Restored some important magic ears that were deleted in revision 9259.
18 lines of code changed in 1 file:
Removed optional swamp, replaced it with sticky floor (glue and spider webs).
Added a new handle to control the archways separately from other obstacles.
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Added customizable obstacles to the arena: the players can add statues, walls
or swamps in some parts of the arena before entering it.
1806 lines of code changed in 1 file:
Adapt MapValidator script to Gridarta changes.
102 lines of code changed in 1 file:
Add missing shop header code to the Marksel Shoppe (general store)
5 lines of code changed in 1 file:
Add missing shop header code to the Ebony Tiger Thief Guild
4 lines of code changed in 1 file:
Add missing shop header code to the Adventurers Guild map
3 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
299 lines of code changed in 1 file:
Replaced my old e-mail address in map headers by a working one.
12 lines of code changed in 12 files:
Updated map header.
3 lines of code changed in 3 files:
More fixes for bug #2018391, set carrying limit for human skeletons to 80kg.
4 lines of code changed in 2 files:
Fix for bug #2022422.
2 lines of code changed in 1 file:
Add missing floor tiles under some walls in lake_country/snake_pit/snakepit_{1,2}
37 lines of code changed in 2 files:
Fix invalid regexp.
2 lines of code changed in 1 file:
Ignore *.msg files in editor scripts.
6 lines of code changed in 3 files:
Fix bug 2002170 "Conversion Profit Bug".
8 lines of code changed in 2 files:
Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
30 lines of code changed in 15 files:
Add missing "difficulty 1" to some maps in Scorn containing no monsters (just NPC or empty).
24 lines of code changed in 12 files:
Partial fix for bug #2018391: set a weight limit to all containers and set their nrof to 0 so that they cannot be stacked.
14 lines of code changed in 1 file: