November 2007 Commit Log

Number of Commits:
51
Number of Active Developers:
7
ryo_saeba 2007-11-24 17:28 Rev.: 7570

Fun item Eracc can use for his maps :)

91 lines of code changed in 1 file:

rjtanner 2007-11-24 14:34 Rev.: 7567

Map normalize, no functional changes

6 lines of code changed in 1 file:

eracc 2007-11-24 14:28 Rev.: 7566

Add Zorn castle floor four.
Update all "shadow" creatures in Zorn castle to be disease immune even though
they are not undead.

32273 lines of code changed in 5 files:

tchize 2007-11-22 16:29 Rev.: 7562

time of day script modified to use python, and simplified in use.

410 lines of code changed in 14 files:

tchize 2007-11-19 17:21 Rev.: 7546

timeofday based python script
updated existing script to use JSON notation
added a "replace in all map" script
added a test map
updated test maps to JSON notation
added helper tools: CFTimeOfDay and CFMapTransformer
fixed warnings in gridarta

2245 lines of code changed in 11 files:

rjtanner 2007-11-18 19:58 Rev.: 7543

Additional conversion tables in the Nurnberg bank; jade to amberium, amberium to jade, platinum to jade, jade to platinum and gold to silver

130 lines of code changed in 1 file:

rjtanner 2007-11-18 19:39 Rev.: 7542

Cosmetic changes with the Nurnberg bank, also rearranged the floor stacking order so that no_magic tiles appear under sections of swall

91 lines of code changed in 1 file:

rjtanner 2007-11-18 19:27 Rev.: 7541

Updated various banks to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

23 lines of code changed in 3 files:

akirschbaum 2007-11-18 17:16 Rev.: 7539

Replace obsolete field slow_move with move_slow/move_slow_penalty.

3554 lines of code changed in 16 files:

rjtanner 2007-11-18 17:10 Rev.: 7537

Updated the Navar bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

18 lines of code changed in 1 file:

akirschbaum 2007-11-18 17:02 Rev.: 7536

Do not create superfluous 'randomitems none' attributes.

3 lines of code changed in 1 file:

rjtanner 2007-11-18 16:54 Rev.: 7534

Updated the Scorn bank to include a gold -> silver conversion table; addresses bug# 1832558 - Silver conversion

245 lines of code changed in 1 file:

gros 2007-11-18 12:52 Rev.: 7532

Corrected a glitch in IPO Colette's answer.

2 lines of code changed in 1 file:

tchize 2007-11-17 11:38 Rev.: 7519

add a werebeast script and demo
The demo "werebeast" is based on beholder transforming into black dragon
Updated sage opening door message

357 lines of code changed in 3 files:

qal21 2007-11-16 18:14 Rev.: 7510

Fix filename comments

2 lines of code changed in 2 files:

tchize 2007-11-16 07:27 Rev.: 7509

Add Timeofday generic scripts and a demo map
Those 4 script can be used as filter or triggerer based on current time.
See test/tod for a demo map (conditionnal magic mouth, weapons that
attack only at day/night, grates that open in morning and close at dusk)

2492 lines of code changed in 5 files:

eracc 2007-11-14 11:54 Rev.: 7507

Fixing the Zorn girls. They all had too low max hp.

9 lines of code changed in 1 file:

rjtanner 2007-11-12 23:57 Rev.: 7505

Map changes to address bug # [1829831] Mechanism bug - limit range and effectiveness of dimension door

468 lines of code changed in 1 file:

eracc 2007-11-12 23:34 Rev.: 7504

Rename Kitten of Gorokh to Cat of Gorokh and reduce number on map by half.
Create new 1 tile Kitten of Gorokh to replace removed Cat of Gorokh.
This should help prevent cowardly hiding behind earhtwalls with a one tile
opening to avoid one's deserved punishment. Yes, this is evil ... but one
is in "hell" after all. :)

2059 lines of code changed in 1 file:

eracc 2007-11-12 14:15 Rev.: 7503

Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.

22 lines of code changed in 3 files:

tchize 2007-11-08 17:36 Rev.: 7496

Modified all print of script to calls to Crossfire.Log(Crossfire.Log(Debug|Error|Info|Monster),message)

20 lines of code changed in 13 files:

rjtanner 2007-11-07 00:05 Rev.: 7488

Add missing floor tiles, removed redundant walls, added map difficulty, cosmetic changes with bwall_ arrangements

55 lines of code changed in 3 files:

rjtanner 2007-11-06 00:41 Rev.: 7487

Widen the hallways of One Eyed Mike's store in order to accomodate use from more then one player at a time

918 lines of code changed in 4 files:

rjtanner 2007-11-05 23:46 Rev.: 7486

Modify NPC or magic_mouth dialogue to be generic in regards to player race; Fix for bug [825637] Some maps assume what race you are.

4 lines of code changed in 3 files:

rjtanner 2007-11-05 20:25 Rev.: 7485

Updated ChangeLog files using svn2cl

2516 lines of code changed in 1 file:

rjtanner 2007-11-04 19:50 Rev.: 7481

Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars

246 lines of code changed in 12 files:

rjtanner 2007-11-04 19:25 Rev.: 7480

Update the guild template to include map difficulty levels, entrance xy coordinates, ability to create an altar of valkyrie for 5 holy_shield, altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars

76 lines of code changed in 12 files:

akirschbaum 2007-11-04 13:07 Rev.: 7476

Add Gridarta converter script to update legacy spellcasting objects in map files.

350 lines of code changed in 1 file:

akirschbaum 2007-11-04 13:05 Rev.: 7474

Update spellcasting objects to use inventory objects.

4815 lines of code changed in 330 files:

rjtanner 2007-11-04 01:51 Rev.: 7471

Remove links to non-existant maps (or maps that are still in /unlinked)

1 lines of code changed in 1 file:

rjtanner 2007-11-04 01:20 Rev.: 7469

Make the trap on the treasure chest less deadly for new players - removed the spikes trap and set a fixed damage amount on the rune of shocking

0 lines of code changed in 1 file:

rjtanner 2007-11-04 01:08 Rev.: 7468

Merge existing changes from trunk; make Fun House map a little more friendly to new players by replacing the skeletons with zombies, then reducing the number of initial zombies by 2 and also only having one zombie generator

3 lines of code changed in 1 file:

rjtanner 2007-11-04 01:50 Rev.: 7466

Added no_magic tiles to the swall section so players can not use dimension door to enter this section - it's intent is to give a balcony-like appearance to the level instead of it being an actual part of the map

28 lines of code changed in 1 file:

rjtanner 2007-11-04 01:28 Rev.: 7465

Tentative fix for bug # [ 1735463 ] Rainbow island quest traps player - set up a boulder and button combo to reset the trap door on a timer or when a player is moved to a transition area before going to the next map; found that the goblins were somehow appearing in areas of the map they shouldn't once the map was full of them so I removed the generators and just added a fixed number of goblins

86 lines of code changed in 1 file:

rjtanner 2007-11-03 16:57 Rev.: 7464

Tentative fix for bug # [1805174] /darcap/darcap/circus/wurfbude Exit teleporter broken - fixed coordinates on a number of teleporters and removed movement detectors on the exit teleporter, added entrance coordinates to make bug testing easier

29 lines of code changed in 1 file:

rjtanner 2007-11-03 14:28 Rev.: 7463

Change so that the monster standing next to the altars do not move (often, standing over the altars) - change facing for Nathirel so he's 'looking at you' instead of looking at the wall

9 lines of code changed in 1 file:

rjtanner 2007-11-03 14:18 Rev.: 7462

Update map difficulty, and arrange stacking order so that the platters appear on top of the tables vs under then

7 lines of code changed in 1 file:

rjtanner 2007-11-02 20:47 Rev.: 7456

Added missing face/graphic for confusion

2 lines of code changed in 1 file:

rjtanner 2007-11-02 20:26 Rev.: 7455

Add missing map difficulty, remove the wallclock archetype from branch/1.x since it's not available in the branch archetype set

1 lines of code changed in 1 file:

rjtanner 2007-11-02 20:02 Rev.: 7454

Replace old and broken monster abilities with current abilities or spells, typo and text spacing corrections

34 lines of code changed in 3 files:

rjtanner 2007-11-02 19:36 Rev.: 7453

Replace old and broken monster abilities (ability_fire) with current fire based abilities (burning hands, medium fireball, create fire wall)

35 lines of code changed in 1 file:

rjtanner 2007-11-02 19:27 Rev.: 7452

Update old and broken monster abilities to match current spell abilities and improve their resistances so their own spells do not kill them

16 lines of code changed in 1 file:

rjtanner 2007-11-02 18:16 Rev.: 7450

Remove unholy_ground from beneath altars now that their (re)consecrate level was set to level 120

0 lines of code changed in 1 file:

akirschbaum 2007-11-02 16:49 Rev.: 7448

Unify Created: and Modified: map headers.

2258 lines of code changed in 2237 files:

rjtanner 2007-11-02 14:08 Rev.: 7447

Set the consecrate level on various altars to 120 so they can not be reset by players

62 lines of code changed in 24 files:

rjtanner 2007-11-02 12:27 Rev.: 7446

Set the consecrate level on the Mostrai Cathedral altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC

2 lines of code changed in 1 file:

rjtanner 2007-11-02 10:43 Rev.: 7445

Make all the exits out of the Spiral Tower in Navar to the same destination, remove no longer used exit information

2 lines of code changed in 1 file:

rjtanner 2007-11-02 09:53 Rev.: 7444

Set the consecrate level on the House of Healing altars to 120 so they can not be reset by players, thanks to AnMaster for pointing this out on IRC

4 lines of code changed in 1 file:

rjtanner 2007-11-02 09:03 Rev.: 7443

Set 'The Dean' mailbox in Navar to no_pick 1 so people can't pick it up

1 lines of code changed in 1 file:

rjtanner 2007-11-01 21:02 Rev.: 7441

Normalize map files; no functional changes.

12 lines of code changed in 2 files:

rjtanner 2007-11-01 19:23 Rev.: 7439

Correct and update overwritten partial resistance values

18 lines of code changed in 3 files:

October 2007 »

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