Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- d -
- daemon_suite()
: check_daemon.c
- dam_bonus
: living.c
, living.h
- database
: cflogger.c
- DATADIR
: win32.h
- dawn_to_dusk()
: weather.c
- days
: server.c
- DAYS_PER_MONTH
: tod.h
- DAYS_PER_WEEK
: tod.h
- DAYS_PER_YEAR
: tod.h
- DEAD_OBJECT
: define.h
- dead_player()
: sproto.h
, resurrection.c
- DEATH_PENALTY_LEVEL
: config.h
- DEATH_PENALTY_RATIO
: config.h
- deathstrike_living()
: attack.c
- DEBUG
: config.h
- decay_objects()
: utils.c
, libproto.h
- decode_array()
: cjson.c
- decode_bool()
: cjson.c
- decode_inf()
: cjson.c
- decode_json()
: cjson.c
- decode_nan()
: cjson.c
- decode_null()
: cjson.c
- decode_number()
: cjson.c
- decode_object()
: cjson.c
- decode_string()
: cjson.c
- decor_suite()
: check_decor.c
- decrease_ob
: global.h
- decrease_ob_nr()
: libproto.h
, object.c
- DEEP_SWAMP
: define.h
- deep_swamp_type_move_on()
: deep_swamp.c
- deep_swamp_type_process()
: deep_swamp.c
- default_daemon_log
: init.c
- DEFAULT_NUM_LOOK_OBJECTS
: newserver.h
- default_properties
: cfnewspaper.c
- default_type
: gridarta-types-convert.c
- define_quest()
: mapper.c
- delete_character()
: sproto.h
, login.c
- delete_map()
: map.c
, libproto.h
- delete_unique_items()
: map.c
- DESCRIBE_ABILITY
: define.h
- DESCRIBE_ABILITY_SAFE
: define.h
- describe_func
: ob_methods.h
- describe_item()
: item.c
, libproto.h
- describe_monster()
: item.c
, libproto.h
- DESCRIBE_PATH
: define.h
- DESCRIBE_PATH_SAFE
: define.h
- describe_resistance()
: item.c
, libproto.h
- describe_shop()
: sproto.h
, shop.c
- destination_dir
: gridarta-types-convert.c
- destroy_object()
: sproto.h
, login.c
- destroyTimer()
: cfpython.c
- DETECTOR
: define.h
- detector_type_process()
: detector.c
- determine_god()
: sproto.h
, gods.c
- determine_holy_arch()
: sproto.h
, gods.c
- DETOUR_AMOUNT
: player.c
- DEX
: living.h
- dex_bonus
: living.c
, living.h
- DICE
: c_chat.c
- DICE2
: treasure.c
- DICESPELL
: treasure.c
- did_make_save()
: living.c
, libproto.h
- did_make_save_item()
: attack.c
- die_roll()
: utils.c
, libproto.h
- DIFF_MSG
: living.c
- DIFFLEVELS
: treasure.h
- difftomagic_list
: treasure.c
- DIGIT
: porting.c
- dimension_door()
: sproto.h
, spell_effect.c
- dirdiff()
: object.c
, libproto.h
- DIRECTOR
: define.h
- director_type_move_on()
: director.c
- dirent
: global.h
, xdir.h
, win32.h
- DIRX
: define.h
- DIRY
: define.h
- DISAPPROVAL_RATIO
: shop.c
- DISEASE
: define.h
- disease_suite()
: check_disease.c
- dispel_rune()
: sproto.h
, rune.c
- display_high_score()
: sproto.h
, hiscore.c
- display_motd()
: sproto.h
, player.c
- display_new_pickup()
: c_object.c
- display_who_entry()
: sproto.h
, c_misc.c
- DisplayAll
: CREResourcesWindow.h
- DisplayAnimations
: CREResourcesWindow.h
- DisplayArchetypes
: CREResourcesWindow.h
- DisplayArtifacts
: CREResourcesWindow.h
- DisplayFaces
: CREResourcesWindow.h
- DisplayFormulae
: CREResourcesWindow.h
- DisplayMode
: CREResourcesWindow.h
- DisplayTreasures
: CREResourcesWindow.h
- dist_att()
: monster.c
- distance()
: object.c
, libproto.h
- DISTATT
: define.h
- DISTHIT
: define.h
- disthit_att()
: monster.c
- dm_stack_peek()
: sproto.h
, c_wiz.c
- dm_stack_pop()
: sproto.h
, c_wiz.c
- dm_stack_push()
: sproto.h
, c_wiz.c
- DMFILE
: config.h
- do_auto_apply()
: mapper.c
- do_exit_map()
: mapper.c
- do_forget_spell()
: sproto.h
, apply.c
- do_harvest()
: sproto.h
, c_misc.c
- do_help()
: mapper.c
- do_hidden_move()
: sproto.h
, player.c
- do_kills()
: cfnewspaper.c
- do_learn_spell()
: sproto.h
, apply.c
- do_map_index()
: mapper.c
- do_mood_floor()
: mood_floor.c
- DO_OR_ROLLBACK
: cflogger.c
- do_parameters()
: mapper.c
- do_region()
: cfnewspaper.c
- do_region_kills()
: cfnewspaper.c
- do_regions_link
: mapper.c
- do_script()
: cfpython.c
- do_server()
: sockproto.h
, loop.c
- do_skill()
: skill_util.c
, sproto.h
- do_skill_attack()
: skill_util.c
- do_skill_detect_curse()
: skills.c
- do_skill_detect_magic()
: skills.c
- do_skill_ident()
: skills.c
- do_skill_ident2()
: skills.c
- do_some_living()
: sproto.h
, player.c
- do_specials()
: server.c
- do_sql()
: cflogger.c
, cfnewspaper.c
- do_symptoms()
: disease.c
- do_talk_npc()
: monster.c
- do_tell()
: c_chat.c
- do_template()
: bwp.c
, mapper.c
- do_throw()
: skills.c
- do_tiled_map_picture()
: mapper.c
- do_turn()
: lamp.c
- do_wizard_dm()
: c_wiz.c
, sproto.h
- do_wizard_hide()
: sproto.h
, c_wiz.c
- do_world()
: cfnewspaper.c
- do_world_kills()
: cfnewspaper.c
- DOOR
: define.h
- door_in_square()
: treasure.c
- door_suite()
: check_door.c
- DOORED
: treasure.c
- doorify_layout()
: random_map.c
, rproto.h
- dragon_ability_gain()
: player.c
, stubs_common.c
, cre.cpp
, mapper.c
, stubs_random.c
, sproto.h
, standalone.c
, stubs_socket.c
, bwp.c
- dragon_eat_flesh()
: food.c
- dragon_level_gain()
: living.c
- drain_msg
: living.c
- drain_rod_charge()
: sproto.h
, spell_util.c
- drain_specific_stat()
: libproto.h
, living.c
- drain_stat()
: living.c
, libproto.h
- drain_wand_charge()
: spell_util.c
, sproto.h
- draw_client_map()
: sockproto.h
, request.c
- draw_client_map2()
: request.c
, sockproto.h
- draw_ext_info()
: stubs_random.c
, sockproto.h
, standalone.c
, info.c
, stubs_common.c
, bwp.c
, cre.cpp
, mapper.c
- draw_ext_info_format()
: mapper.c
, standalone.c
, stubs_common.c
, cre.cpp
, bwp.c
, info.c
, sockproto.h
- draw_magic_map()
: sockproto.h
, info.c
- draw_one_high_score()
: hiscore.c
- draw_onion()
: room_gen_onion.c
, rproto.h
- DRINK
: define.h
- drop()
: c_object.c
, sproto.h
- drop_object()
: c_object.c
, sproto.h
- dump_abilities()
: libproto.h
, info.c
- dump_alchemy()
: libproto.h
, recipe.c
- dump_alchemy_costs()
: libproto.h
, recipe.c
- dump_all_archetypes()
: arch.c
, libproto.h
- dump_all_maps()
: map.c
, libproto.h
- dump_all_objects()
: object.c
, libproto.h
- dump_arch()
: libproto.h
, arch.c
- dump_artifacts()
: treasure.c
, libproto.h
- dump_experience()
: exp.c
, libproto.h
- dump_friendly_objects()
: libproto.h
, friend.c
- dump_gods()
: holy.c
, libproto.h
- dump_ignore_lists()
: gridarta-types-convert.c
- dump_layout()
: rproto.h
, random_map.c
, test.c
- dump_map()
: map.c
, libproto.h
- dump_monster_treasure()
: treasure.c
, libproto.h
- dump_monster_treasure_rec()
: treasure.c
- dump_object()
: object.c
, libproto.h
- dump_races()
: init.c
- dump_spells()
: sproto.h
, spell_util.c
- dump_type()
: gridarta-types-convert.c
- dump_types()
: gridarta-types-convert.c
- dump_unused_maps()
: mapper.c
- duplicate_attribute()
: gridarta-types-convert.c
- DUPLICATOR
: define.h
- duplicator_type_trigger()
: duplicator.c