Updated ChangeLog file using svn2cl.
450 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Update building names (Sentrio's House, Galmorus' Hut) to match the maps they link to in Lake Country (world/world_109_126).
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Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Make Sentrio's House (lake_country/small_buildings/sentrio_house) an indoor map in Lake Country.
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Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Make Sunset Inn (lake_country/Sunset_Lake/inn) an outdoor map in Lake Country.
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Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Updated building name to Sunset Inn in side of Sunset Castle (lake_country/Sunset_Lake/fortress) in Lake Country.
2 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Map name update (house -> House) to Sentrio's House (lake_country/small_buildings/sentrio_house) in Lake Country.
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Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Wording update (doorbell -> Door Bell) to Galmorus' Hut (lake_country/small_buildings/hut_Galmorus) in Lake Country.
2 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Applied dscriptive name to identify_table in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
1 lines of code changed in 1 file:
Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Removed magic_mouth message now that it's part of Klondor's dialogue in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
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Part of Patch #330 Cosmetic changes to Lake Country, courtesy of Kevin Zheng. Dialogue updates to Klondor in Klondor's Wand Shop (lake_country/shops/klondors_wands) in Lake Country.
12 lines of code changed in 1 file:
spell area patch
1013 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic clean up and layout improvements to Lord Byron's Castle, Dungeon (santo_dominion/lord_byron/dungeon) in Santo Dominion.
1474 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Map name update (Mainfloor -> Main Floor) to Lord Byron's Castle, Main Floor (santo_dominion/lord_byron/main) in Santo Dominion.
1 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Moved stairway locations to better match upper level of the castle, slight movement of scorpion generators at Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
13 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Removed panthers and grimreapers that were outside the walls at Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
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Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Minor cosmetic wall and floor tile changes to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
12 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Added new dialogue to monsters and NPCs found in Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
39 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. New signs with helpful information to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
27 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic wall changes (from bwall to cwall) to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
327 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic floor changes (from wood to flagstone) to Lord Byron's Castle, Mainfloor (santo_dominion/lord_byron/main) in Santo Dominion.
1071 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Cosmetic wall changes to Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) in Santo Dominion.
2 lines of code changed in 1 file:
Part of Patch #327 Various changes to Lord Byron's Castle, courtesy of Kevin Zheng. Realign stairs on Lord Byron's Castle, 1st Floor (santo_dominion/lord_byron/1st_floor) in Santo Dominion.
10 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name and message text updates to Zoo (scorn/misc/zoo) map.
6 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Orc and Ninja NPC dialogue updates to Mercenaries Agency (scorn/misc/mercenaries) map.
8 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name and message text updates to Mercenaries Agency (scorn/misc/mercenaries) map.
7 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name and message text updates to Scorn City Hall (scorn/misc/cityhall) map.
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Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Since the Scorn city hall (scorn/misc/cityhall) has zombies out at night, mark it outdoors.
2 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. NPC dialogue updates and NPC face specification to Arena Snack Area (scorn/misc/battle_arena/snack) map in Scorn.
11 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Diologue update for the Medic in Arena First-Aide (scorn/misc/battle_arena/first-aide) map in Scorn.
3 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Stat changes to give an arena attendee random movement in Arena Entrance (scorn/misc/battle_arena/entrance) map in Scorn.
2 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. NPC dialogue updates to Arena Entrance (scorn/misc/battle_arena/entrance) map in Scorn.
18 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign, item name, instruction clarification and related wording updates to various Arena maps in Scorn.
38 lines of code changed in 3 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Instruction and related wording update to Pup Land Raffle 2 (pup_land/raffle/raffle2).
6 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Place dialogue information within Oorgh's inventory instead of as a magic_ear in Scorn Pawn Shop (scorn/shops/scorn.sale2). Technical change, no functional changes.
10 lines of code changed in 1 file:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name and message text updates to Scorn Sale Maps (scorn/shops/scorn.sale1 and scorn/shops/scorn.sale2).
5 lines of code changed in 2 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Capitalization corrections to house plant references in Scorn Sale Maps (scorn/shops/scorn.sale1 and scorn/shops/scorn.sale2).
23 lines of code changed in 2 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Instruction and related wording updates to signs in various Pup Land maps.
18 lines of code changed in 4 files:
Part of Patch #323 Various cosmetic changes to various places, courtesy of Kevin Zheng. Sign name updates, map name updates in regards to capitalization to various Pup Land maps.
18 lines of code changed in 5 files:
Part of Patch #323 [patch] Various cosmetic changes to various places, courtesy of Kevin Zheng. Capitalization update to Bank of Berg (pup_land/nurnberg/city) in Nurnberg.
2 lines of code changed in 1 file:
Updated 'curiosity reward' in Starting House (start/newbieshouse) map from 12 silver coins to 12 platinum coins.
2 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Make secret area in in Starting House (start/newbieshouse) map more accessible.
18 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. More and updated dialogue for Doorman found in Starting House (start/newbieshouse) map.
10 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. More dialogue for Manu the Crazy Key Binder found in Starting House (start/newbieshouse) map.
26 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Assigned names to signs, updated sign text to Starting House (start/newbieshouse) map.
22 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Updated magic_mouth and magic_ear information to Nexus (start/Nexus) map.
15 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Updated sign names and sign text information to Nexus (start/Nexus) map.
9 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated and organized sign text information in world map (world/world_105_116).
14 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Removed forced line breaks and minor wording changes in magic_mouth welcome text located in world map (world/world_105_116).
2 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated map names for Eswald's Coffee Shop, Beginners 1, Beginners 2 and Wanderer's Inn and sign name updates in world map (world/world_105_116).
9 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated map names for Chess Club, Zoo, Small Well and The Arena in world map (world/world_105_115).
4 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Renamed another sailing big galeon to big sailing galleon in world map (world/world_105_115).
1 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Updated sign text information in world map (world/world_105_115).
14 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Renamed another sailing big galeon to big sailing galleon in world map (world/world_105_115).
1 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Added Old South Road name to the sign (instead of just being called sign) and punctuation update on message text in the world map (world/world_105_115).
2 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Capitalization to the Well entrance that is part of Old City in the world map (world/world_105_115).
1 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Removed forced line breaks in Street of Merchants sign text on the world map (world/world_105_115).
1 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Renamed sailing big galeon to big sailing galleon in world map (world/world_105_115).
1 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Grammer correction on Street of the Gods sign text (world/world_105_114).
2 lines of code changed in 1 file:
Part of Patch #321 Various changes to Scorn world, courtesy of Kevin Zheng. Rename fortress (with the King) to Castle of Scorn in world map (world/world_104_115).
2 lines of code changed in 1 file:
Removed 'dam 1' setting to the upper-left chaos floor tile to the prison area on guild mainfloor map. Functional change.
0 lines of code changed in 14 files:
Removed 'dam 1' setting to the upper-left chaos floor tile to the prison area on the Guild of [Template], Main Floor (templates/guild/mainfloor) map. Functional change.
0 lines of code changed in 1 file:
Remove double stacked ground tile to all guild mainfloor maps. Technical change, no functional changes.
28 lines of code changed in 14 files:
Remove double stacked ground tile to Guild of [Template], Main Floor (templates/guild/mainfloor) map. Technical change, no functional changes.
2 lines of code changed in 1 file: