August 2007 Commit Log

Number of Commits:
13
Number of Active Developers:
4
rjtanner 2007-08-30 23:23 Rev.: 7089

Map editor reformatting on the python based guild maps (templates)

6835 lines of code changed in 8 files:

rjtanner 2007-08-30 20:42 Rev.: 7088

Map name correction. Other changes are due to map editor reformatting.

139 lines of code changed in 2 files:

rjtanner 2007-08-30 20:22 Rev.: 7086

Cosmetic changes to improve the blending between swall_ and regular walls. Changes merged from trunk back in to branch.

21 lines of code changed in 1 file:

rjtanner 2007-08-30 20:11 Rev.: 7084

Floor tile stacking tweaks and minor corrections to map names. Other changes are due to map editor reformatting.

884 lines of code changed in 12 files:

rjtanner 2007-08-29 21:15 Rev.: 7070

Corrected map name typo, should be Enigme instead of E[M]igme

1 lines of code changed in 1 file:

rjtanner 2007-08-29 21:01 Rev.: 7068

Map editor reformatting

518 lines of code changed in 1 file:

rjtanner 2007-08-29 00:30 Rev.: 7036

Minor cosmetic changes with walls and floor tiles, re-arranged the stacking order of floor tiles. Other updates are from map editor reformatting.

2571 lines of code changed in 13 files:

rjtanner 2007-08-27 00:01 Rev.: 6991

Removed extra floor tiles, updates map names where necessary, minor cosmetic changes with walls and floor tiles. Other updates are from map editor reformatting.

2173 lines of code changed in 19 files:

kbulgrien 2007-08-26 20:56 Rev.: 6990

- Smoothing fix to correct the badly rendered ake shore.

33 lines of code changed in 1 file:

rjtanner 2007-08-26 02:10 Rev.: 6987

Removed extra floor tiles, updates map names where necessary, minor cosmetic changes. Other updates are from map editor reformatting.

1409 lines of code changed in 20 files:

akirschbaum 2007-08-23 14:36 Rev.: 6982

Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.

1737 lines of code changed in 244 files:

ryo_saeba 2007-08-15 05:36 Rev.: 6933

Fix bug #1772128: Incorrect map layer for object. Also fix monster with initial hp > maxhp.

3 lines of code changed in 1 file:

ryo_saeba 2007-08-05 16:11 Rev.: 6879

Fix bug #1767351: NPC in newbie maps can be aggressive. Make doorman friendly/standstill.

2 lines of code changed in 1 file:

July 2007 »

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