Use 'light_blue_cave', 'dark_blue_cave' and 'red_cave' archetypes instead of 'cave' ones. Requires arch r21867.
2443 lines of code changed in 10 files:
Fix generator speed after archetype changes.
11 lines of code changed in 3 files:
Add ores in a mine, add random maps nearby with ores.
21 lines of code changed in 3 files:
Move diamond altars so stairs appear at the desired place.
18 lines of code changed in 2 files:
Add guide about the cult.
40 lines of code changed in 8 files:
Use blue and green dragon caves.
24 lines of code changed in 3 files:
Prevent going inside the fences.
170 lines of code changed in 5 files:
Rename "sheepskin" to "sheepskin rug" so they can be used in alchemy.
8 lines of code changed in 2 files:
Make bears more aggressive.
9 lines of code changed in 1 file:
Fix previous commit, since skulls are needed.
53 lines of code changed in 3 files:
Fix year.
8 lines of code changed in 1 file:
Replace giant rats (high level) with bears, since the quest is for low level players.
14 lines of code changed in 2 files:
Use building archetypes for instructions. Requires arch r21820.
9 lines of code changed in 2 files:
Fix decimal point.
3 lines of code changed in 3 files:
Use building archetypes for instructions. Requires arch r21820.
41 lines of code changed in 5 files:
Change locked doors for colored ones.
15 lines of code changed in 4 files:
Fix teleporters on floors 2 and 3 of Butakis Elite training tower
35 lines of code changed in 3 files:
Fix incorrect teleporter coordinates and prevent player capture in the rooms.
44 lines of code changed in 2 files:
List potion of fire resistance ingredients, and give knowledge too.
11 lines of code changed in 2 files:
Update Wolfsburg Provisions to use food shop barn arch.
Requires arch r21778
5 lines of code changed in 2 files:
Reset chalice to default values, no reason for custom values.
2 lines of code changed in 2 files:
Allow empty flasks to be filled.
2 lines of code changed in 2 files:
Use tissue paper arch for raffles 2 and 3 in pupland as well.
8 lines of code changed in 3 files:
Use "tissue paper" archetype instead of custom item.
8 lines of code changed in 3 files:
Add unlit braziers to Undead Church (scorn/misc/church) in Scorn. Requires archetype update r21690. Cosmetic change only, no functional changes.
9 lines of code changed in 1 file:
Change map name (Devourers Inner Sanctum -> Inner Sanctum of Devourers) to match the syntax and show it is related to the parent map (Sanctum of Devourers)
2 lines of code changed in 1 file:
Use food shop archetype in Darcap.
2 lines of code changed in 2 files:
Change Post Office house to use the same face as Navar and Scorn.
5 lines of code changed in 2 files:
Fix exit coordinates.
3 lines of code changed in 1 file:
Fix some texts, and punctuation tweaks.
9 lines of code changed in 1 file:
Hide map mechanisms
370 lines of code changed in 1 file:
Give map unique name
1 lines of code changed in 1 file:
Add road
30 lines of code changed in 1 file:
Add Andustar region
23 lines of code changed in 9 files:
Add new shop
1801 lines of code changed in 2 files:
Move the "secret" zone and fix walls so it is better hidden.
568 lines of code changed in 3 files:
Hide map mechanism
18 lines of code changed in 2 files:
Remove left and right brackets from dialog
Dialog lines with left and right brackets display as an empty string in
the GTK client.
12 lines of code changed in 2 files:
Fix fog with Python 3
1 lines of code changed in 1 file:
Blank scrolls when dipped in a fountain
18 lines of code changed in 1 file:
Add lever to avoid being trapped if the gates close.
9 lines of code changed in 2 files:
Add 'report' command to report issues in-game
40 lines of code changed in 2 files:
Normalize quest title capitalization
26 lines of code changed in 13 files: