Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- g -
- gain_msg
: living.c
- games
: init.d
- GATE
: define.h
- gate_type_process()
: gate.c
- GATHER
: shstr.h
- gdfaces
: mapper.c
- GEM
: define.h
- gen_corridor_rooms()
: test.c
- generate_artifact()
: treasure.c
, libproto.h
- generate_index
: mapper.c
- generate_monster()
: time.c
- generate_monster_arch()
: time.c
- generate_monster_inv()
: time.c
- generate_pics
: mapper.c
- generate_random_map()
: random_map.c
, rproto.h
- GENERATE_SPEED
: define.h
- generate_treasure()
: treasure.c
, libproto.h
- GENERATE_TYPE
: define.h
- GENERIC_RUNE
: spells.h
- GET_ANIM_ID
: global.h
- GET_ANIMATION
: global.h
- get_archetype_by_skill_name()
: arch.c
, libproto.h
- get_archetype_by_type_subtype()
: arch.c
, libproto.h
- get_archetype_struct()
: arch.c
, libproto.h
- get_attack_mode()
: attack.c
- get_attr_value()
: living.c
, libproto.h
- get_attribute()
: gridarta-types-convert.c
- get_attribute_for_type()
: gridarta-types-convert.c
- get_boolean()
: cfanim.c
- get_button_links()
: button.c
- get_button_value()
: button.c
, libproto.h
- get_client_spell_state()
: player.c
, libproto.h
- get_command()
: cfanim.c
- get_connection_rune()
: build_map.c
- get_description_for_attribute()
: gridarta-types-convert.c
- get_dialog_message()
: dialog.c
, libproto.h
- get_dir_from_name()
: cfanim.c
- get_dm_object()
: sproto.h
, c_wiz.c
- get_elevation_color()
: mapper.c
- get_empty_artifact()
: treasure.c
- get_empty_artifactlist()
: treasure.c
- get_empty_book()
: readable.c
- get_empty_booklist()
: readable.c
- get_empty_formula()
: recipe.c
- get_empty_map()
: map.c
, libproto.h
- get_empty_mat()
: init.c
- get_empty_treasure()
: treasure.c
- get_empty_treasurelist()
: treasure.c
- get_equipment()
: mapper.c
- get_exit_seed()
: cfrhg.c
- get_face_fallback()
: libproto.h
, image.c
- get_firstparty()
: sproto.h
, c_party.c
- get_formulalist()
: recipe.c
, libproto.h
- get_god_for_race()
: gods.c
- GET_HOOK
: plugin_common.c
- get_item_from_body_location()
: apply.c
- get_jail_exit()
: region.c
, libproto.h
- get_language()
: languages.c
, libproto.h
- get_levelnumber()
: item.c
, libproto.h
- get_linked_map()
: map.c
, libproto.h
- get_living_id()
: cflogger.c
, cfnewspaper.c
- get_magic()
: treasure.c
- GET_MAP_FACE_OBJ
: map.h
- GET_MAP_FACE_OBJS
: map.h
- get_map_flags()
: map.c
, libproto.h
- GET_MAP_FLAGS
: map.h
- get_map_from_coord()
: map.c
, libproto.h
- get_map_id()
: cflogger.c
- get_map_info()
: mapper.c
- GET_MAP_LIGHT
: map.h
- GET_MAP_MOVE_BLOCK
: map.h
- GET_MAP_MOVE_OFF
: map.h
- GET_MAP_MOVE_ON
: map.h
- GET_MAP_MOVE_SLOW
: map.h
- GET_MAP_OB
: map.h
- GET_MAP_PLAYER
: map.h
- GET_MAP_TOP
: map.h
- get_map_zone()
: cfrhg.c
- get_month_name()
: time.c
, libproto.h
- get_msg_book()
: build_map.c
- get_multi_size()
: object.c
, libproto.h
- get_name()
: sproto.h
, player.c
- get_name_of_region_for_map()
: region.c
, libproto.h
- get_nearest_player()
: sproto.h
, player.c
- get_newspaper()
: cfnewspaper.c
- get_newspaper_content()
: cfnewspaper.c
- get_next_mon()
: readable.c
- get_npc()
: citylife.c
- get_ob_diff()
: libproto.h
- get_ob_key_link()
: object.c
, libproto.h
- get_ob_key_value()
: object.c
, libproto.h
- get_object()
: object.c
, libproto.h
- get_objectlink()
: links.c
, libproto.h
- get_objectlinkpt()
: links.c
, libproto.h
- get_other_player_from_name()
: c_wiz.c
- get_owner()
: object.c
, libproto.h
- get_party_password()
: sproto.h
, player.c
- get_password()
: sproto.h
, player.c
- get_payment()
: sproto.h
, shop.c
- get_periodofday()
: time.c
, libproto.h
- get_pet_enemy()
: sproto.h
, pets.c
- get_player()
: player.c
- get_player_archetype()
: player.c
- get_player_container()
: object.c
, libproto.h
- get_pointed_target()
: spell_attack.c
- get_power_from_ench()
: item.c
, libproto.h
- get_quest_info()
: mapper.c
- get_race()
: mapper.c
- get_racelist()
: init.c
- get_rand_god()
: holy.c
, libproto.h
- get_random_mon()
: readable.c
, libproto.h
- get_random_recipe()
: libproto.h
, recipe.c
- get_random_recipelist()
: recipe.c
- get_rangevector()
: map.c
, libproto.h
- get_rangevector_from_mapcoord()
: map.c
, libproto.h
- get_readable_message_type()
: readable.c
, libproto.h
- get_real_owner()
: pets.c
- get_region_by_map()
: region.c
, libproto.h
- get_region_by_name()
: libproto.h
, region.c
- get_region_from_string()
: region.c
, libproto.h
- get_region_id()
: cfnewspaper.c
, cflogger.c
- get_region_longname()
: region.c
, libproto.h
- get_region_msg()
: region.c
, libproto.h
- get_region_struct()
: region.c
, libproto.h
- get_score()
: hiscore.c
- get_search_arr()
: object.c
, libproto.h
- get_season_name()
: time.c
, libproto.h
- get_slaying_struct()
: mapper.c
- get_spell_by_name()
: c_wiz.c
- get_split_ob()
: object.c
, libproto.h
- get_time_id()
: cfnewspaper.c
- get_titlelist()
: readable.c
- get_tod()
: time.c
, libproto.h
, tod.h
- get_type_definition()
: gridarta-types-convert.c
- get_typedata()
: item.c
, libproto.h
- get_typedata_by_name()
: item.c
, libproto.h
- get_wall()
: build_map.c
- get_weekday()
: time.c
, libproto.h
- get_who_escape_code_value()
: sproto.h
, c_misc.c
- get_zone_for_map()
: citylife.c
- getArchetypes()
: cfpython.c
- getCFPythonVersion()
: cfpython.c
- getConfigDirectory()
: cfpython.c
- getDataDirectory()
: cfpython.c
- getEvent()
: cfpython.c
- getFriendlyList()
: cfpython.c
- gethook
: cfrhg.h
, cfnewspaper.c
, cflogger.h
, cfpython.h
, cfnewspaper.h
, plugin_template.h
- GetInt_String()
: lowlevel.c
, sockproto.h
- getLocalDirectory()
: cfpython.c
- getMapDirectory()
: cfpython.c
- getMapHasBeenLoaded()
: cfpython.c
- getMaps()
: cfpython.c
- getMonthName()
: cfpython.c
- getParties()
: cfpython.c
- getPeriodofdayName()
: cfpython.c
- getpid
: win32.h
- getPlayerDirectory()
: cfpython.c
- getPlayers()
: cfpython.c
- getPluginProperty()
: citylife_proto.h
, cfpython.c
, cfrhg.c
, cflogger.c
, cfanim.c
, cflogger_proto.h
, plugin_template.c
, cfnewspaper.c
, citylife.c
, cfanim_proto.h
, cfnewspaper_proto.h
, cfpython_proto.h
, cfrhg_proto.h
- getPrivateDictionary()
: cfpython.c
- getRegions()
: cfpython.c
- getReturnValue()
: cfpython.c
- getRowAndCol()
: cjson.c
- getScriptName()
: cfpython.c
- getScriptParameters()
: cfpython.c
- getSeasonName()
: cfpython.c
- getSharedDictionary()
: cfpython.c
- GetShort_String()
: lowlevel.c
, sockproto.h
- getTempDirectory()
: cfpython.c
- getTime()
: cfpython.c
- gettimeofday()
: win32.c
- GETTIMEOFDAY
: global.h
- gettimeofday()
: win32.h
- GETTIMEOFDAY_TWO_ARGS
: win32.h
- getUniqueDirectory()
: cfpython.c
- getWeekdayName()
: cfpython.c
- getWhatIsMessage()
: cfpython.c
- getWhoAmI()
: cfpython.c
- getWhoIsActivator()
: cfpython.c
- getWhoIsThird()
: cfpython.c
- GIRDLE
: define.h
- give_artifact_abilities()
: libproto.h
, treasure.c
- give_initial_items()
: sproto.h
, player.c
- give_skill_by_name()
: living.c
, libproto.h
- globalEventListener()
: plugin_template.c
- GLORY_HOLE
: special.c
- GLOVES
: define.h
- glue_suite()
: check_glue.c
- GOD
: define.h
- god_enchants_weapon()
: gods.c
- god_examines_item()
: gods.c
- god_examines_priest()
: gods.c
- god_gives_present()
: gods.c
- god_info_msg()
: readable.c
- god_intervention()
: gods.c
- GOD_POWER
: spells.h
- god_removes_curse()
: gods.c
- godlink
: god.h
- gods_author
: readable.c
- gods_book_name
: readable.c
- gods_suite()
: check_gods.c
- GOLEM
: define.h
- grace_bonus
: living.c
- grant_immunity()
: disease.c
- gravestone_text()
: player.c
- GRIMREAPER
: define.h
- GT_APPLY
: treasure.h
- GT_ENVIRONMENT
: treasure.h
- GT_INVISIBLE
: treasure.h
- GT_MINIMAL
: treasure.h
- GT_ONLY_GOOD
: treasure.h
- GT_STARTEQUIP
: treasure.h
- GT_UPDATE_INV
: treasure.h
- GUNZIP
: win32.h
- GZIP
: win32.h