Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- t -
- TABLESIZE
: shstr.h
- tag_t
: object.h
- tailor_god_spell()
: gods.c
, sproto.h
- tailor_readable_ob()
: readable.c
, libproto.h
- talk_to_npc()
: monster.c
- tear_down_wall()
: attack.c
- teardown()
: check_holy.c
, check_readable.c
, check_c_chat.c
, check_c_misc.c
, check_recipe.c
, check_c_move.c
, check_c_new.c
, check_image.c
, check_region.c
, check_c_object.c
, check_c_party.c
, check_shstr.c
, check_c_range.c
, check_c_wiz.c
, check_1727944.c
, check_info.c
, check_time.c
, check_commands.c
, check_daemon.c
, check_treasure.c
, check_disease.c
, check_egoitem.c
, check_init.c
, check_utils.c
, check_gods.c
, check_hiscore.c
, check_decor.c
, check_init.c
, check_login.c
, check_anim.c
, check_item.c
, check_door.c
, check_main.c
, check_monster.c
, check_exit.c
, check_move.c
, check_pets.c
, check_links.c
, check_expand2x.c
, check_player.c
, check_plugins.c
, check_floor.c
, check_resurrection.c
, check_rune.c
, check_arch.c
, check_living.c
, check_maze_gen.c
, check_shop.c
, check_skill_util.c
, check_monster.c
, check_skills.c
, check_spell_attack.c
, check_loader.c
, check_random_map.c
, check_spell_effect.c
, check_spell_util.c
, check_reader.c
, check_swamp.c
, check_swap.c
, check_button.c
, check_logger.c
, check_rogue_layout.c
, check_time.c
, check_timers.c
, check_room_gen_onion.c
, check_weather.c
, check_win32.c
, check_los.c
, check_room_gen_spiral.c
, comet_perf.c
, check_image.c
, check_snake.c
, check_info.c
, check_init.c
, check_exp.c
, check_map.c
, check_special.c
, check_item.c
, check_loop.c
, check_square_spiral.c
, check_lowlevel.c
, check_metaserver.c
, check_object.c
, check_standalone.c
, check_request.c
, check_sounds.c
, check_style.c
, check_friend.c
, check_path.c
, check_test.c
, check_treasure.c
, check_player.c
, check_wall.c
, check_alchemy.c
, check_glue.c
, check_porting.c
, check_apply.c
, check_attack.c
, check_re-cmp.c
, check_ban.c
, check_build_map.c
- teleport()
: sproto.h
, move.c
- TELEPORTER
: define.h
- teleporter_type_process()
: teleporter.c
- teleporter_type_trigger()
: teleporter.c
- TEMP_EXT
: map.c
- TEMPLATE_DIR
: config.h
- tempnam_local()
: porting.c
, libproto.h
- tempnam_secure()
: porting.c
, libproto.h
- terminate_all_pets()
: sproto.h
, pets.c
- test_map
: comet_perf.c
- TEST_MAP_SIZE
: comet_perf.c
- test_suite()
: check_test.c
- thaco_bonus
: living.h
, living.c
- thrown_item_effect()
: attack.c
- THROWN_OBJ
: define.h
- thrown_object_type_process()
: thrown_object.c
- tick_the_clock()
: sproto.h
, weather.c
- tiled_map_list
: mapper.c
- tiled_map_need_pic()
: mapper.c
- tileset
: mapper.c
- TIME_ARCH_LOAD
: arch.c
- time_enum
: cfanim.h
- time_info()
: time.c
, libproto.h
- time_second
: cfanim.h
- time_suite()
: check_time.c
- time_tick
: cfanim.h
- TIMED_GATE
: define.h
- timed_gate_type_process()
: gate.c
- timeofday_t
: tod.h
- TIMER_ERR_ID
: timers.h
- TIMER_ERR_MODE
: timers.h
- TIMER_ERR_NONE
: timers.h
- TIMER_ERR_OBJ
: timers.h
- TIMER_MODE_CYCLES
: timers.h
- TIMER_MODE_DEAD
: timers.h
- TIMER_MODE_SECONDS
: timers.h
- timers_suite()
: check_timers.c
- timers_table
: timers.c
, timers.h
- title
: readable.c
- titlelist
: readable.c
- TMPDIR
: config.h
- todtick
: init.c
, time.c
, server.c
, weather.c
, loop.c
- toggle_extended_infos_cmd()
: sockproto.h
, request.c
- toggle_extended_text_cmd()
: request.c
, sockproto.h
- tolower
: c_new.c
- TOPBIT
: shstr.h
- transfer_ob()
: move.c
, sproto.h
- transmute_item_to_flower()
: spell_util.c
- transmute_materialname()
: utils.c
, libproto.h
- TRANSPORT
: define.h
- transport_can_hold()
: sproto.h
, apply.c
- transport_type_apply()
: transport.c
- transport_type_process()
: transport.c
- TRAP
: define.h
- trap_adjust()
: bwp.c
, mapper.c
, stubs_socket.c
, stubs_random.c
, standalone.c
, cre.cpp
, stubs_common.c
, sproto.h
, rune.c
- trap_disarm()
: sproto.h
, rune.c
- trap_see()
: sproto.h
, rune.c
- trap_show()
: rune.c
, sproto.h
- TRAPDOOR
: define.h
- trapdoor_type_move_on()
: trapdoor.c
- TRAPPED
: treasure.c
- TREASURE
: define.h
- treasure
: treasure.h
- TREASURE_DEBUG
: treasure.c
- treasure_suite()
: check_treasure.c
- treasure_type_apply()
: treasure.c
- treasurelist
: treasure.h
- TREASURES
: config.h
- TRIGGER
: define.h
- TRIGGER_ALTAR
: define.h
- trigger_altar_type_move_on()
: trigger_altar.c
- TRIGGER_BUTTON
: define.h
- trigger_button_type_move_on()
: trigger_button.c
- trigger_connected()
: libproto.h
, button.c
- trigger_func
: ob_methods.h
- TRIGGER_MARKER
: define.h
- trigger_move()
: button.c
- TRIGGER_PEDESTAL
: define.h
- trigger_pedestal_type_move_on()
: trigger_pedestal.c
- trigger_type_apply()
: trigger.c
- trigger_type_process()
: trigger.c
- True
: re-cmp.h
, cjson.c
- TRUE
: includes.h
, exp.c
- try_find_animation()
: anim.c
, libproto.h
- try_find_archetype()
: arch.c
, libproto.h
- try_fit()
: move.c
- trying_emergency_save
: global.h
- turn_bonus
: living.h
, living.c
- turn_one_transport()
: player.c
- turn_transport()
: player.c
- type_count
: gridarta-types-convert.c
- type_dir
: gridarta-types-convert.c
- type_methods
: ob_types.h
, ob_types.c
- type_names
: gridarta-types-convert.c
- typedata
: define.h
- TYPEEXISTCHECK
: cfpython_object.h
- types
: gridarta-types-convert.c