Updates to Fisherhouse Southwest (whalingoutpost/houses/fisherhousesouthwest) in Whaling Outpost. Enlarged map perimeter so players enter the map just outside the door and still have ability to explore outside the house and easily go back to the world map. Updated world map (world/world_123_123) with updated map entrance coordinates.
1032 lines of code changed in 2 files:
Updates to Fisherhouse South (whalingoutpost/houses/fisherhousesouth) in Whaling Outpost. Enlarged map perimeter so players enter the map just outside the door and still have ability to explore outside the house and easily go back to the world map. Updated world map (world/world_123_123) with updated map entrance coordinates.
1046 lines of code changed in 2 files:
Updates to Fisherhouse East (whalingoutpost/houses/fisherhouseeast) in Whaling Outpost. Enlarged map perimeter so players enter the map just outside the door and still have ability to explore outside the house and easily go back to the world map. Updated world map (world/world_123_123) with updated map entrance coordinates.
969 lines of code changed in 2 files:
Updates to Fisherhouse North (whalingoutpost/houses/fisherhousenorth) in Whaling Outpost. Enlarged map perimeter so players enter the map just outside the door and still have ability to explore outside the house and easily go back to the world map. Updated world map (world/world_123_123) with updated map entrance coordinates.
844 lines of code changed in 2 files:
Remove the no longer used vvhuts (wolfsburg/volcano/vvhuts) map.
0 lines of code changed in 1 file:
Divided up /wolfsburg/volcano/vvhuts in to individual maps (wolfsburg/volcano/huts/hut-*) with some layout changes. Updated Wolfsburg world map (/world/world_129_108) to link to the hut maps.
7296 lines of code changed in 15 files:
Cosmetic changes to Reticent Temple (wolfsburg/temple/temple) to show surrounding area outside of the temple and to wall sections surrounding gates. Updated world map (wolfsburg/temple/enterance) for new entrance coordinates in to the temple.
1529 lines of code changed in 2 files:
Cosmetic update to One-Eyed Mike's Department Store (wolfsburg/shops/dept_store_*) to show surrounding area outside of the shop. Updated world map (world/world_128_109) for new entrance coordinates in to the store.
1763 lines of code changed in 5 files:
Start the quest if not started.
1 lines of code changed in 1 file:
Remove redundant resistances, 'no_damage' is set.
0 lines of code changed in 1 file:
Use pygmy and pygmy assassin archetypes.
151 lines of code changed in 10 files:
Remove invalid bulletwalls.
20 lines of code changed in 12 files:
Quest: pygmy forest.
77 lines of code changed in 6 files:
Moved .msg file related to Spike's Weapons (darcap/darcap/shops/shop_w) to /darcap/darcap/shops/ directory. Updated file path for spike.msg text within the map.
61 lines of code changed in 3 files:
Moved One-Eyed Mike's Department Store map in to /wolfsburg/shops/ directory. Updated world map (world/world_128_109) due to file path changes.
4881 lines of code changed in 9 files:
Moved Port Joseph General Store map in to /port_joseph/town/shops/ directory. Updated world map (world/world_101_114) due to file path changes.
2514 lines of code changed in 3 files:
Moved Marksel Shoppe map in to /marksel/shops directory. Updated world map (world/world_120_109) due to file path changes.
1566 lines of code changed in 3 files:
Moved Euthville Magic Shop map in to /euthville/shops directory. Updated world map (world/world_105_113) due to file path changes.
5943 lines of code changed in 3 files:
Moved Spike's Weapons store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
2191 lines of code changed in 3 files:
Moved Mirkland's Magic magic store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
6612 lines of code changed in 3 files:
Moved Bob's Fish & Chips general store map in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
2208 lines of code changed in 3 files:
Moved Smiths's Armour in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
2180 lines of code changed in 3 files:
Moved Molthir's Potion Shop in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
2714 lines of code changed in 3 files:
Moved Darcap General Store in to /darcap/darcap/shops directory. Updated world map (world/world_116_102) due to file patch changes.
2561 lines of code changed in 3 files:
Quest: Heimser's experiments.
183 lines of code changed in 6 files:
Post-dialog script to give a knowledge item.
16 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl.
146 lines of code changed in 1 file:
Moved the basic shop maps out of navar_city/misc and in to navar_city/shops for Navar. Exit and entrance file path updates for the shop maps and world maps.
17757 lines of code changed in 11 files:
Don't start a quest if the player can't read a book.
35 lines of code changed in 1 file:
Add missing dialog handler to Ben.
57 lines of code changed in 3 files:
Remove the no longer used city1houses3 (navar_city/city1houses3) map.
0 lines of code changed in 1 file:
Dividing up /navar_city/city1houses3 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_117, world/world_122_117) to link to the house maps.
10769 lines of code changed in 17 files:
File rename for High Court Building in Navar, was city1court and is now highcourt. World map updated to reflect file rename.
2465 lines of code changed in 3 files:
Moved High Court Building (navar_city/city1court) to the /misc directory for Navar. Updated world map (world/world_122_117) to link to the map's new location.
2468 lines of code changed in 4 files:
Remove the no longer used city1houses2 (navar_city/city1houses2) map.
0 lines of code changed in 1 file:
Finished dividing up /navar_city/city1houses2 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_116, world/world_121_117, world/world_122_116) to link to the house maps.
27 lines of code changed in 7 files:
Started to divide up /navar_city/city1houses2 in to individual maps (/navar_city/houses/*) with some modifications for unique names. Updated Navar world map (world/world_121_116, world/world_121_117) to link to the house maps.
3802 lines of code changed in 9 files:
File rename for the Mostrai Cathedral in Navar, was city1church1 and is now mostrai. World map update to reflect file rename.
6996 lines of code changed in 3 files:
Moved Mostrai Cathedral (navar_city/city1church1) to the /temples directory for Navar. Updated world map (world/world_121_117) to link to the cathedral's new location.
6996 lines of code changed in 2 files:
Remove the no longer used city1houses (navar_city/city1houses) map.
0 lines of code changed in 1 file:
Divided up /navar_city/city1houses in to individual maps (/navar_city/houses/*) with some modications for unique names. Updated Navar world map (world/world_121_116, world/world_122_116) to link to the house maps.
7371 lines of code changed in 18 files:
Cosmetic changes to Fernicious Fenx Family Pet Emporium (darcap/darcap/petshop) in regards to wall sections for nicer merging. No functional changes.
72 lines of code changed in 1 file:
Cosmetic changes to Eternal Reward (wolfsburg/etern_rew) in Wolfsburg. Expanded the map to show outside landscape features. Map layout matches external features. Updated world map (world/world_128_109) for changes in map entrance coordinates.
1301 lines of code changed in 2 files:
Spelling correction (Fromt he -> From the) in world map (world/world_121_116) near Navar.
2 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl.
99 lines of code changed in 1 file:
Use archetype.
2 lines of code changed in 1 file:
Use archetype.
5 lines of code changed in 2 files:
Fix god's name.
2 lines of code changed in 1 file:
Quest: Navar smugglers.
246 lines of code changed in 12 files:
Missing message file.
88 lines of code changed in 2 files:
Rename invis_exit in random destinations to lake country (/world/world_109_126) in all five Dragon Hanger maps. Technical change, no functional changes.
10 lines of code changed in 5 files:
New map in Darcap, Temple of Valkyrie (darcap/darcap/temples/valkyrie). World map in Darcap (world/world_116_102) updated to make room for the temple.
4704 lines of code changed in 2 files:
Moved map idea credit to the map header in Bank of Skud (scorn/shops/bank) in Scorn. Technical change only, no functional changes.
5 lines of code changed in 1 file:
Stacking change so that fence (swall) section merges nicer with nearby wall near Darcap Circus in Darcap (world/world_116_102). Cosmetic change only, no functional changes.
2 lines of code changed in 1 file:
Replace generic chruch graphic with Church of Devourers face for St Andreas the Ravenous in Navar (world/world_116_102).
2 lines of code changed in 1 file:
Enlarged the lobby area of Food Shop Warehouse (scorn/shops/foodshop) in Scorn to give players more room to move around each other. Updated world map to reflect changes in entrance coordinates.
266 lines of code changed in 2 files:
Quest: rescue Ben's daughters.
141 lines of code changed in 8 files:
Expand locked zone to not be able to talk without opening the room. Force to stay still.
17 lines of code changed in 1 file:
Fix out of bounds opened state.
3 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl.
76 lines of code changed in 1 file:
Update entrance x,y coordinates to The Frolicing Mermaid of Navar (navar_city/misc/city1mermaid) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Jeweler's Workshop of Navar (navar_city/misc/jeweler) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Navar Imperial Post Office (navar_city/misc/IPO_navar) in Navar.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Tannery of Navar (navar_city/misc/tannery) in Navar.
2 lines of code changed in 1 file:
Specify region of euthville for Valriel's Church (euthville/valriel) in Ruins of Euthville.
2 lines of code changed in 1 file:
Update entrance x,y coordinates to Strange Little Store (navar_city/misc/thamshop) in Navar.
2 lines of code changed in 1 file:
Update entrance x,y coordinates to Gren's House (port_joseph/town/house) in Port Joseph.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Tomasso's House (port_joseph/town/tomassos_house) in Port Joseph.
2 lines of code changed in 1 file:
Update entrance x,y coordinates to Portia's House (port_joseph/town/portia) in Port Joseph.
3 lines of code changed in 1 file:
Update entrance x,y coordinates to Museum of Arms (navar_city/magara/houses/museum) in Navar.
3 lines of code changed in 1 file: