January 2021 Commit Log

Number of Commits:
53
Number of Active Developers:
3
partmedia 2021-01-31 17:04 Rev.: 21878

Do not clear FLAG_REMOVED when loading archetypes

Tracker: bugs/886

0 lines of code changed in 1 file:

partmedia 2021-01-31 15:16 Rev.: 21877

Add configure checks for arch and maps

6 lines of code changed in 1 file:

ryo_saeba 2021-01-30 13:38 Rev.: 21875

Display death animation for used up generators too.

21 lines of code changed in 5 files:

ryo_saeba 2021-01-30 13:16 Rev.: 21874

Correctly handle invalid tar files.

7 lines of code changed in 2 files:

silvernexus 2021-01-30 12:04 Rev.: 21870

Increase severity of an error message that occurs right before an abort.

1 lines of code changed in 1 file:

ryo_saeba 2021-01-30 05:57 Rev.: 21869

Face variant maker, pretty rudimentary.

268 lines of code changed in 5 files:

ryo_saeba 2021-01-29 14:22 Rev.: 21866

Display death animation use.

6 lines of code changed in 1 file:

ryo_saeba 2021-01-29 05:01 Rev.: 21859

Remove unused variable.

5 lines of code changed in 3 files:

ryo_saeba 2021-01-28 14:39 Rev.: 21856

Fix wrong condition in malformed files.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-28 11:21 Rev.: 21851

Allow a spell effect when applying a special food, like potions.

6 lines of code changed in 2 files:

ryo_saeba 2021-01-27 11:53 Rev.: 21850

Correctly display resistance changes when eating a special food.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-27 11:52 Rev.: 21849

Change spell expiry message type to match those in change_abil().

5 lines of code changed in 2 files:

silvernexus 2021-01-25 16:50 Rev.: 21846

Change some functions in server/c_misc.c to be static.

17 lines of code changed in 3 files:

silvernexus 2021-01-21 21:24 Rev.: 21844

Fix improper handling of icecube weight for inserting into containers.

11 lines of code changed in 2 files:

ryo_saeba 2021-01-21 12:47 Rev.: 21841

Add more properties.

23 lines of code changed in 3 files:

ryo_saeba 2021-01-21 08:57 Rev.: 21840

Fix displayed formula count.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-21 08:39 Rev.: 21839

Fix performance issues.

8 lines of code changed in 3 files:

silvernexus 2021-01-20 18:08 Rev.: 21833

Fix compiler warnings regarding tp_print type.

10 lines of code changed in 6 files:

ryo_saeba 2021-01-20 15:27 Rev.: 21832

Fix year.

7 lines of code changed in 1 file:

ryo_saeba 2021-01-20 15:26 Rev.: 21831

Display the skill for the recipe.

4 lines of code changed in 2 files:

ryo_saeba 2021-01-20 11:28 Rev.: 21830

Display number of quests.

1 lines of code changed in 1 file:

silvernexus 2021-01-19 19:36 Rev.: 21829

Mmmm spaghetti.
Put spaghetti in stomach, not in code.

8 lines of code changed in 2 files:

silvernexus 2021-01-19 16:21 Rev.: 21828

Make randomly generated +/- magic items use armor_weight/speed settings to determine scale factor.
Should not affect default settings, since the hardcoded scale factor matches the default settings already.

32 lines of code changed in 2 files:

ryo_saeba 2021-01-19 12:36 Rev.: 21824

Add reason for item inversion.

1 lines of code changed in 1 file:

ryo_saeba 2021-01-19 12:05 Rev.: 21823

Allow multiple -pack-assets switches.
Collect all assets in one run, remove files before.

23 lines of code changed in 3 files:

silvernexus 2021-01-19 02:05 Rev.: 21819

Fix potential for duplicate skills due to in-place conversion from archetype data to object data occurring after object_can_merge().

14 lines of code changed in 2 files:

ryo_saeba 2021-01-17 09:01 Rev.: 21803

Add list of all items used as ingredients.

20 lines of code changed in 1 file:

ryo_saeba 2021-01-17 06:11 Rev.: 21801

Replace label by read-only edit line to more easily copy values.

3 lines of code changed in 2 files:

ryo_saeba 2021-01-16 14:12 Rev.: 21781

List recipes with a chance of 0.

15 lines of code changed in 1 file:

ryo_saeba 2021-01-16 06:43 Rev.: 21772

Optimize alchemy cost dump.

141 lines of code changed in 4 files:

partmedia 2021-01-14 13:18 Rev.: 21769

Fix collect targets

15 lines of code changed in 1 file:

partmedia 2021-01-14 13:18 Rev.: 21768

Lower log level for missing new highscore files

1 lines of code changed in 1 file:

ryo_saeba 2021-01-14 04:59 Rev.: 21764

Introduce C++14.
Allow the server to run without collecting files in "arch". It can
now directly run with the "arch" directory along the "maps" one.
Rewrite the collect mechanism to use the server itself and not an external script.

4884 lines of code changed in 137 files:

ryo_saeba 2021-01-14 04:08 Rev.: 21762

Apply hiscore patch by Preston Crow, slightly modified by myself.

156 lines of code changed in 4 files:

partmedia 2021-01-13 19:03 Rev.: 21756

Bump version string to 1.75.0

2 lines of code changed in 2 files:

partmedia 2021-01-13 19:02 Rev.: 21755

Remove unused variable

0 lines of code changed in 1 file:

ryo_saeba 2021-01-11 15:17 Rev.: 21751

Fix crash if invalid ingredient list.

1 lines of code changed in 1 file:

ryo_saeba 2021-01-11 15:06 Rev.: 21750

Fix crash if archetype doesn't exist.

3 lines of code changed in 1 file:

ryo_saeba 2021-01-11 12:19 Rev.: 21749

Add export of alchemy relationship to .dot file.

93 lines of code changed in 3 files:

ryo_saeba 2021-01-08 06:54 Rev.: 21740

Use media tags for quest information.

13 lines of code changed in 2 files:

silvernexus 2021-01-07 00:08 Rev.: 21729

Prevent removal of unpaid items from shops via word of recall effects.

8 lines of code changed in 2 files:

silvernexus 2021-01-06 23:37 Rev.: 21728

Disallow use of unpaid skill tools on use_skill command.

4 lines of code changed in 2 files:

ryo_saeba 2021-01-06 07:07 Rev.: 21726

Display treasures count.

1 lines of code changed in 1 file:

partmedia 2021-01-04 12:45 Rev.: 21718

Set msg to NULL if empty string is given

Plugins like Python do not allow setting the message to NULL, but the
server treats an zero-length message differently from a NULL message. If
a zero-length message is given, just replace it with NULL.

3 lines of code changed in 1 file:

partmedia 2021-01-04 12:45 Rev.: 21717

Remove redundant newline addition

object_set_msg() already adds a newline if there is not one at the end
of the message.

2 lines of code changed in 1 file:

partmedia 2021-01-04 12:45 Rev.: 21716

Report total number of quests

4 lines of code changed in 1 file:

partmedia 2021-01-04 12:45 Rev.: 21715

Use MSG_TYPE_COMMAND_QUESTS

30 lines of code changed in 1 file:

ryo_saeba 2021-01-02 14:43 Rev.: 21705

Change message type for keys from 'attack' to 'item'.

2 lines of code changed in 2 files:

ryo_saeba 2021-01-02 13:08 Rev.: 21704

Add the bell of Valkyrie's temple.

4 lines of code changed in 2 files:

partmedia 2021-01-01 16:34 Rev.: 21699

Play drink sound when applying potions

1 lines of code changed in 1 file:

partmedia 2021-01-01 16:34 Rev.: 21698

Send footstep sounds

6 lines of code changed in 1 file:

partmedia 2021-01-01 16:34 Rev.: 21697

Send miss sound

1 lines of code changed in 1 file:

partmedia 2021-01-01 16:34 Rev.: 21696

Use same hit sound for different amount of damage

1 lines of code changed in 1 file:

December 2020 »

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