Rework get/take.
See https://sourceforge.net/p/crossfire/patches/385/ for details.
Commands can now accept "#1" for index-based operation, or "*melee" for multiple items.
Help texts updated in consequence.
634 lines of code changed in 11 files:
Attempt skill-based identification as many times as there are items in a pile.
See https://sourceforge.net/p/crossfire/feature-requests/244/ for more details.
61 lines of code changed in 4 files:
Rework bargaining experience. See https://sourceforge.net/p/crossfire/feature-requests/258/ .
64 lines of code changed in 4 files:
Add proper credit to changelog entry for r22006
1 lines of code changed in 1 file:
Explicitly include <string> for compilers that don't do that automagically.
4 lines of code changed in 2 files:
Correctly filter maps. Add difficulty to display.
21 lines of code changed in 1 file:
Silence const qualifier warnings in loader.l
5 lines of code changed in 2 files:
Add church of Valkyrie to Darcap.
6 lines of code changed in 2 files:
Fix crash when a player using 'search-items' is killed.
4 lines of code changed in 2 files:
Small updates.
2 lines of code changed in 1 file:
Display number of generated items if applicable.
10 lines of code changed in 1 file:
Fix small mistakes.
2 lines of code changed in 1 file:
Add copyright information.
336 lines of code changed in 28 files:
Actually make ms2_info_mutex static like I intended.
1 lines of code changed in 1 file:
Reduce visibility of ms2_info_mutex to the only file it is used by.
7 lines of code changed in 3 files:
Fix build instructions.
5 lines of code changed in 2 files:
Correctly report use of random map final exit archetypes.
49 lines of code changed in 4 files:
Display whether the recipe is a transmutation one or not.
12 lines of code changed in 2 files:
Remove unused parameter.
7 lines of code changed in 2 files:
Don't display stat change message if stat is already max/min.
9 lines of code changed in 2 files:
Display general messages.
127 lines of code changed in 9 files:
Remove unused field.
1 lines of code changed in 2 files:
Correctly display face name when smoothing failure. Change log level to info.
6 lines of code changed in 2 files:
Small adjustments to unused archetypes report.
7 lines of code changed in 1 file:
Don't crash if the treasure list is empty.
7 lines of code changed in 2 files:
Load map as style maps to not generate treasures. Also browse style maps to gather use.
26 lines of code changed in 2 files:
Report on (apparently) unused archetypes.
156 lines of code changed in 5 files:
Remove Python2 specific parts.
11 lines of code changed in 6 files:
Fall back to searching for python3
python3-embed does not exist as a pkg-config package on many systems,
including Ubuntu and FreeBSD. Fall back to searching for python3,
replacing the (now incorrect) fall back to python-2.7.
6 lines of code changed in 1 file:
Use python3-embed to correctly link python3.
4 lines of code changed in 2 files:
Allow specifying 'None' for Object.WriteKey().
4 lines of code changed in 2 files:
Add new test to ensure applying race and class to a player doesn't make duplicate skills.
120 lines of code changed in 3 files:
Fix comment.
5 lines of code changed in 2 files:
Remove useless parameter of shuffle_attack().
11 lines of code changed in 4 files:
Display skill used to try to identify items.
5 lines of code changed in 2 files:
Load quest definitions at startup instead of waiting for a player.
8 lines of code changed in 4 files:
Simplify code.
8 lines of code changed in 4 files:
Simplify code.
8 lines of code changed in 4 files:
Simplify.
16 lines of code changed in 6 files:
Simplify.
9 lines of code changed in 3 files:
Write 'smoothface' in .face packed file instead of .arc.
12 lines of code changed in 3 files:
Allow 'smoothface' in .face files.
18 lines of code changed in 1 file:
Add wrapper to treasures.
58 lines of code changed in 4 files:
Fix crash.
2 lines of code changed in 1 file:
Don't consider parts for face and animation use.
4 lines of code changed in 1 file:
Use each() to simplify.
4 lines of code changed in 1 file:
Apply patch #386.
Thanks to DraugTheWhopper for spotting the oversight in the docs and taking the time to correct it.
4 lines of code changed in 2 files:
Fix alchemy attempt not working with items having nrof 0 (like icecubes).
Also don't consider invisible items as ingredients.
6 lines of code changed in 2 files:
Disable logging by default.
4 lines of code changed in 2 files:
Add space before the parenthesis in description.
2 lines of code changed in 2 files:
Update README
6 lines of code changed in 1 file:
Fix crash when releasing uncontrolled mana from a scroll failure.
8 lines of code changed in 2 files:
Add missing file.
13 lines of code changed in 1 file:
Correctly clear 'removed' flag before archetype update.
21 lines of code changed in 2 files:
Add report on materials.
69 lines of code changed in 6 files:
Fix missing file.
1 lines of code changed in 1 file:
Allow mass edition of monsters.
285 lines of code changed in 17 files:
Extract event handling to common library.
516 lines of code changed in 35 files:
Add property.
4 lines of code changed in 2 files: