Generate a global list of monsters in maps, and list monsters on each map.
255 lines of code changed in 8 files:
Generate a list of special equipment in maps. Not yet listed in the map page itself.
215 lines of code changed in 2 files:
Smarter pic generation for tiled maps. Fix crash if no map for quest.
36 lines of code changed in 2 files:
Remove obsolete functions (related to weather).
8 lines of code changed in 8 files:
Fix shifted pic for eg Titan.
16 lines of code changed in 4 files:
Remove ltostr10 and doubletostr10.
64 lines of code changed in 7 files:
Unit test for get_ob_diff().
51 lines of code changed in 3 files:
Tileset support, through '-tileset=' option. Default 'standard' tileset.
18 lines of code changed in 2 files:
Remove left-over from weather code.
12 lines of code changed in 14 files:
Fix various warnings, remove unused variables/code.
9 lines of code changed in 9 files:
Add 'race_restriction' key/value field, that enables to restrict an item to being appliable only for certain races.
52 lines of code changed in 3 files:
Remove unused functions.
5 lines of code changed in 3 files:
Better tiled maps handling.
476 lines of code changed in 2 files:
Kind of update a few things.
17530 lines of code changed in 7 files:
Fix broken pics.
16 lines of code changed in 4 files:
Fix missing parameter.
4 lines of code changed in 2 files:
Use 'anim_suffix' in class selection to try to find a race/class animation.
18 lines of code changed in 2 files:
Update protocol.
19 lines of code changed in 2 files:
Some bases for sending race/class info to client. Not finished, but won't crash.
138 lines of code changed in 4 files:
Helper stringbuffer function.
21 lines of code changed in 3 files:
Get quest information from map's lore. Generate quest index.
371 lines of code changed in 9 files:
Include level of map in variables. Generate global map index by level.
154 lines of code changed in 6 files:
Documentation, no functional change.
198 lines of code changed in 5 files:
Add stringbuffer_finish_shared().
28 lines of code changed in 3 files:
Add stringbuffer_append_stringbuffer().
17 lines of code changed in 3 files:
Make stringbuffer_append_printf() work.
1 lines of code changed in 1 file:
Add printf() like variant to StringBuffer module.
41 lines of code changed in 3 files:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Change heading of high score command output to match the actual highscore data
by using <> instead of [] around max grace, hp, and sp. The reason is that
when [max x] gets to a client that supports mediaTags, the text is treated
as a tag, and a log message is created about an unknown tag.
9 lines of code changed in 2 files:
Use map's name on the slaying page.
5 lines of code changed in 2 files:
Add exits leading to a map. Changes tag to be coherent.
55 lines of code changed in 7 files:
Extract map page writing to separate function. Make names coherent. And more.
233 lines of code changed in 2 files:
Always get map's name at cost of memory use.
18 lines of code changed in 2 files:
Parameter to toggle exit info generation.
15 lines of code changed in 2 files:
Simplify code.
30 lines of code changed in 2 files:
Fix warnings.
28 lines of code changed in 2 files:
Get the real map's name.
25 lines of code changed in 2 files:
Keep pointer to region instead of just the name.
36 lines of code changed in 2 files:
Major refactoring, to prepare for more fun things.
203 lines of code changed in 2 files:
Generate information on 'slaying' fields.
254 lines of code changed in 2 files:
Add lore information to map page.
36 lines of code changed in 5 files:
Fix memory leak.
4 lines of code changed in 2 files:
Remove weather code, unused and messy.
22 lines of code changed in 13 files:
Fix for bug #1882265: Server failure when all exp_table entries commented out.
51 lines of code changed in 3 files: