Add more altars to the indoor pickmap.
11 lines of code changed in 1 file:
Fix broken connections in the basement maps of all pshops in Brest. This may require updating unique server maps.
135 lines of code changed in 27 files:
Sync pshop maps with script
5 lines of code changed in 4 files:
Fix some bugs in the pshop_copier script for the brest pshops.
5 lines of code changed in 1 file:
The casino code for major wins (in all the different slot types) was missing a cast to integer, this resulted in a traceback on Python 3.x.
5 lines of code changed in 5 files:
The exchange code in /python/IPO/banksay.py was missing a cast to integer, this resulted in a traceback on Python 3.x.
1 lines of code changed in 1 file:
Fix a bug causing tracebacks in /python/start/dragon_attune.py. If there was no player on the changer it ended up as None which resulted in a traceback.
8 lines of code changed in 1 file:
Make /python/CFDataFile.py work on both Python 2.x and Python 3.x with no need to run 2to3 for the python 3.x users.
2 lines of code changed in 1 file:
Replace deprecated string.split() amd string.lower() in /python/*/*.py
15 lines of code changed in 10 files:
Replace deprecated string.find() amd string.lower() in /python/*.py
2 lines of code changed in 2 files:
Replace deprecated string.split() and string.join() in /python/CFDataFile.py. Also open in text mode instead of binary mode to make the script work under python 3.x
6 lines of code changed in 1 file:
Replace deprecated string.split() calls in /python/CFDialog.py
4 lines of code changed in 1 file:
Fix tab error in CFGamble.py
3 lines of code changed in 1 file:
Replace deprecated string.split() calls in /python/IPO/*.py.
7 lines of code changed in 5 files:
Fix division error in /python/items/banquet.py
1 lines of code changed in 1 file:
Removed duplicate passes (set the qty to 1) for theservant_ found in /scorn/temples/ruggilli2
1 lines of code changed in 1 file:
Set floor tiles in the blacksmith area of Brest CVT (/brest/shops/brest.cvt) to shop tiles (type 68) in order for the conversion anvils to function properlly, also removed some unneeded double stacked slate floor tiles
43 lines of code changed in 1 file:
Fix a case of "TabError: inconsistent use of tabs and spaces in indentation" in /python/IPO/receive.py
16 lines of code changed in 1 file:
Fix a case of "TabError: inconsistent use of tabs and spaces in indentation" in /python/IPO/say.py
2 lines of code changed in 1 file:
Fix a typo in /test/python.py that broke the exp test.
1 lines of code changed in 1 file:
Replace the very dangerous for new players (and multiplying) centipede with a Gnoll Champion in Beginners2 (/scorn/misc/beginners2)
2 lines of code changed in 1 file:
Make the King and Queen of Scorn (/scorn/misc/castle2) level 120 to prevent them from being charmed by players
3 lines of code changed in 1 file:
Add a shop inventory sign to Ye ol' Home Depote (/navar_city/misc/buildshop)
5 lines of code changed in 1 file:
Set quest items in Museum of Arms (/navar_city/magara/houses/museum) to no_pick to prevent pet theft abuse
34 lines of code changed in 1 file:
Place no_spells (dungeon magic) tiles at the bottom most level in the stack
534 lines of code changed in 2 files:
Set quest items in Clem's Archery to no_pick to prevent pet theft abuse, also removed 'no_pretext 1' since this is no longer used or supported
4 lines of code changed in 1 file:
Unbreak exit from river map.
10 lines of code changed in 1 file:
Fix typo in message in /pup_land/rainbow/Lv1/hut3 (mistery -> mystery)
2 lines of code changed in 1 file:
Fix broken map in rainbow quest: Players got stuck in cage map due to arch on target having move_block all.
3 lines of code changed in 1 file:
Limit allowed range of stats for rings of Occidental Mages in /python/items/ring_occidental_mages.py
31 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl.
249 lines of code changed in 1 file:
Prevent the wagon outside scorn from being set to point to a broken random map when cfrhg is used. This happens because the wagon is unique.
2 lines of code changed in 1 file:
/HallOfDMs: Fix typo ("Wraith Hal of Selection" should be "Wraith Hall of Selection").
2 lines of code changed in 1 file:
/test/python.py: Avoid deprecated syntax.
1 lines of code changed in 1 file:
Add some missing dungeon_magic tiles to /scorn/shops/scorn.sale1.
101 lines of code changed in 1 file:
Fix mixed tab/space indention in some casino python scripts.
22 lines of code changed in 3 files:
Fix part of bug 2457751 "Unpaid items work for some things...": Make diamondslots.py and imperialslots.py check that the object is paid for.
2 lines of code changed in 2 files:
Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /brest/brest.scrolls.right shop floor. Also add some missing spell blocking tiles.
175 lines of code changed in 1 file:
Fix part of bug 2457751 "Unpaid items work for some things...": Make some floor in /scorn/shops/light_shop shop floor.
3 lines of code changed in 1 file:
Fix /mlab/citydeclouds/cdcapart1: When going from player unique map to a shared map you have to use absolute paths, not relative ones. This will require updating of the maps stored for the player (if any).
2 lines of code changed in 1 file:
Fix exit coordinates in /mlab/citydeclouds/villa/citydecloudsvillaC1
3 lines of code changed in 1 file:
Fix part of bug 2457751 "Unpaid items work for some things...": Valkyrie altars no longer accepts unpaid items.
3 lines of code changed in 1 file:
Fix part 1 of bug 2369423 ("occidental mages weapons bugs"). Part 1 is weapon speed going the wrong way.
2 lines of code changed in 1 file:
Fix indentation in CFGamble.py
3 lines of code changed in 1 file:
Try to be a bit more future compatible with Python 3
5 lines of code changed in 2 files:
Cosmetic changes with Twin Towers maps - nicer merging with cwall (castle walls) and swall (fence)
463 lines of code changed in 4 files: