Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- h -
- handle_apply_yield()
: sproto.h
, apply.c
- handle_client()
: loop.c
, sockproto.h
- Handle_Map_Unload_Hook()
: cfpython_map.c
, cfpython_proto.h
- handle_newcs_player()
: player.c
, sproto.h
- handle_spell_confusion()
: spell_util.c
- has_ability()
: exp.c
, libproto.h
- has_been_loaded()
: map.c
, libproto.h
- has_carried_lights()
: los.c
, libproto.h
- HAS_RANDOM_ITEMS
: define.h
- hash_table
: shstr.c
- hasharch()
: arch.c
- hashptr()
: hashtable.c
- hashstr()
: shstr.c
- HAVE_FCNTL_H
: win32.h
- HAVE_SNPRINTF
: win32.h
- HAVE_SRAND
: win32.h
- HAVE_STDDEF_H
: win32.h
- HAVE_STRERROR
: win32.h
- HAVE_STRTOL
: win32.h
- heads
: request.c
- heavy_book_name
: readable.c
- HELMET
: define.h
- help()
: init.c
- help_topics()
: c_misc.c
- HI4
: define.h
- HIDDEN
: treasure.c
- hide()
: sproto.h
, skills.c
- hideability()
: sproto.h
, player.c
- HIGHSCORE
: config.h
- HIGHSCORE_LENGTH
: config.h
- hiscore_suite()
: check_hiscore.c
- hit_map()
: sproto.h
, attack.c
- hit_player()
: sproto.h
, attack.c
- hit_with_arrow()
: sproto.h
, attack.c
- hit_with_one_attacktype()
: attack.c
- HITRUN
: define.h
- hitrun_att()
: monster.c
- HOLE
: define.h
- hole_type_move_on()
: hole.c
- HOLY_ALTAR
: define.h
- HOLY_POSSESSION
: spells.h
- holy_suite()
: check_holy.c
- hook_entry
: plugin.h
- HORN
: define.h
- HOURS_PER_DAY
: tod.h
- HOURS_PER_MONTH
: tod.h
- HOURS_PER_WEEK
: tod.h
- HOURS_PER_YEAR
: tod.h
- house_zone_struct
: cfrhg.c
- HP_DELTA
: comet_perf.c
- HUGE_BUF
: define.h