Python hook check.
19 lines of code changed in 1 file:
Fix broken exit.
2 lines of code changed in 1 file:
Introduced Part I of the Brewery Quest, replacing Newbie Tower.
10858 lines of code changed in 10 files:
Updated ChangeLog file using svn2cl
26 lines of code changed in 1 file:
Give some values to keys.
26 lines of code changed in 2 files:
Fix broken pics.
21 lines of code changed in 1 file:
Link the Scorn Royalty maps together.
75 lines of code changed in 13 files:
Updated ChangeLog file using svn2cl
96 lines of code changed in 1 file:
Rearranged map stacking order, moved no_spell tiles to the bottom of the stack
164 lines of code changed in 1 file:
- Spelling correction.
4 lines of code changed in 2 files:
Remove duplicate gem and currency conversion tables that were on the map due to a testing mistake
11 lines of code changed in 1 file:
Implemented, with changes backported from svn trunk, python guild hall patch: [ 1782975 ] Python guilds template. - applied, needs to check all is ok
914 lines of code changed in 20 files:
Per earlier archetype changes (2008-01-18), removed/renamed dwall3_3 to dwall_3_3
6 lines of code changed in 3 files:
Restore text indentation to written instructions/dialogue
7 lines of code changed in 2 files:
Remove unused configuration parameter from WorldMaker script.
0 lines of code changed in 1 file:
Restore text indentation to written instructions/dialogue
12 lines of code changed in 2 files:
Restore text indentation to written instructions/dialogue
1 lines of code changed in 1 file:
Correct improper resistance value for Yoroi of Banzai (resist_physical 131072 -> resist_death 100)
1 lines of code changed in 1 file:
Restore line indentation to in-game text info
10 lines of code changed in 3 files:
Restore text indentation for show names in opera map
5 lines of code changed in 2 files:
Fix broken keys and inventory checks for each town haus
12 lines of code changed in 6 files:
Corrected wrong exit/entrance coordinates for Townhaus maps
8 lines of code changed in 1 file:
Restore text indentations in the descriptive summaries for each cult
4 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
35 lines of code changed in 1 file:
Fix spacing issue for the text based compass on the map
5 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
11 lines of code changed in 1 file:
Updated HallOfSelection with a valid map difficulty, re-added missing class descriptions for monk and warlock, re-added missing magic mouth that included further character creation instructions
48 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
103 lines of code changed in 1 file:
Updated and corrected map names for the Training Center maps
8 lines of code changed in 8 files:
Synchronize Dragonisland map changes between trunk, branches/1.x and branches/lalo-pupland
1 lines of code changed in 1 file:
Synchronize Darcap map changes between trunk, branches/1.x and branches/lalo-pupland
6 lines of code changed in 1 file:
Change gravestone fake generator to grave to match change from skeletons to
zombies. Override the default generator (5) to (15) mostly because a lot of
the time, the zombies are all dead by the time you get to them. Also remove
some line wrapping.
17 lines of code changed in 2 files:
Synchronize map changes between trunk, branches/1.x and branches/lalo-pupland
1 lines of code changed in 1 file: