Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Spirit guardian of Chaos (was corrupted in r5574)
19 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for crawling chaos (was corrupted in r5574)
96 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
29 lines of code changed in 8 files:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Ghost Defender of Gax (was corrupted in r5574)
11 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Gralljah the speechless crone (was corrupted in r5574)
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Meijah the blind crone (was corrupted in r5574)
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Seijah the fingerless crone (was corrupted in r5574)
7 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected monster stat corruption from r5574
50 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
5 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected item stat corruption from r5574
3 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected item stat corruption from r5574
6 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
17 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
3 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
45 lines of code changed in 13 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, move map description to maplore field
9 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
16 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
50 lines of code changed in 16 files:
Map header update: Adjust map level difficulty to something slightly more realistic
2 lines of code changed in 1 file:
Insert a missing floor tile beneath a wall
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
106 lines of code changed in 33 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
100 lines of code changed in 27 files:
Re-correct creation dates
5 lines of code changed in 5 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
186 lines of code changed in 57 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
60 lines of code changed in 14 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added santodominion as the region
10 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates
12 lines of code changed in 4 files:
Added 'blocked' walls to the unused spaces inside and around the cave walls
505 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added santodominion as the region
19 lines of code changed in 4 files:
Spelling correction, carful -> careful
2 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected partial resistance corruption from r5574
12 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected partial resistance corruption from r5574
73 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
57 lines of code changed in 12 files:
Some map fixes in /quests/skud/*:
* court, north_1, east_1: Add missing floor arches under walls and such.
* maze: Fix walls, they looked bad.
168 lines of code changed in 4 files:
Fix a wall in in dungeons/barad_dur
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
68 lines of code changed in 16 files:
Map header updates: Formatting changes; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
29 lines of code changed in 10 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
28 lines of code changed in 7 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
19 lines of code changed in 7 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
63 lines of code changed in 14 files:
Final implementation of Patch [ 2121249 ] Updated Saromok Maps; added duplicators to remove some creators that spawn 'animated objects' to attack you that still attacked you even after Saromok was dead
47 lines of code changed in 1 file:
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; re-balance golem stats
10 lines of code changed in 1 file:
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; corrected item descriptions
11 lines of code changed in 3 files:
Partial implementation of Patch [ 2121249 ] Updated Saromok Maps; put daylight casting walls on every map (under the floor) to prevent nightfall+stealth+invis trick
349 lines of code changed in 24 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
174 lines of code changed in 47 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
169 lines of code changed in 48 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add portjoseph as the region where necessary
142 lines of code changed in 37 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
50 lines of code changed in 14 files:
Updated ChangeLog file using svn2cl
787 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
62 lines of code changed in 20 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add navar as the region, added info for original map author with time stamp
96 lines of code changed in 13 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
196 lines of code changed in 55 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add navar as the region where necessary
66 lines of code changed in 20 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
73 lines of code changed in 20 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
26 lines of code changed in 12 files:
Set region to wilderness
8 lines of code changed in 8 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
23 lines of code changed in 8 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
166 lines of code changed in 39 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add lakecountry as the region, added info for original map author with time stamp
60 lines of code changed in 9 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
43 lines of code changed in 11 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
138 lines of code changed in 33 files:
Insert blocked walls in empty area of the map
112 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
40 lines of code changed in 13 files:
Insert blocked walls in empty area of the map
2638 lines of code changed in 2 files:
Cosmetic changes to walls for nicer merging with nearby walls
9 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
78 lines of code changed in 19 files:
Cosmetic wall changes with how swall merges with nearby walls
5 lines of code changed in 1 file:
Map header updates: adjust map level difficulty to something slightly more realistic, added region euthville
3 lines of code changed in 1 file:
Insert blocked walls in empty area of the map
184 lines of code changed in 1 file:
Removed spoilers - signs removed and map title changed from Trollbridge to Stonebridge
1 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
28 lines of code changed in 6 files:
Map header updates: Updated map creator information, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
33 lines of code changed in 10 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region wilderness
29 lines of code changed in 7 files:
Updates maps with region wilderness
4 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
65 lines of code changed in 17 files:
Remove trailing zeros on speed setting to Infyrana (special named red dragon) and also removed redundant 'resist_fire 30' since she was already resist_fire 100
1 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
73 lines of code changed in 16 files:
Remove redundant 'resisit_physical 30' field on the training demon. Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
3 lines of code changed in 1 file:
Cosmetic fence changes for better merging with nearby walls
12 lines of code changed in 1 file:
Cosmetic touchup on the cave walls so they merge and blend together nicer
87 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
11 lines of code changed in 2 files:
Map header updates: Recovered creation date from SVN archives, updated map with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
7 lines of code changed in 1 file:
Cosmetic wall changes so they merge nicer with nearby doors
8 lines of code changed in 1 file:
Added missing floor tiles underneath walls
864 lines of code changed in 2 files:
Added 'blocked' walls to the unused spaces outside of dungeon walls
998 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
19 lines of code changed in 7 files:
Added 'blocked' walls to the unused spaces outside of the tower walls
873 lines of code changed in 13 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added darcap as the region, added info for original map author with time stamp
85 lines of code changed in 14 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 4 files:
Cosmetic wall changes and monster location rearrangement
76 lines of code changed in 1 file:
Adjust map level difficulty to something hopefully more realistic
6 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
23 lines of code changed in 4 files:
Updated map with corrected x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
5 lines of code changed in 1 file:
Cosmetic fence update
2 lines of code changed in 1 file:
Updated map with entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
9 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Correct creation date in map header that was changed in r7448, it was using the wrong month
2 lines of code changed in 1 file:
houses map replaced by airhouse, earthhouse, firehouse and waterhouse maps
0 lines of code changed in 1 file:
Re-designed (elemental) houses map; now each elemental house is a standalone map vs all of them being in the same map divided by walls. Also updated the world map for Darcap to use the new house maps.
8065 lines of code changed in 5 files:
Adjust map level difficulty to something hopefully more realistic, cosmetic fence changes for better merging with nearby walls
12 lines of code changed in 1 file:
Cosmetic wall changes for better merging with adjacent doors and fences
14 lines of code changed in 1 file:
Adjust map level difficulty to something hopefully more realistic
2 lines of code changed in 1 file:
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
3 lines of code changed in 1 file:
Added missing floor tiles underneath walls - missed a section in the previous commit
1132 lines of code changed in 1 file:
Added missing floor tiles underneath walls
10027 lines of code changed in 1 file:
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
3 lines of code changed in 1 file:
Added missing floor tiles underneath walls
4182 lines of code changed in 1 file:
Updated map with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
3 lines of code changed in 1 file:
Added missing floor tiles - missed two rows in previous commit
234 lines of code changed in 1 file:
Added missing floor tiles
653 lines of code changed in 1 file:
Added missing floor tiles, adjusted map level difficulty to something hopefully more realistic
581 lines of code changed in 1 file:
Correct creation date in map header that was changed in r7448, it was using the wrong month
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
62 lines of code changed in 15 files:
Correct creation date in map header that was changed in r7448, it was using the wrong month
2 lines of code changed in 1 file:
Update maps with entrance x & y coordinates
8 lines of code changed in 2 files:
Update maps with entrance x & y coordinates
7 lines of code changed in 3 files:
Correct creation date in map header that was changed in r7448, it was using the wrong month
2 lines of code changed in 1 file:
Correct creation date in map header that was changed in r7448, it was using the wrong month; also removed old info in the map header in regards to a past map edit
2 lines of code changed in 1 file:
Update maps with entrance x & y coordinates
10 lines of code changed in 3 files:
Correct creation date in map header that was changed in r7448, it was using the wrong month
2 lines of code changed in 1 file:
Convert absolute map exit/entrance paths to relative paths
5 lines of code changed in 3 files:
Update maps with entrance x & y coordinates, adjust map level difficulty to something hopefully more realistic
46 lines of code changed in 12 files:
Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic - level 20
15 lines of code changed in 5 files:
Correct creation date in map header that was changed in r7448, it was using the wrong month
10 lines of code changed in 5 files:
Adjust spell point regeneration to the personal guards, made it 100 instead of 5000
3 lines of code changed in 1 file: