April 2020 Commit Log

Number of Commits:
9
Number of Active Developers:
2
partmedia 2020-04-22 21:04 Rev.: 21219

Set timeout to zero when trying to swap map with player

1 lines of code changed in 1 file:

ryo_saeba 2020-04-13 08:44 Rev.: 21208

Add 'dumpabove' command, similar to 'dumpbelow'.

30 lines of code changed in 3 files:

ryo_saeba 2020-04-13 06:49 Rev.: 21207

Remove unused parameter.

5 lines of code changed in 2 files:

ryo_saeba 2020-04-13 03:26 Rev.: 21206

Fix comment.

6 lines of code changed in 1 file:

partmedia 2020-04-13 01:00 Rev.: 21205

Clear last_skill_ob before removing inventory

6 lines of code changed in 1 file:

partmedia 2020-04-13 01:00 Rev.: 21204

Prune removed objects from last_skill_ob

Skill objects can apparently be removed, but will remain on the
last_skill_ob list. This causes NULL dereferences when they are used.

26 lines of code changed in 2 files:

partmedia 2020-04-02 16:21 Rev.: 21203

Refactor with find_applied_skill_by_name()

While here, warn instead of crashing when last_skill_ob[i]->skill is
NULL. It is not yet clear why that happens.

32 lines of code changed in 4 files:

partmedia 2020-04-02 16:21 Rev.: 21202

Improve shutdown handling

- Shut down immediately on signal or 'shutdown now', instead of waiting
up to 51 ticks
- Warn players on login, and more often

49 lines of code changed in 3 files:

ryo_saeba 2020-04-01 15:41 Rev.: 21201

Fix comment.

2 lines of code changed in 1 file:

March 2020 »

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