Patch [ 1817282 ] Almost new map -- Now a new map, Darcap Raffle 1
15250 lines of code changed in 5 files:
Remove obsolete field.
0 lines of code changed in 1 file:
Shorten scripts by using Gridarta's RecursiveFileIterator class.
143 lines of code changed in 3 files:
Region names are case sensitive - converted Wolfsburg -> wolsburg, which was my typo to begin with
1 lines of code changed in 1 file:
Fix walls. Add quest info.
15 lines of code changed in 1 file:
Remove invalid treasurelist.
0 lines of code changed in 1 file:
Remove invalid tile_path.
0 lines of code changed in 2 files:
Fix tiled map paths.
3 lines of code changed in 3 files:
Remove now invalid temp header.
0 lines of code changed in 4 files:
New small house.
643 lines of code changed in 2 files:
Name some houses.
4 lines of code changed in 1 file:
Delete multiple keys and set nrof of one key to the number of keys sitting on
the table so that the table renders under the keys.
10 lines of code changed in 2 files:
Give a real slaying field to keys.
5 lines of code changed in 1 file:
Small cider house, not much to see yet.
3033 lines of code changed in 3 files:
Updated ChangeLog file using svn2cl
40 lines of code changed in 1 file:
Update Pygmy Forest and related map names
12 lines of code changed in 12 files:
Fix broken exit in Pygmy Garden map
1 lines of code changed in 1 file:
Error in the last commit. Finally solve map warning about a random map without a message
9 lines of code changed in 1 file:
Resolve map warning about a random map without a message
1 lines of code changed in 1 file:
Building name update (cider house -> Cider House) and removed a link to a map that currently is not in SVN (/scorn/misc/cider_house)
1 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
227 lines of code changed in 1 file: