April 2009 Commit Log

Number of Commits:
15
Number of Active Developers:
3
kbulgrien 2009-04-27 23:47 Rev.: 11665

- Spelling fixes (abit -> a bit, alittle -> a little).

3 lines of code changed in 1 file:

akirschbaum 2009-04-21 11:01 Rev.: 11662

Rewrite arrays to save space.

6 lines of code changed in 1 file:

akirschbaum 2009-04-20 15:09 Rev.: 11661

Fix crash when picking up some flying objects.

5 lines of code changed in 2 files:

akirschbaum 2009-04-20 15:08 Rev.: 11660

Remove trailing whitespace.

2 lines of code changed in 1 file:

akirschbaum 2009-04-20 15:06 Rev.: 11659

Whitespace changes.

9 lines of code changed in 1 file:

akirschbaum 2009-04-20 15:01 Rev.: 11658

Remove trailing whitespace.

7 lines of code changed in 4 files:

akirschbaum 2009-04-18 17:26 Rev.: 11656

Fix possible buffer overflow.

4 lines of code changed in 1 file:

akirschbaum 2009-04-18 17:23 Rev.: 11655

Remove redundant code.

18 lines of code changed in 10 files:

akirschbaum 2009-04-18 17:11 Rev.: 11654

Remove redundant code.

25 lines of code changed in 4 files:

akirschbaum 2009-04-18 16:58 Rev.: 11653

Fix possible buffer overflows.

7 lines of code changed in 1 file:

akirschbaum 2009-04-18 16:49 Rev.: 11652

Fix file handle leaks.

27 lines of code changed in 1 file:

mwedel 2009-04-15 01:17 Rev.: 11643

Fix for bug 2281692 - CFDialog conversation NPC answer precedes PC speech.
server/monster.c: ext_info_map() wasn't called until after the event logic.
Instead, for players, we can draw it immediately - we only need to perhaps do
something special for monsters. In this way, conversation is in the correct
order.
MSW 2009-04-14

31 lines of code changed in 2 files:

akirschbaum 2009-04-11 12:10 Rev.: 11639

Apply #2753395 (help file for the wimpy command).

13 lines of code changed in 3 files:

mwedel 2009-04-08 01:53 Rev.: 11635

Fix for bug 2602566 - Players can nest containers. pick_up() has largely
same functionality, but lots of changes to remove the series of gotos and
generally just clean it up.
server/c_object.c: Clean up function pick_up(). Modify put_object_in_sack()
to not allow containers to be put in containers.
MSW 2009-04-07

109 lines of code changed in 2 files:

mwedel 2009-04-06 01:28 Rev.: 11628

Fix for bug include/autoconf.h.in - customize stack of weapons bug.
This commit also fixes some other things, like update name not getting
sent to the client when doing the prepare.
types/weapon_improver/weapon_improver.c: All changes in prepare_weapon():
Split stack of weapons so other items don't disappear. Move the
draw_info() call after updating the weapon name, so it uses new
weapon name. Add call to esrv_update_item() to update the name
of the weapon.
MSW 2009-04-05


35 lines of code changed in 2 files:

March 2009 »

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