Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- m -
- M_ADAMANT
: material.h
- M_BONE
: material.h
- M_CLOTH
: material.h
- M_GLASS
: material.h
- M_ICE
: material.h
- M_IRON
: material.h
- M_LEATHER
: material.h
- M_LIQUID
: material.h
- M_ORGANIC
: material.h
- M_PAPER
: material.h
- m_ServiceStatus
: win32.c
- m_ServiceStatusHandle
: win32.c
- M_SOFT_METAL
: material.h
- M_SPECIAL
: material.h
- M_STONE
: material.h
- M_WOOD
: material.h
- MAGIC_EAR
: define.h
- magic_from_difficulty()
: treasure.c
- MAGIC_MAP_HALF
: map.h
- MAGIC_MAP_SIZE
: map.h
- magic_mapping_mark()
: sockproto.h
, info.c
- magic_mapping_mark_recursive()
: info.c
- magic_wall()
: sproto.h
, spell_effect.c
- main()
: check_anim.c
, check_expand2x.c
, check_lowlevel.c
, check_metaserver.c
, check_floor.c
, check_request.c
, check_sounds.c
, check_arch.c
, check_maze_gen.c
, bwp.c
, cre.cpp
, check_monster.c
, crossfire-loop.c
, gridarta-types-convert.c
, check_button.c
, check_random_map.c
, mapper.c
, maps.c
, check_reader.c
, check_exp.c
, check_rogue_layout.c
, check_room_gen_onion.c
, check_friend.c
, check_room_gen_spiral.c
, check_snake.c
, check_glue.c
, check_special.c
, check_square_spiral.c
, check_holy.c
, check_standalone.c
, check_style.c
, check_image.c
, check_test.c
, check_treasure.c
, check_info.c
, check_wall.c
, check_alchemy.c
, check_init.c
, check_apply.c
, check_attack.c
, check_item.c
, check_ban.c
, check_build_map.c
, check_links.c
, check_c_chat.c
, check_c_misc.c
, check_living.c
, check_c_move.c
, check_c_new.c
, check_loader.c
, check_c_object.c
, check_c_party.c
, check_logger.c
, check_c_range.c
, check_c_wiz.c
, check_los.c
, check_commands.c
, check_daemon.c
, check_map.c
, check_disease.c
, check_egoitem.c
, check_object.c
, check_gods.c
, check_hiscore.c
, check_path.c
, check_init.c
, check_login.c
, check_player.c
, check_main.c
, check_monster.c
, devel.c
, check_porting.c
, check_move.c
, check_pets.c
, check_re-cmp.c
, check_player.c
, check_plugins.c
, standalone.c
, check_readable.c
, check_resurrection.c
, check_rune.c
, check_recipe.c
, check_shop.c
, check_skill_util.c
, test.c
, check_region.c
, check_skills.c
, check_spell_attack.c
, check_shstr.c
, check_spell_effect.c
, check_spell_util.c
, main.c
, check_time.c
, check_swamp.c
, check_swap.c
, check_treasure.c
, check_time.c
, check_timers.c
, win32.c
, check_utils.c
, check_weather.c
, check_win32.c
, check_decor.c
, comet_perf.c
, check_image.c
, check_1727944.c
, check_door.c
, check_info.c
, check_init.c
, check_exit.c
, check_item.c
, check_loop.c
- main_suite()
: check_main.c
- make_doors()
: room_gen_onion.c
, rproto.h
- make_formula_book()
: readable.c
- make_item_from_recipe()
: alchemy.c
- make_list_like()
: utils.c
, libproto.h
- make_map_floor()
: floor.c
, rproto.h
- make_map_walls()
: rproto.h
, wall.c
- make_object_glow()
: spell_attack.c
- make_path_to_file()
: porting.c
, libproto.h
- make_snake_layout()
: rproto.h
, snake.c
, test.c
- make_square_spiral_layout()
: rproto.h
, square_spiral.c
, test.c
- make_sure_not_seen()
: los.c
, libproto.h
- make_sure_seen()
: los.c
, libproto.h
- make_throw_ob()
: skills.c
- make_visible()
: sproto.h
, player.c
- make_wall()
: random_map.c
, rproto.h
- make_wall_free_list()
: maze_gen.c
- makes_invisible_to()
: sproto.h
, spell_effect.c
- malloc_info()
: sproto.h
, c_misc.c
- manual_apply()
: sproto.h
, apply.c
- MANY_CORES
: config.h
- MAP
: define.h
- map2_add_ob()
: request.c
- MAP2_COORD_ENCODE
: newclient.h
- MAP2_COORD_OFFSET
: newclient.h
- map2_delete_layer()
: request.c
- map_archeytpe
: global.h
- map_assoc_table
: cfpython_map.c
- MAP_BLOCK
: map.h
- Map_ChangeLight()
: cfpython_map.c
, cfpython_map_private.h
- Map_Check()
: cfpython_map.c
, cfpython_map_private.h
- map_clearcell()
: request.c
- MAP_CLIENT_X
: config.h
- MAP_CLIENT_Y
: config.h
- Map_CreateObject()
: cfpython_map.c
, cfpython_map_private.h
- MAP_DARKNESS
: map.h
- MAP_DEFAULTRESET
: config.h
- MAP_DIFFICULTY
: map.h
- MAP_ENTER_X
: map.h
- MAP_ENTER_Y
: map.h
- MAP_ERROR
: define.h
- map_exit_template
: mapper.c
- map_exit_to_template
: mapper.c
- MAP_FLUSH
: map.h
- map_gen_onion()
: room_gen.h
, room_gen_onion.c
, rproto.h
, square_spiral.c
- map_gen_spiral()
: room_gen_spiral.c
, rproto.h
, test.c
- Map_GetDarkness()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetDifficulty()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetEnterX()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetEnterY()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetFirstObjectAt()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetHeight()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetMessage()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetName()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetPath()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetPlayers()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetRegion()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetResetTime()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetResetTimeout()
: cfpython_map.c
, cfpython_map_private.h
- Map_getseters
: cfpython_map_private.h
- Map_GetTempName()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetUnique()
: cfpython_map.c
, cfpython_map_private.h
- Map_GetWidth()
: cfpython_map.c
, cfpython_map_private.h
- MAP_HEIGHT
: map.h
- MAP_IN_MEMORY
: map.h
- map_info()
: sproto.h
, c_misc.c
- Map_Insert()
: cfpython_map.c
, cfpython_map_private.h
- Map_InternalCompare()
: cfpython_map.c
, cfpython_map_private.h
- MAP_LAYER_FLOOR
: map.h
- MAP_LAYER_FLY1
: map.h
- MAP_LAYER_FLY2
: map.h
- map_layer_info
: map.c
- Map_Layer_Info
: map.c
- MAP_LAYER_ITEM1
: map.h
- MAP_LAYER_ITEM2
: map.h
- MAP_LAYER_ITEM3
: map.h
- MAP_LAYER_LIVING1
: map.h
- MAP_LAYER_LIVING2
: map.h
- map_layer_name
: map.c
, map.h
- MAP_LAYER_NO_PICK1
: map.h
- MAP_LAYER_NO_PICK2
: map.h
- MAP_LAYERS
: map.h
- map_least_timeout()
: swap.c
- map_limit
: mapper.c
- MAP_LOADING
: map.h
- map_lore_template
: mapper.c
- MAP_MAXRESET
: config.h
- MAP_MAXTIMEOUT
: config.h
- Map_Message()
: cfpython_map.c
, cfpython_map_private.h
- MAP_MINTIMEOUT
: config.h
- map_monster_after_template
: mapper.c
- map_monster_before_template
: mapper.c
- map_monster_between_template
: mapper.c
- map_monster_one_template
: mapper.c
- map_newmap_cmd()
: sockproto.h
, request.c
- Map_Next()
: cfpython_map.c
, cfpython_map_private.h
- map_no_exit_template
: mapper.c
- map_no_exit_to_template
: mapper.c
- map_no_lore_template
: mapper.c
- map_no_monster_template
: mapper.c
- map_no_quest_template
: mapper.c
- MAP_NOSMOOTH
: map.h
- map_one_quest_template
: mapper.c
- MAP_OUTDOORS
: map.h
- MAP_OVERLAY
: map.h
- MAP_PLAYER_UNIQUE
: map.h
- map_redraw_cmd()
: sockproto.h
, request.c
- map_remove_unique_files()
: map.c
, libproto.h
- MAP_RESET_TIMEOUT
: map.h
- MAP_SAVING
: map.h
- Map_SetPath()
: cfpython_map.c
, cfpython_map_private.h
- MAP_SIZE
: map.h
- MAP_STYLE
: map.h
- map_suite()
: check_map.c
- MAP_SWAP_TIME
: map.h
- MAP_SWAPPED
: map.h
- map_template
: mapper.c
- MAP_TIMEOUT
: map.h
- Map_TriggerConnected()
: cfpython_map.c
, cfpython_map_private.h
- MAP_WHEN_RESET
: map.h
- MAP_WIDTH
: map.h
- map_with_exit_template
: mapper.c
- map_with_exit_to_template
: mapper.c
- map_with_quests_template
: mapper.c
- MapConvert
: cfpython_map_private.h
- MAPDIR
: config.h
- MAPEXISTCHECK
: cfpython_map.h
- MAPEXISTCHECK_INT
: cfpython_map.h
- MapMethods
: cfpython_map_private.h
- maps_list
: mapper.c
- MapSpace
: map.h
- mapstruct
: map.h
- mark_inventory_as_no_drop()
: pets.c
- mark_item_cmd()
: sockproto.h
, item.c
- MARKER
: define.h
- marker_type_process()
: marker.c
- marker_type_trigger()
: marker.c
- matches()
: dialog.c
- matches_sacrifice()
: button.c
- matchString()
: cfpython.c
- MATERIAL
: define.h
- materialt
: material.h
, init.c
- materialtype_t
: material.h
- MAX
: define.h
, room_gen_spiral.c
, maps.c
- MAX_ANIMATIONS
: define.h
- MAX_BUF
: define.h
- max_carry
: living.c
, living.h
- MAX_CLIENT_X
: newserver.h
- MAX_CLIENT_Y
: newserver.h
- MAX_DARKNESS
: define.h
- MAX_ERRORS
: config.h
- MAX_EXP_IN_OBJ
: living.c
- MAX_EXPERIENCE
: living.c
- MAX_EXPLORE
: monster.c
- MAX_FACE_SETS
: image.h
- MAX_FINE
: room_gen_spiral.c
- MAX_HEAD_OFFSET
: newserver.h
- MAX_HEAD_POS
: request.c
- MAX_IMAGE_SIZE
: image.h
- MAX_KNOWN_SPELLS
: monster.c
- MAX_LIGHT_RADII
: define.h
- MAX_NAME
: define.h
- MAX_NUM_LOOK_OBJECTS
: newserver.h
- MAX_OBJECTS
: config.h
- MAX_PASSWORD_FAILURES
: newserver.h
- MAX_SAVE_LEVEL
: living.c
- MAX_SIZE
: bwp.c
- MAX_SOUND_DISTANCE
: sounds.c
- MAX_SOUNDS_TICK
: sounds.h
- MAX_SPACES
: player.c
- MAX_SPELLITEM_LEVEL
: treasure.h
- MAX_SPIRAL_OPT
: room_gen_spiral.c
- MAX_STAT
: define.h
- MAX_TIME
: config.h
- max_time
: time.c
, global.h
- MAX_TIMERS
: timers.h
- MAX_TITLE_CHECK
: readable.c
- max_titles
: readable.c
- MAX_WEAPON_ITEM_POWER
: define.h
- MAXANIMNUM
: newserver.h
- MAXATTACKMESS
: attack.h
- maxfree
: object.c
, global.h
- MAXITEMLEN
: item.c
- MAXLEVEL
: living.h
- MAXMAGIC
: treasure.h
- MAXPATHLEN
: porting.c
, win32.h
- MAXSTRING
: config.h
, shstr.h
- MAXTMPRETRY
: porting.c
- maze_gen()
: maze_gen.c
, maze_gen.h
, rproto.h
- maze_gen_suite()
: check_maze_gen.c
- MAZE_LAYOUT
: random_map.h
- MBASE
: porting.c
- meditate()
: sproto.h
, skills.c
- merge_ob()
: libproto.h
, object.c
- merge_spell()
: object.c
, libproto.h
- merge_tiled_maps()
: mapper.c
- metafd
: metaserver.c
- MetaServer2
: metaserver.c
- metaserver2
: metaserver.c
- metaserver2_init()
: sockproto.h
, metaserver.c
- metaserver2_thread()
: sockproto.h
, metaserver.c
- metaserver2_updateinfo
: metaserver.c
, metaserver2.h
- MetaServer2_UpdateInfo
: metaserver2.h
- metaserver2_updates()
: metaserver.c
- metaserver2_writer()
: metaserver.c
- metaserver_init()
: sockproto.h
, metaserver.c
- metaserver_suite()
: check_metaserver.c
- metaserver_update()
: metaserver.c
, sockproto.h
- METHOD_ERROR
: ob_methods.h
- METHOD_OK
: ob_methods.h
- method_ret
: ob_methods.h
- METHOD_SILENT_ERROR
: ob_methods.h
- METHOD_UNHANDLED
: ob_methods.h
- MIN
: room_gen_spiral.c
, define.h
, room_gen_onion.c
, maps.c
- MIN_ACTIVE_SPEED
: define.h
- min_casting_level()
: spell_util.c
, sproto.h
- MIN_MON_RADIUS
: monster.c
- MIN_NUM_LOOK_OBJECTS
: newserver.h
- MIN_RANDOM_MAP_SIZE
: random_map.h
- MIN_STAT
: define.h
- MINING_ZONE
: special.c
- MISC_OBJECT
: define.h
- mkdir
: win32.h
- MODULE_VERSION
: cjson.c
- MODULEAPI
: cfpython.h
, plugin.h
, cflogger.h
, cfnewspaper.h
, cfrhg.h
, citylife.h
, plugin_template.h
- mon
: comet_perf.c
- mon_author
: readable.c
- mon_book_name
: readable.c
- mon_desc()
: readable.c
- mon_info_msg()
: readable.c
- MONEY
: define.h
- MONSTER
: define.h
- monster_apply_below()
: monster.c
- monster_attack_row
: bwp.c
- monster_can_pick()
: monster.c
- monster_canuse_row
: bwp.c
- monster_cast_spell()
: monster.c
- monster_check_apply()
: mapper.c
, stubs_random.c
, sproto.h
, standalone.c
, monster.c
, stubs_common.c
, stubs_socket.c
, bwp.c
, cre.cpp
- monster_check_pickup()
: monster.c
- monster_choose_random_spell()
: monster.c
- monster_do_living()
: monster.c
- monster_entry
: bwp.c
- monster_lore_row
: bwp.c
- monster_move_no_enemy()
: monster.c
- monster_page_foot
: bwp.c
- monster_page_head
: bwp.c
- monster_protected_row
: bwp.c
- monster_should_cast_spell()
: monster.c
- monster_special_row
: bwp.c
- monster_suite()
: check_monster.c
- monster_use_bow()
: monster.c
- monster_use_range()
: monster.c
- monster_use_scroll()
: monster.c
- monster_use_skill()
: monster.c
- monster_vulnerable_row
: bwp.c
- month_name
: time.c
- MONTHS_PER_YEAR
: tod.h
- mood_change()
: sproto.h
, spell_attack.c
- MOOD_FLOOR
: define.h
- mood_floor_type_process()
: mood_floor.c
- mood_floor_type_trigger()
: mood_floor.c
- MOTD
: config.h
- MOVE_ALL
: define.h
- move_aura()
: spell_effect.c
- move_ball_spell()
: spell_effect.c
- MOVE_BLOCK_DEFAULT
: define.h
- MOVE_BOAT
: define.h
- move_bolt()
: spell_effect.c
- move_bullet()
: spell_effect.c
- move_cmd()
: request.c
, sockproto.h
- move_cone()
: spell_effect.c
- move_creator()
: creator.c
- move_detector()
: detector.c
- move_disease()
: sproto.h
, disease.c
- move_duplicator()
: duplicator.c
, typesproto.h
- move_firewall()
: bwp.c
, cre.cpp
, mapper.c
, stubs_common.c
, stubs_random.c
, standalone.c
, stubs_socket.c
, sproto.h
, time.c
- MOVE_FLY_HIGH
: define.h
- MOVE_FLY_LOW
: define.h
- MOVE_FLYING
: define.h
- move_golem()
: pets.c
, sproto.h
- move_hole()
: time.c
- move_internal()
: c_move.c
- move_marker()
: marker.c
, typesproto.h
- move_missile()
: spell_effect.c
- move_monster()
: sproto.h
, monster.c
- move_ob()
: move.c
, sproto.h
- move_object()
: sproto.h
, move.c
- move_on_func
: ob_methods.h
- move_player()
: sproto.h
, player.c
- move_player_attack()
: sproto.h
, player.c
- move_player_mover()
: sproto.h
, time.c
- move_randomly()
: monster.c
- move_suite()
: check_move.c
- move_swarm_spell()
: spell_effect.c
- MOVE_SWIM
: define.h
- move_symptom()
: sproto.h
, disease.c
- move_teleporter()
: teleporter.c
- move_to()
: sproto.h
, move.c
- MOVE_WALK
: define.h
- MoveType
: define.h
- mr_again
: cfanim.h
- mr_finished
: cfanim.h
- ms2_info_mutex
: metaserver.c
, metaserver2.h
- MSG_SUBTYPE_NONE
: newclient.h
- MSG_TYPE_ADMIN
: newclient.h
- MSG_TYPE_ADMIN_DM
: newclient.h
- MSG_TYPE_ADMIN_HISCORE
: newclient.h
- MSG_TYPE_ADMIN_LOADSAVE
: newclient.h
- MSG_TYPE_ADMIN_LOGIN
: newclient.h
- MSG_TYPE_ADMIN_NEWS
: newclient.h
- MSG_TYPE_ADMIN_PLAYER
: newclient.h
- MSG_TYPE_ADMIN_RULES
: newclient.h
- MSG_TYPE_ADMIN_VERSION
: newclient.h
- MSG_TYPE_APPLY
: newclient.h
- MSG_TYPE_APPLY_BADBODY
: newclient.h
- MSG_TYPE_APPLY_BUILD
: newclient.h
- MSG_TYPE_APPLY_CURSED
: newclient.h
- MSG_TYPE_APPLY_ERROR
: newclient.h
- MSG_TYPE_APPLY_FAILURE
: newclient.h
- MSG_TYPE_APPLY_PROHIBITION
: newclient.h
- MSG_TYPE_APPLY_SUCCESS
: newclient.h
- MSG_TYPE_APPLY_TRAP
: newclient.h
- MSG_TYPE_APPLY_UNAPPLY
: newclient.h
- MSG_TYPE_ATTACK
: newclient.h
- MSG_TYPE_ATTACK_DID_HIT
: newclient.h
- MSG_TYPE_ATTACK_DID_KILL
: newclient.h
- MSG_TYPE_ATTACK_FUMBLE
: newclient.h
- MSG_TYPE_ATTACK_MISS
: newclient.h
- MSG_TYPE_ATTACK_NOATTACK
: newclient.h
- MSG_TYPE_ATTACK_NOKEY
: newclient.h
- MSG_TYPE_ATTACK_PET_DIED
: newclient.h
- MSG_TYPE_ATTACK_PET_HIT
: newclient.h
- MSG_TYPE_ATTACK_PUSHED
: newclient.h
- MSG_TYPE_ATTRIBUTE
: newclient.h
- MSG_TYPE_ATTRIBUTE_ATTACKTYPE_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_ATTACKTYPE_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_BAD_EFFECT_END
: newclient.h
- MSG_TYPE_ATTRIBUTE_BAD_EFFECT_START
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOD
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_END
: newclient.h
- MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_START
: newclient.h
- MSG_TYPE_ATTRIBUTE_LEVEL_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_LEVEL_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_MOVE
: newclient.h
- MSG_TYPE_ATTRIBUTE_PROTECTION_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_PROTECTION_LOSS
: newclient.h
- MSG_TYPE_ATTRIBUTE_RACE
: newclient.h
- MSG_TYPE_ATTRIBUTE_STAT_GAIN
: newclient.h
- MSG_TYPE_ATTRIBUTE_STAT_LOSS
: newclient.h
- MSG_TYPE_BOOK
: newclient.h
- MSG_TYPE_BOOK_CLASP_1
: newclient.h
- MSG_TYPE_BOOK_CLASP_2
: newclient.h
- MSG_TYPE_BOOK_ELEGANT_1
: newclient.h
- MSG_TYPE_BOOK_ELEGANT_2
: newclient.h
- MSG_TYPE_BOOK_QUARTO_1
: newclient.h
- MSG_TYPE_BOOK_QUARTO_2
: newclient.h
- MSG_TYPE_BOOK_SPELL_EVOKER
: newclient.h
- MSG_TYPE_BOOK_SPELL_PRAYER
: newclient.h
- MSG_TYPE_BOOK_SPELL_PYRO
: newclient.h
- MSG_TYPE_BOOK_SPELL_SORCERER
: newclient.h
- MSG_TYPE_BOOK_SPELL_SUMMONER
: newclient.h
- MSG_TYPE_CARD
: newclient.h
- MSG_TYPE_CARD_ELEGANT_1
: newclient.h
- MSG_TYPE_CARD_ELEGANT_2
: newclient.h
- MSG_TYPE_CARD_ELEGANT_3
: newclient.h
- MSG_TYPE_CARD_MONEY_1
: newclient.h
- MSG_TYPE_CARD_MONEY_2
: newclient.h
- MSG_TYPE_CARD_MONEY_3
: newclient.h
- MSG_TYPE_CARD_SIMPLE_1
: newclient.h
- MSG_TYPE_CARD_SIMPLE_2
: newclient.h
- MSG_TYPE_CARD_SIMPLE_3
: newclient.h
- MSG_TYPE_CARD_STRANGE_1
: newclient.h
- MSG_TYPE_CARD_STRANGE_2
: newclient.h
- MSG_TYPE_CARD_STRANGE_3
: newclient.h
- MSG_TYPE_COMMAND
: newclient.h
- MSG_TYPE_COMMAND_BODY
: newclient.h
- MSG_TYPE_COMMAND_CONFIG
: newclient.h
- MSG_TYPE_COMMAND_DEBUG
: newclient.h
- MSG_TYPE_COMMAND_DM
: newclient.h
- MSG_TYPE_COMMAND_ERROR
: newclient.h
- MSG_TYPE_COMMAND_EXAMINE
: newclient.h
- MSG_TYPE_COMMAND_FAILURE
: newclient.h
- MSG_TYPE_COMMAND_HELP
: newclient.h
- MSG_TYPE_COMMAND_INFO
: newclient.h
- MSG_TYPE_COMMAND_INVENTORY
: newclient.h
- MSG_TYPE_COMMAND_MALLOC
: newclient.h
- MSG_TYPE_COMMAND_MAPS
: newclient.h
- MSG_TYPE_COMMAND_NEWPLAYER
: newclient.h
- MSG_TYPE_COMMAND_QUESTS
: newclient.h
- MSG_TYPE_COMMAND_STATISTICS
: newclient.h
- MSG_TYPE_COMMAND_SUCCESS
: newclient.h
- MSG_TYPE_COMMAND_WEATHER
: newclient.h
- MSG_TYPE_COMMAND_WHO
: newclient.h
- MSG_TYPE_COMMUNICATION
: newclient.h
- MSG_TYPE_COMMUNICATION_CHAT
: newclient.h
- MSG_TYPE_COMMUNICATION_EMOTE
: newclient.h
- MSG_TYPE_COMMUNICATION_ME
: newclient.h
- MSG_TYPE_COMMUNICATION_PARTY
: newclient.h
- MSG_TYPE_COMMUNICATION_RANDOM
: newclient.h
- MSG_TYPE_COMMUNICATION_SAY
: newclient.h
- MSG_TYPE_COMMUNICATION_SHOUT
: newclient.h
- MSG_TYPE_COMMUNICATION_TELL
: newclient.h
- MSG_TYPE_DIALOG
: newclient.h
- MSG_TYPE_DIALOG_ALTAR
: newclient.h
- MSG_TYPE_DIALOG_MAGIC_MOUTH
: newclient.h
- MSG_TYPE_DIALOG_NPC
: newclient.h
- MSG_TYPE_ITEM
: newclient.h
- MSG_TYPE_ITEM_ADD
: newclient.h
- MSG_TYPE_ITEM_CHANGE
: newclient.h
- MSG_TYPE_ITEM_INFO
: newclient.h
- MSG_TYPE_ITEM_REMOVE
: newclient.h
- MSG_TYPE_LAST
: newclient.h
- MSG_TYPE_MISC
: newclient.h
- MSG_TYPE_MONUMENT
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_1
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_2
: newclient.h
- MSG_TYPE_MONUMENT_GRAVESTONE_3
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_1
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_2
: newclient.h
- MSG_TYPE_MONUMENT_STATUE_3
: newclient.h
- MSG_TYPE_MONUMENT_STONE_1
: newclient.h
- MSG_TYPE_MONUMENT_STONE_2
: newclient.h
- MSG_TYPE_MONUMENT_STONE_3
: newclient.h
- MSG_TYPE_MONUMENT_WALL_1
: newclient.h
- MSG_TYPE_MONUMENT_WALL_2
: newclient.h
- MSG_TYPE_MONUMENT_WALL_3
: newclient.h
- MSG_TYPE_MOTD
: newclient.h
- MSG_TYPE_PAPER
: newclient.h
- MSG_TYPE_PAPER_ENVELOPE_1
: newclient.h
- MSG_TYPE_PAPER_ENVELOPE_2
: newclient.h
- MSG_TYPE_PAPER_LETTER_NEW_1
: newclient.h
- MSG_TYPE_PAPER_LETTER_NEW_2
: newclient.h
- MSG_TYPE_PAPER_LETTER_OLD_1
: newclient.h
- MSG_TYPE_PAPER_LETTER_OLD_2
: newclient.h
- MSG_TYPE_PAPER_NOTE_1
: newclient.h
- MSG_TYPE_PAPER_NOTE_2
: newclient.h
- MSG_TYPE_PAPER_NOTE_3
: newclient.h
- MSG_TYPE_PAPER_SCROLL_MAGIC
: newclient.h
- MSG_TYPE_PAPER_SCROLL_NEW_1
: newclient.h
- MSG_TYPE_PAPER_SCROLL_NEW_2
: newclient.h
- MSG_TYPE_PAPER_SCROLL_OLD_1
: newclient.h
- MSG_TYPE_PAPER_SCROLL_OLD_2
: newclient.h
- MSG_TYPE_SHOP
: newclient.h
- MSG_TYPE_SHOP_LISTING
: newclient.h
- MSG_TYPE_SHOP_MISC
: newclient.h
- MSG_TYPE_SHOP_PAYMENT
: newclient.h
- MSG_TYPE_SHOP_SELL
: newclient.h
- MSG_TYPE_SIGN
: newclient.h
- MSG_TYPE_SIGN_BASIC
: newclient.h
- MSG_TYPE_SIGN_DIR_BOTH
: newclient.h
- MSG_TYPE_SIGN_DIR_LEFT
: newclient.h
- MSG_TYPE_SIGN_DIR_RIGHT
: newclient.h
- MSG_TYPE_SKILL
: newclient.h
- MSG_TYPE_SKILL_ERROR
: newclient.h
- MSG_TYPE_SKILL_FAILURE
: newclient.h
- MSG_TYPE_SKILL_LIST
: newclient.h
- MSG_TYPE_SKILL_MISSING
: newclient.h
- MSG_TYPE_SKILL_PRAY
: newclient.h
- MSG_TYPE_SKILL_SUCCESS
: newclient.h
- MSG_TYPE_SPELL
: newclient.h
- MSG_TYPE_SPELL_END
: newclient.h
- MSG_TYPE_SPELL_ERROR
: newclient.h
- MSG_TYPE_SPELL_FAILURE
: newclient.h
- MSG_TYPE_SPELL_HEAL
: newclient.h
- MSG_TYPE_SPELL_INFO
: newclient.h
- MSG_TYPE_SPELL_PERCEIVE_SELF
: newclient.h
- MSG_TYPE_SPELL_PET
: newclient.h
- MSG_TYPE_SPELL_SUCCESS
: newclient.h
- MSG_TYPE_SPELL_TARGET
: newclient.h
- MSG_TYPE_VICTIM
: newclient.h
- MSG_TYPE_VICTIM_DIED
: newclient.h
- MSG_TYPE_VICTIM_SPELL
: newclient.h
- MSG_TYPE_VICTIM_STEAL
: newclient.h
- MSG_TYPE_VICTIM_SWAMP
: newclient.h
- MSG_TYPE_VICTIM_WAS_HIT
: newclient.h
- MSG_TYPE_VICTIM_WAS_PUSHED
: newclient.h
- msgfile_msg()
: readable.c
- MSGTYPE_ALCHEMY
: readable.c
- MSGTYPE_ARTIFACT
: readable.c
- MSGTYPE_GODS
: readable.c
- MSGTYPE_LIB
: readable.c
- MSGTYPE_MONSTER
: readable.c
- MSGTYPE_MSGFILE
: readable.c
- MSGTYPE_SPELLPATH
: readable.c