Remove unused variable.
0 lines of code changed in 1 file:
Document part of the fields.
44 lines of code changed in 1 file:
Remove unused variable.
0 lines of code changed in 1 file:
Remove unused field.
0 lines of code changed in 4 files:
Add recipe for 'potion of testing monsters.'
16 lines of code changed in 2 files:
Add 'potion of testing monsters', casting probe, courtesy Khaleh.
9 lines of code changed in 1 file:
Give the alchemy level to generated potions.
14 lines of code changed in 2 files:
Slightly change the quest protocol, to add parent's code, and also use int instead of short for identifiers.
15 lines of code changed in 2 files:
Remove socket_info.nconn which gets invalid in some cases.
31 lines of code changed in 6 files:
Add recipe to create horn base. Change other horns to use that instead of unicorn horn.
14 lines of code changed in 1 file:
Fix missing continue.
1 lines of code changed in 1 file:
Face support in CRE.
30 lines of code changed in 5 files:
Add optional face to quests.
12 lines of code changed in 2 files:
Correctly mark quest as sent.
2 lines of code changed in 1 file:
Add protocol to send quest updates to client.
162 lines of code changed in 8 files:
Make mapper compilable.
1 lines of code changed in 1 file:
Distinguish pre- and post- panels.
38 lines of code changed in 2 files:
Fix comment.
0 lines of code changed in 1 file:
Add specific panel for tokens.
75 lines of code changed in 2 files:
Remove unused variable.
0 lines of code changed in 1 file:
Correctly zero out structure.
1 lines of code changed in 1 file:
Use StringBuffer.
49 lines of code changed in 4 files:
Remove unused function.
0 lines of code changed in 3 files:
Make param const. Use 'nice' function instead of one with many parameters.
35 lines of code changed in 2 files:
Fix potential memory leak.
3 lines of code changed in 1 file:
Remove unused map field.
0 lines of code changed in 2 files:
Fix accidentally broken map patch check.
1 lines of code changed in 1 file:
Map is never compressed.
9 lines of code changed in 1 file:
Remove unused variable.
1 lines of code changed in 1 file:
Clean compression-related stuff.
5 lines of code changed in 3 files:
Remove compression-related functions.
0 lines of code changed in 2 files:
Remove calls to open_and_uncompress().
29 lines of code changed in 6 files:
Remove calls to open_and_uncompress().
31 lines of code changed in 7 files:
Remove call to open_and_uncompress().
17 lines of code changed in 4 files:
Rename 'Messages' to 'NPC dialogs' for clarity.
6 lines of code changed in 3 files:
Clean function.
6 lines of code changed in 4 files:
Move variables to the only file they are used in.
17 lines of code changed in 2 files:
Fix suspicious loop.
1 lines of code changed in 1 file:
Enable amulets to have random faces.
2 lines of code changed in 1 file:
Fix comment.
3 lines of code changed in 1 file:
Make param const.
2 lines of code changed in 1 file:
Documentation.
40 lines of code changed in 1 file:
Display the knowledge index as part of the recipes an item can be used in.
7 lines of code changed in 1 file:
Let monsters regenerate even if asleep and in the dark.
2 lines of code changed in 1 file:
Remove obsolete values.
0 lines of code changed in 1 file:
Fix crash observed on invidious.
2 lines of code changed in 1 file:
Fix player's inventory not being totally sent. Fix overflow when moving many items to or from a container.
31 lines of code changed in 4 files:
Make container's contents browsable like the ground view.
86 lines of code changed in 13 files:
Fix faces.
4 lines of code changed in 1 file:
Log missing faces.
7 lines of code changed in 1 file:
Give faces to more amulets.
4 lines of code changed in 1 file:
Give various faces to amulets.
10 lines of code changed in 1 file:
Give animations to ring of Woe and Doom.
8 lines of code changed in 1 file:
Animation for the ring of the Saint.
4 lines of code changed in 1 file:
Animation for the ring of Acid.
4 lines of code changed in 1 file:
Give animation to ring of Fire. Fix ring animation not working.
6 lines of code changed in 1 file:
Enable an artifact to change the animation speed and such.
6 lines of code changed in 1 file:
Give animation to ring of Ice.
2 lines of code changed in 1 file:
Give specific faces to the various fighting-related rings.
4 lines of code changed in 1 file:
Rename parameters for clarity.
76 lines of code changed in 2 files:
Fix broken code (parameter inversion in object_copy).
6 lines of code changed in 1 file:
Randomize chests in random maps.
5 lines of code changed in 2 files:
Fix comment.
2 lines of code changed in 1 file:
Make immunity reduce symptoms when not totally immune.
12 lines of code changed in 2 files:
Document function.
3 lines of code changed in 1 file:
Display recipes a player knows that can use an item when examining it.
104 lines of code changed in 4 files:
Remove unused defines.
0 lines of code changed in 1 file:
Fix comments.
3 lines of code changed in 2 files:
Tentative fix for bug #3349111: invidious server crash.
29 lines of code changed in 3 files:
Forbid un-locking items not in direct player's inventory.
15 lines of code changed in 2 files:
Update comment.
4 lines of code changed in 1 file:
Tentative fix for bug #3349111: invidious server crash.
80 lines of code changed in 4 files:
Correctly link all regions to their parent. Warn if not found.
7 lines of code changed in 2 files: