Implement feature request #1676810: Throw specific items.
31 lines of code changed in 4 files:
Faces for various waters.
6 lines of code changed in 1 file:
Slow the player like use_skill.
3 lines of code changed in 1 file:
Don't consider unidentified items.
1 lines of code changed in 1 file:
Add 'attempt' to 'knowledge', to try to do alchemy from the formulae.
210 lines of code changed in 3 files:
Give ability levels for dragons with 'perceive self'.
19 lines of code changed in 1 file:
Have 'perceive self' display some information about immunities.
26 lines of code changed in 1 file:
Change hp bar based on poisoned and diseased status.
11 lines of code changed in 1 file:
Check the head part of victims.
2 lines of code changed in 1 file:
Cast 'probe' at the correct level.
5 lines of code changed in 1 file:
HP bar making dialog.
191 lines of code changed in 5 files:
Improve 'probe' spell.
116 lines of code changed in 8 files:
Make various parameters const.
4 lines of code changed in 1 file:
Don't animate an item if it has no animation.
1 lines of code changed in 1 file:
Use an archetype for which there are facings.
1 lines of code changed in 1 file:
Change member type to indicate it's a shared string.
6 lines of code changed in 1 file:
Fix documentation.
1 lines of code changed in 1 file:
Fix bug #3440456: Animated bolts.
17 lines of code changed in 3 files:
Don't set the face directly.
4 lines of code changed in 3 files:
Don't set the face directly, call appropriate function.
5 lines of code changed in 3 files:
Don't set the face directly for arrows.
2 lines of code changed in 1 file:
Remove unused code.
0 lines of code changed in 1 file:
Remove unused field.
0 lines of code changed in 2 files:
Setting flag for developers.
17 lines of code changed in 5 files:
Basic unit test.
19 lines of code changed in 1 file: