elevation tiles around the building structure of Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country. Cosmetic change, no functional changes.

273 lines of code changed in 1 file:

April 2016 »

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