Disembark transport when using dimension door from inside.
12 lines of code changed in 2 files:
- Fix some grammar in messages to the client.
5 lines of code changed in 2 files:
Fix compiler warnings.
7 lines of code changed in 3 files:
Whitespace changes.
1 lines of code changed in 1 file:
Fix compiler warnings.
39 lines of code changed in 14 files:
Whitespace changes.
3 lines of code changed in 1 file:
Whitespace changes.
4 lines of code changed in 2 files:
Fix compiler warnings.
4 lines of code changed in 3 files:
Fix ChangeLog entry.
1 lines of code changed in 1 file:
Fix some crashes observed on metalforge due to access to uninitialized variables.
19 lines of code changed in 2 files:
Improve performance: use == to compare shared strings.
2 lines of code changed in 2 files:
Remove unneeded return statements.
0 lines of code changed in 1 file:
Update ChangeLog.
2 lines of code changed in 1 file:
Fix player save file parser. Now usekeys and applymode settings are retained between logins.
14 lines of code changed in 2 files:
Remove unused variable.
0 lines of code changed in 1 file:
Fix some memory leaks when updating object->msg.
46 lines of code changed in 15 files:
Whitespace change.
1 lines of code changed in 1 file:
Fix for bug 2.0 wraith feed auto-ready bug? - ID: 1989153 - unarmed skill
selection is hardcoded. Add a command - 'unarmed_skill' in which player
can specify what unarmed skill to use by default instead of the server using
its built in defaults.
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common/player.c: clear unarmed_skill field in clear_player()
include/sproto.h: Add definition for command_unarmed_skill()
include/player.h: add unarmed_skill field to player structure.
lib/Makefile.am,lib/help/unarmed_skill.en : Add help file for unarmed_skill
server/c_misc.c: Add command_unarmed_skill() to set/get preferred unarmed
skill.
server/commands.c: Add unarmed_skill to command listing.
server/login.c: Add code to load/save unarmed_skill value. Since there
are several saved/loaded string values, pull processing of that out
and make the string value available to all values. Updated some of
the other users in the login function.
server/player.c: Set unarmed_skill to NULL for new players.
server/skill_util.c: Modify find_best_player_hth_skill() to look at
unarmed_skill if set.
MSW 2009-07-02
160 lines of code changed in 11 files: