Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- e -
- EARTHWALL
: define.h
- eat_item()
: weapon_improver.c
- eat_special_food()
: food.c
- egoitem_suite()
: check_egoitem.c
- elevation_info
: mapper.c
- elevation_max
: mapper.c
- elevation_min
: mapper.c
- EMERGENCY_MAPPATH
: config.h
- emergency_save()
: cre.cpp
, mapper.c
, sproto.h
, standalone.c
, login.c
, stubs_common.c
, stubs_random.c
, stubs_socket.c
, bwp.c
- EMERGENCY_X
: config.h
- EMERGENCY_Y
: config.h
- EMI_HASMOREBITS
: newclient.h
- EMI_NOREDRAW
: newclient.h
- EMI_SMOOTH
: newclient.h
- EMOTE_ACCUSE
: commands.h
- EMOTE_BEG
: commands.h
- EMOTE_BLEED
: commands.h
- EMOTE_BLUSH
: commands.h
- EMOTE_BOUNCE
: commands.h
- EMOTE_BOW
: commands.h
- EMOTE_BURP
: commands.h
- EMOTE_CACKLE
: commands.h
- EMOTE_CHUCKLE
: commands.h
- EMOTE_CLAP
: commands.h
- EMOTE_COUGH
: commands.h
- EMOTE_CRINGE
: commands.h
- EMOTE_CRY
: commands.h
- EMOTE_DANCE
: commands.h
- EMOTE_FLIP
: commands.h
- EMOTE_FROWN
: commands.h
- EMOTE_GASP
: commands.h
- EMOTE_GIGGLE
: commands.h
- EMOTE_GLARE
: commands.h
- EMOTE_GRIN
: commands.h
- EMOTE_GROAN
: commands.h
- EMOTE_GROWL
: commands.h
- EMOTE_HICCUP
: commands.h
- EMOTE_HUG
: commands.h
- EMOTE_KISS
: commands.h
- EMOTE_LAUGH
: commands.h
- EMOTE_LICK
: commands.h
- EMOTE_NOD
: commands.h
- EMOTE_POKE
: commands.h
- EMOTE_POUT
: commands.h
- EMOTE_PUKE
: commands.h
- EMOTE_SCREAM
: commands.h
- EMOTE_SHAKE
: commands.h
- EMOTE_SHIVER
: commands.h
- EMOTE_SHRUG
: commands.h
- EMOTE_SIGH
: commands.h
- EMOTE_SLAP
: commands.h
- EMOTE_SMILE
: commands.h
- EMOTE_SMIRK
: commands.h
- EMOTE_SNAP
: commands.h
- EMOTE_SNEEZE
: commands.h
- EMOTE_SNICKER
: commands.h
- EMOTE_SNIFF
: commands.h
- EMOTE_SNORE
: commands.h
- EMOTE_SPIT
: commands.h
- EMOTE_STRUT
: commands.h
- EMOTE_SULK
: commands.h
- EMOTE_THANK
: commands.h
- EMOTE_THINK
: commands.h
- EMOTE_TWIDDLE
: commands.h
- EMOTE_WAVE
: commands.h
- EMOTE_WHISTLE
: commands.h
- EMOTE_WINK
: commands.h
- EMOTE_YAWN
: commands.h
- empty_archetype
: global.h
- empty_container()
: c_object.c
- empty_face
: image.c
, global.h
- EMPTY_FACE_NAME
: define.h
- enc_to_item_power
: item.c
- encode_dict()
: cjson.c
- encode_list()
: cjson.c
- encode_object()
: cjson.c
- encode_string()
: cjson.c
- encode_tuple()
: cjson.c
- encode_unicode()
: cjson.c
- ENCOUNTER
: define.h
- enough_elapsed_time()
: time.c
, libproto.h
- ensure_unique()
: mapper.c
- enter_exit()
: sproto.h
, server.c
- enter_fixed_template_map()
: server.c
- enter_map()
: server.c
- enter_player_savebed()
: sproto.h
, server.c
- enter_random_map()
: server.c
- enter_random_template_map()
: server.c
- enter_unique_map()
: server.c
- EOL_SIZE
: utils.c
- equality_split()
: cfanim.c
- equipment_allocated
: mapper.c
- equipment_count
: mapper.c
- ERROR_SLEEP
: crossfire-loop.c
- esrv_add_spells()
: sockproto.h
, request.c
- esrv_del_item()
: sockproto.h
, standalone.c
, item.c
, stubs_common.c
, stubs_random.c
, stubs_socket.c
, bwp.c
, cre.cpp
, mapper.c
- esrv_draw_look()
: sockproto.h
, item.c
- esrv_get_ob_from_count()
: item.c
- esrv_map_scroll()
: sockproto.h
, request.c
- esrv_move_object()
: sockproto.h
, item.c
- esrv_new_player()
: sockproto.h
, request.c
- esrv_print_ext_msg()
: info.c
- esrv_print_msg()
: info.c
- esrv_remove_spell()
: sockproto.h
, request.c
- esrv_send_animation()
: sockproto.h
, request.c
- esrv_send_face()
: sockproto.h
, image.c
- esrv_send_inventory()
: sockproto.h
, item.c
- esrv_send_item()
: sockproto.h
, standalone.c
, item.c
, stubs_common.c
, stubs_random.c
, stubs_socket.c
, bwp.c
, cre.cpp
, mapper.c
- esrv_send_pickup()
: sockproto.h
, request.c
- esrv_update_item()
: stubs_common.c
, sockproto.h
, standalone.c
, item.c
, cre.cpp
, mapper.c
- esrv_update_spells()
: sockproto.h
, request.c
, stubs_common.c
, stubs_random.c
, bwp.c
, cre.cpp
, mapper.c
, standalone.c
, stubs_socket.c
- esrv_update_stats()
: sockproto.h
, request.c
- EVENT_APPLY
: plugin.h
- EVENT_ATTACK
: plugin.h
- EVENT_BORN
: plugin.h
- EVENT_CLOCK
: plugin.h
- EVENT_CLOSE
: plugin.h
- EVENT_CONNECTOR
: define.h
- EVENT_CRASH
: plugin.h
- EVENT_DEATH
: plugin.h
- EVENT_DESTROY
: plugin.h
- EVENT_DROP
: plugin.h
- EVENT_GKILL
: plugin.h
- EVENT_KICK
: plugin.h
- EVENT_LOGIN
: plugin.h
- EVENT_LOGOUT
: plugin.h
- EVENT_MAPENTER
: plugin.h
- EVENT_MAPLEAVE
: plugin.h
- EVENT_MAPLOAD
: plugin.h
- EVENT_MAPRESET
: plugin.h
- EVENT_MAPUNLOAD
: plugin.h
- EVENT_MUZZLE
: plugin.h
- EVENT_NONE
: plugin.h
- EVENT_PICKUP
: plugin.h
- EVENT_PLAYER_DEATH
: plugin.h
- EVENT_REMOVE
: plugin.h
- EVENT_SAY
: plugin.h
- EVENT_SHOUT
: plugin.h
- EVENT_STOP
: plugin.h
- EVENT_TELL
: plugin.h
- EVENT_THROW
: plugin.h
- EVENT_TIME
: plugin.h
- EVENT_TIMER
: plugin.h
- EVENT_TRIGGER
: plugin.h
- EVENT_USER
: plugin.h
- eventListener()
: cfnewspaper_proto.h
, cfpython_proto.h
, cflogger_proto.h
, cfnewspaper.c
, cfanim.c
, cflogger.c
, cfpython.c
, citylife.c
, citylife_proto.h
, plugin_template.c
, cfanim_proto.h
, cfrhg.c
, cfrhg_proto.h
- examine()
: sproto.h
, c_object.c
- examine_cmd()
: sockproto.h
, item.c
- examine_monster()
: sproto.h
, c_object.c
- execute_event()
: sproto.h
, cre.cpp
, standalone.c
, stubs_common.c
, plugins.c
, mapper.c
, bwp.c
- execute_global_event()
: stubs_common.c
, cre.cpp
, sproto.h
, plugins.c
, bwp.c
, standalone.c
, mapper.c
- execute_newserver_command()
: sproto.h
, c_new.c
- execute_word_of_recall()
: spell_effect.c
- EXISTCHECK
: cfpython_object.h
- EXISTCHECK_INT
: cfpython_object.h
- EXIT
: define.h
- EXIT_ALT_X
: define.h
- EXIT_ALT_Y
: define.h
- exit_if_null
: re-cmp.c
- EXIT_LEVEL
: define.h
- EXIT_PATH
: define.h
- exit_suite()
: check_exit.c
- exit_type_apply()
: exit.c
- exit_type_move_on()
: exit.c
- EXIT_X
: define.h
- EXIT_Y
: define.h
- exiting
: global.h
- exp_att_mult
: exp.c
- exp_prot_mult
: exp.c
- exp_suite()
: check_exp.c
- expand2x()
: rproto.h
, expand2x.h
, expand2x.c
- expand2x_suite()
: check_expand2x.c
- expand_door()
: expand2x.c
- expand_lighted_sight()
: los.c
- expand_misc()
: expand2x.c
- expand_objects()
: object.c
- expand_sight()
: los.c
- expand_wall()
: expand2x.c
- EXPERIENCE
: define.h
- explode_bullet()
: sproto.h
, spell_attack.c
- EXPLODING_FIREBALL
: spells.h
- EXPLORE_MODE
: config.h
- explosion()
: spell_effect.c
- ext_info_map()
: info.c
, bwp.c
, standalone.c
, sockproto.h
, mapper.c
, stubs_common.c
, cre.cpp
- ext_info_map_except()
: info.c
, sockproto.h
- ext_info_map_except2()
: info.c
, sockproto.h
- EXTERN
: init.c
, global.h