May 2008 Commit Log

Number of Commits:
59
Number of Active Developers:
5
rjtanner 2008-05-31 16:44 Rev.: 9180

Updated ChangeLog file using svn2cl

719 lines of code changed in 1 file:

akirschbaum 2008-05-30 01:32 Rev.: 9176

Run MapNormalizer script on all maps.

223 lines of code changed in 83 files:

akirschbaum 2008-05-30 00:23 Rev.: 9175

Run 'Shrink Map Size' function from MapNormalizer editor script.

52 lines of code changed in 1 file:

ryo_saeba 2008-05-29 16:20 Rev.: 9174

Remove unused map.

0 lines of code changed in 1 file:

ryo_saeba 2008-05-29 16:13 Rev.: 9173

Remove unlinked map.

0 lines of code changed in 1 file:

ryo_saeba 2008-05-29 16:11 Rev.: 9172

Remove unlinked and empty maps.

0 lines of code changed in 2 files:

ryo_saeba 2008-05-29 16:02 Rev.: 9171

Make windows coherent with wall.

6 lines of code changed in 1 file:

ryo_saeba 2008-05-29 16:02 Rev.: 9170

First pass to add lore to the town.

32 lines of code changed in 3 files:

anmaster 2008-05-29 05:27 Rev.: 9166

Resize some more maps with wasted empty space in the lower right part of the map.

61 lines of code changed in 22 files:

anmaster 2008-05-29 03:36 Rev.: 9165

Resize some Azumauindo maps that were mostly a lot of empty space.

99 lines of code changed in 34 files:

anmaster 2008-05-29 03:06 Rev.: 9164

Resize some more mlab maps that were mostly a lot of empty space.

81 lines of code changed in 30 files:

anmaster 2008-05-29 00:59 Rev.: 9162

Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used.

63 lines of code changed in 15 files:

anmaster 2008-05-29 00:56 Rev.: 9161

Resize some maps in whalingoutpost to use smaller size, they were really wasteful, update to worldmap in order to fix exits for the new sizes.

4026 lines of code changed in 4 files:

anmaster 2008-05-29 00:54 Rev.: 9160

Change exits in /scorn/misc/castle to be under ground and thus look nicer.

13 lines of code changed in 1 file:

akirschbaum 2008-05-28 15:30 Rev.: 9158

Make editor scripts work with latest Gridarta build.

149 lines of code changed in 4 files:

anmaster 2008-05-28 03:43 Rev.: 9157

Fix some double ground in Darcap harbour.

1 lines of code changed in 1 file:

anmaster 2008-05-28 02:22 Rev.: 9156

Change /azumauindo/misc/entrance1 to use a creator instead of a conveyor belt for the passes. Also means the map doesn't have to be so wide so had to update entrances/exits on worldmap too.

390 lines of code changed in 2 files:

anmaster 2008-05-25 07:38 Rev.: 9153

Add some more @question/@reply to some maps.

31 lines of code changed in 2 files:

anmaster 2008-05-23 17:08 Rev.: 9148

Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.

1104 lines of code changed in 10 files:

anmaster 2008-05-23 16:30 Rev.: 9147

Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.

267 lines of code changed in 84 files:

anmaster 2008-05-23 04:52 Rev.: 9146

Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.

187 lines of code changed in 55 files:

anmaster 2008-05-23 03:49 Rev.: 9145

More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).

259 lines of code changed in 47 files:

anmaster 2008-05-23 02:11 Rev.: 9144

The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).

245 lines of code changed in 51 files:

anmaster 2008-05-23 01:20 Rev.: 9143

Add buttons under the actual doors as well to prevent player getting crushed.

26 lines of code changed in 1 file:

anmaster 2008-05-23 01:17 Rev.: 9142

Add @question/@reply stuff to some maps.

17 lines of code changed in 3 files:

anmaster 2008-05-23 01:16 Rev.: 9141

Cosmetic change of /lake_country/Butakis/inn to hide the blue exits under the floor.

9 lines of code changed in 1 file:

anmaster 2008-05-22 16:30 Rev.: 9140

Extend the dialog for the inn & outpost section of maps a bit.

29 lines of code changed in 9 files:

anmaster 2008-05-22 16:18 Rev.: 9139

Add @question to hermes inn maps' dialogs and add some buttons to prevent doors from crushing you

57 lines of code changed in 2 files:

anmaster 2008-05-22 15:45 Rev.: 9138

Run the pshop_copier script to update the shops, some of the shops had small differences.

70 lines of code changed in 10 files:

anmaster 2008-05-22 15:40 Rev.: 9137

Make some tourches that could be used to bypass some maps in puplands non-pickable.

27 lines of code changed in 3 files:

anmaster 2008-05-22 15:26 Rev.: 9136

Fix wrong price of objects in help for IPO.

2 lines of code changed in 1 file:

anmaster 2008-05-22 15:24 Rev.: 9135

Workaround for cfrhg causing random maps when walking on gates to castle of Scorn.

5 lines of code changed in 1 file:

qal21 2008-05-21 00:33 Rev.: 9128

Make coloured mail work in the Scorn armour shop

13 lines of code changed in 2 files:

ryo_saeba 2008-05-20 16:02 Rev.: 9127

Add a new professor to the university, and associated scripts (only Lorkas lore, for now). Fix some lights and wrong desks.

132 lines of code changed in 3 files:

ryo_saeba 2008-05-20 15:25 Rev.: 9125

Some fun with plugins.

39 lines of code changed in 3 files:

ryo_saeba 2008-05-20 15:24 Rev.: 9124

Misc say test.

13 lines of code changed in 1 file:

anmaster 2008-05-20 10:01 Rev.: 9121

Update the script to make it work correctly, it assumed too much about the layout of the file, so it was broken. New script should be somewhat more robust.

72 lines of code changed in 2 files:

ryo_saeba 2008-05-19 16:47 Rev.: 9115

Add some stuff, fix a few rooms.

384 lines of code changed in 1 file:

ryo_saeba 2008-05-19 15:09 Rev.: 9109

Navar university, first ground. Only one professor, but some lore already.

10356 lines of code changed in 2 files:

qal21 2008-05-18 13:50 Rev.: 9107

Add region info in Scorn, courtesy of Arvid Norlander

10 lines of code changed in 3 files:

qal21 2008-05-18 13:46 Rev.: 9106

Add region info in Brest, courtesy of Arvid Norlander

62 lines of code changed in 29 files:

qal21 2008-05-18 13:43 Rev.: 9105

Add region info in Wolfsburg, courtesy of Arvid Norlander

13 lines of code changed in 6 files:

qal21 2008-05-18 13:41 Rev.: 9104

Add region info in , courtesy of Arvid Norlander

4 lines of code changed in 2 files:

qal21 2008-05-18 13:40 Rev.: 9103

Add region info in darcap, courtesy of Arvid Norlander

5 lines of code changed in 2 files:

qal21 2008-05-18 13:38 Rev.: 9102

Add region info in mlab, courtesy of Arvid Norlander

47 lines of code changed in 23 files:

rjtanner 2008-05-14 10:36 Rev.: 9070

Typo correction, should be mission instead of misson

1 lines of code changed in 1 file:

qal21 2008-05-13 12:16 Rev.: 9059

Fix broken dialog in darcap/temple_justice/temple_justice.2

8 lines of code changed in 2 files:

ryo_saeba 2008-05-12 14:46 Rev.: 9042

CFAnim basic test map.

1731 lines of code changed in 3 files:

akirschbaum 2008-05-12 13:35 Rev.: 9028

Fix typo.

2 lines of code changed in 1 file:

ryo_saeba 2008-05-11 11:52 Rev.: 8968

Simple test map for the new dialog system.

423 lines of code changed in 1 file:

akirschbaum 2008-05-11 03:59 Rev.: 8966

Remove empty space around map.

3 lines of code changed in 1 file:

akirschbaum 2008-05-11 03:50 Rev.: 8965

Remove empty space around map.

3 lines of code changed in 1 file:

ryo_saeba 2008-05-08 04:18 Rev.: 8926

Fix for bug #1930002: Siegfried standing in wrong place ; cannot solve quest. Fix typos, remove useless tests.

18 lines of code changed in 1 file:

ryo_saeba 2008-05-07 12:25 Rev.: 8903

Fix bugs #1958325 and #1958326.

3 lines of code changed in 1 file:

ryo_saeba 2008-05-07 11:58 Rev.: 8900

Description of where those maps come from.

17 lines of code changed in 1 file:

ryo_saeba 2008-05-07 11:56 Rev.: 8899

Add various links to other maps, set difficulty from monsters on map.

95 lines of code changed in 14 files:

ryo_saeba 2008-05-06 14:17 Rev.: 8897

Totally unfinished, so move to unlinked.

1 lines of code changed in 16 files:

ryo_saeba 2008-05-06 14:07

Define good key/door slayings.

24 lines of code changed in 6 files:

ryo_saeba 2008-05-05 16:09 Rev.: 8891

Patch #1947664: Modified resir's house simi-harder some what moe fun, courtesy Anthony Wyatt (buzzsawddog), slightly modified.

1900 lines of code changed in 1 file:

April 2008 »

Generated by StatSVN 0.7.0