Rename variable for clarity.
36 lines of code changed in 1 file:
Fix experience for cure disease going to invalid skill (lockpicking for instance).
11 lines of code changed in 5 files:
Fix crash.
5 lines of code changed in 2 files:
Fix labels.
2 lines of code changed in 1 file:
Simplify code.
8 lines of code changed in 3 files:
Use a QTextEdit for matches, much simpler.
14 lines of code changed in 2 files:
Fix transposed parameters to memset.
1 lines of code changed in 1 file:
Shop specialization report.
74 lines of code changed in 4 files:
Keep shop information from maps.
66 lines of code changed in 3 files:
Enable altars to have a special animation when there is a god intervention.
11 lines of code changed in 2 files:
Disable empty test that breaks XML processing.
2 lines of code changed in 1 file:
Move macros to appropriate test file.
31 lines of code changed in 2 files:
Use better functions.
4 lines of code changed in 1 file:
Make static.
3 lines of code changed in 1 file:
Use StringBuffer.
27 lines of code changed in 1 file:
Clear old stuff.
0 lines of code changed in 1 file:
Use StringBuffer.
39 lines of code changed in 3 files:
Simplify code.
4 lines of code changed in 1 file:
Add stringbuffer_delete().
12 lines of code changed in 3 files:
Use StringBuffer.
111 lines of code changed in 2 files:
Remove obsolete test.
0 lines of code changed in 1 file:
Just in case.
1 lines of code changed in 1 file:
Use StringBuffer.
27 lines of code changed in 2 files:
Remove obsolete unit test.
0 lines of code changed in 1 file:
Fix typo.
2 lines of code changed in 1 file:
Add full ingredients list.
9 lines of code changed in 1 file:
Adjust some ridiculously low experience.
4 lines of code changed in 1 file:
Inform player of changes in wc, ac and speed.
24 lines of code changed in 2 files:
Update character speed and other attributes when consuming items from inventory.
5 lines of code changed in 2 files:
Correctly display changes due to 'bless' spell. Add spell expiry.
6 lines of code changed in 2 files:
Implement "blessed 1" for TREASURE items: such items never create bad or cursed items (GT_ONLY_GOOD).
5 lines of code changed in 2 files:
Don't push no_pick items even if not alive.
1 lines of code changed in 1 file:
Sort recipes by name in the same difficulty.
3 lines of code changed in 1 file:
Apply patch #3385001 by Khaleh: new recipe: dust of lethargy (cast ts slow).
19 lines of code changed in 2 files: