Add missing prototypes that 'make proto' doesn't take.
2 lines of code changed in 1 file:
Correctly free the map.
1 lines of code changed in 1 file:
Add basic monster information.
20 lines of code changed in 1 file:
Add apparently missing library.
1 lines of code changed in 1 file:
Fix mistake in query_cost() enabling prices to become negative thus really high.
23 lines of code changed in 2 files:
Expose a bug in query_cost().
44 lines of code changed in 2 files:
Oops, pre is mandatory.
2 lines of code changed in 1 file:
Don't save empty pre blocks.
9 lines of code changed in 1 file:
Fix typo.
1 lines of code changed in 1 file:
Fix various memory leaks.
36 lines of code changed in 1 file:
Clean up when exiting, to make it easier to track memory leaks.
1 lines of code changed in 1 file:
Keep comments in message files.
31 lines of code changed in 2 files:
Some fixes.
21 lines of code changed in 1 file:
Player vs monster simulations.
210 lines of code changed in 2 files:
Fix switched victim and hitter.
2 lines of code changed in 1 file:
Wrap hp.
7 lines of code changed in 2 files:
Spinbox to specify maximum number of rounds.
9 lines of code changed in 2 files:
Wait cursor.
4 lines of code changed in 1 file:
Enable multiple fights.
60 lines of code changed in 2 files:
Take speed and regeneration into account.
19 lines of code changed in 1 file:
Force numerals to use C specifiers, so loading correctly parses floats.
2 lines of code changed in 1 file:
Make function non static. Run make proto.
12 lines of code changed in 4 files:
Fix issue with eg titans.
3 lines of code changed in 1 file:
Add combat simulator, between 2 archetypes. Pretty basic for now.
144 lines of code changed in 6 files:
Fix invalid variable name when using C++.
4 lines of code changed in 2 files:
Fix potential segfault if op->msg is NULL.
2 lines of code changed in 1 file: