Ignore more non-map files in MapValidator script.
6 lines of code changed in 1 file:
Remove traps from floor inventories. Places them directly on the ground.
8 lines of code changed in 2 files:
Remove stray gate from an inventory checker's inventory.
1 lines of code changed in 1 file:
Remove stray exit from a floor's inventory.
1 lines of code changed in 1 file:
Remove stray building from another building's inventory.
1 lines of code changed in 1 file:
Remove stray files.
0 lines of code changed in 3 files:
Add more earthwalls for easier navigation on laptop keyboards.
4 lines of code changed in 1 file:
Replace doors with gates. Connect gates to formerly unconnected handle.
7 lines of code changed in 1 file:
Remove stray connections from altars.
1 lines of code changed in 1 file:
Fix broken trap.
3 lines of code changed in 1 file:
Remove unneeded logic from map.
243 lines of code changed in 3 files:
Adapt to renamed face names.
3 lines of code changed in 3 files:
Merge lines.
2 lines of code changed in 1 file:
Whitespace changes.
11 lines of code changed in 1 file:
Add shop inventory sign.
5 lines of code changed in 1 file:
Fix face.
2 lines of code changed in 1 file:
Remove evil 'print'.
0 lines of code changed in 1 file:
Use hole without grass.
2 lines of code changed in 1 file:
Cosmetic changes: add floor tiles.
225 lines of code changed in 1 file:
Remove stray doors with walls.
4 lines of code changed in 1 file:
Add some replies.
9 lines of code changed in 1 file:
Fix quest which can't be finished. Prevent giving multiple keys.
7 lines of code changed in 1 file:
Fix for bug #3316426: Scorn nobilityArchdukequest (second part). Fix quest step mistake.
9 lines of code changed in 1 file:
CRE reformatting, no change.
8 lines of code changed in 1 file:
Fix for bug #3316426: Scorn nobilityArchdukequest (first part). Fix quest name typo.
6 lines of code changed in 1 file:
Fix for bug #3316354: Farmhouse, can't get the key. Fix wrong letter case.
2 lines of code changed in 1 file:
File reformatted by CRE, no change.
26 lines of code changed in 1 file:
Fix for bug #3315687: Quest(#1): Gramp's earhorn , can't get rid of it. Syntax incoherence between item and message.
56 lines of code changed in 1 file:
Don't cause an exception if it is not a player triggering.
20 lines of code changed in 1 file:
Add autojailing scripts for PK, activated by DMs.
56 lines of code changed in 4 files:
Test jail information.
2 lines of code changed in 1 file:
Fix script.
9 lines of code changed in 1 file:
Add 'disinfect' command for DMs, removing diseases on the current map.
22 lines of code changed in 2 files:
Replace Ancient and Legendary dragons with extracted archetype.
18 lines of code changed in 1 file:
Replace Ancient dragon with extracted archetype.
201 lines of code changed in 1 file:
Replace Eternal dragon with extracted archetype.
39 lines of code changed in 1 file:
Replace Legendary dragon with extracted archetype.
54 lines of code changed in 1 file:
Replace modified monster with new extracted archetype.
4 lines of code changed in 1 file:
May 2011 »