Set timeout to zero when trying to swap map with player
1 lines of code changed in 1 file:
Add 'dumpabove' command, similar to 'dumpbelow'.
30 lines of code changed in 3 files:
Remove unused parameter.
5 lines of code changed in 2 files:
Fix comment.
6 lines of code changed in 1 file:
Clear last_skill_ob before removing inventory
6 lines of code changed in 1 file:
Prune removed objects from last_skill_ob
Skill objects can apparently be removed, but will remain on the
last_skill_ob list. This causes NULL dereferences when they are used.
26 lines of code changed in 2 files:
Refactor with find_applied_skill_by_name()
While here, warn instead of crashing when last_skill_ob[i]->skill is
NULL. It is not yet clear why that happens.
32 lines of code changed in 4 files:
Improve shutdown handling
- Shut down immediately on signal or 'shutdown now', instead of waiting
up to 51 ticks
- Warn players on login, and more often
49 lines of code changed in 3 files:
Fix comment.
2 lines of code changed in 1 file: