Missed a replacement (biglake -> sea) in the previous commit
1 lines of code changed in 1 file:
Cosmetic changes - replaced Lake graphics with Sea graphics - now the water blends together nicer (with the exception of the rivers, which still use the classic graphics)
132 lines of code changed in 3 files:
Apply scorncounty region to some of the maps surrounding Scorn
13 lines of code changed in 7 files:
Apply regions to relevant world maps
17 lines of code changed in 9 files:
Made the structure names generic and similar since their is intent for the player to explore the entire area as part of the storyline and quest
10 lines of code changed in 1 file:
Unique map names and made area name and references consistent (Narcopia -> Narcopin)
20 lines of code changed in 8 files:
New description for Port Joseph
10 lines of code changed in 1 file:
Map name updates for the Gates in Scorn
15 lines of code changed in 4 files:
Additional map name syntax changes (Fortress of Lord Butakis, Prison * -> Fortress of Lord Butakis Prison, *)
10 lines of code changed in 10 files:
Map name syntax change, Lord Butakis' Fortress -> Fortress of Lord Butakis
15 lines of code changed in 13 files:
Apply new region (butakisfortress) to relevant maps
68 lines of code changed in 34 files:
Added (long) description to Lake Country region
13 lines of code changed in 1 file:
New region, butakisfortress (Fortress of Lord Butakis), for maps located in /lake_country/Butakis/
15 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
211 lines of code changed in 1 file:
Apply new region (marksel) to relevant maps
16 lines of code changed in 8 files:
Apply new region (threesisters) to relevant maps
42 lines of code changed in 21 files:
Apply new region (narcopin) to relevant maps
22 lines of code changed in 11 files:
Apply new region (whalingoutpost) to relevant maps
68 lines of code changed in 34 files:
New region, marksel (Hamlet of Lord Marksel), for maps located in /marksel/
15 lines of code changed in 1 file:
New region, threesisters (Valley of The Three Sisters), for maps located in /sisters/
17 lines of code changed in 1 file:
New region, whalingoutpost (Whaling Outpost), for maps located in /whalingoutpost/
13 lines of code changed in 1 file:
New region, narcopin (Ruins of Narcopin), for maps located in /quests/todd/aljwaf/
15 lines of code changed in 1 file:
Make the name consistent, Lonetown -> Lone Town, individual maps have already been updated to reflect this
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
29 lines of code changed in 14 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
80 lines of code changed in 40 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
63 lines of code changed in 32 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
137 lines of code changed in 68 files:
Updated ChangeLog file using svn2cl
315 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
144 lines of code changed in 72 files:
Rename map so it properly displays in mapper (missed in earlier commit)
2 lines of code changed in 1 file:
Rename map so it properly displays in mapper
6 lines of code changed in 3 files:
Fix broken stairs - they lead to no map
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
43 lines of code changed in 22 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
219 lines of code changed in 107 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
73 lines of code changed in 37 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
110 lines of code changed in 47 files:
Remove extra walls from the stack
0 lines of code changed in 1 file:
Replace invisible exit with a ladder
6 lines of code changed in 1 file:
Insert missing floor tiles
1081 lines of code changed in 1 file:
Insert missing floor tiles, update cave wall
15 lines of code changed in 1 file:
Cosmetic wall (fence) changes
51 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
135 lines of code changed in 67 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
13 lines of code changed in 7 files:
Cosmetic changes with how fences (swall) merges with nearby walls
62 lines of code changed in 2 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
9 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
56 lines of code changed in 28 files:
Updated ChangeLog file using svn2cl
601 lines of code changed in 1 file:
Fixed an inventory error with the chaos dragon, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragon has access to the spell again
2 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A lightning speed metallic serpent (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A huge sleek black metallic serpent (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for One sleek black metallic serpent (was corrupted in r5574)
32 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for black metallic serpent (was corrupted in r5574)
54 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for wyvern of chaos (was corrupted in r5574)
10 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for A lightning speed metallic serpent (was corrupted in r5574)
48 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Orcus (was corrupted in r5574)
4 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for celestial dragon (was corrupted in r5574)
8 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for ancient celestial dragon (was corrupted in r5574)
8 lines of code changed in 1 file:
Grammar updates within magic_mouth messages
7 lines of code changed in 1 file:
Fixed an inventory error with the chaos dragons, colourspray was inside of a ground tile for some reason; reinserted the spell back in to the normal inventory so the dragons have access to the spell again
6 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for chaos dragon (was corrupted in r5574)
20 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for big wyvern of chaos (was corrupted in r5574)
10 lines of code changed in 1 file:
Fix for Bug [ 2020789 ] many maps broken 16 months ago: wrong immunities, armour..; Corrected stats for Great Wyrm of Chaos (was corrupted in r5574)
11 lines of code changed in 1 file:
Insert missing floor tiles beneath walls
54 lines of code changed in 2 files:
Spelling and grammar corrections with NPC dialogue
1 lines of code changed in 1 file:
Cosmetic changes with how fences (swall) merges with nearby walls
34 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
111 lines of code changed in 55 files:
Correct format mistake in map name
2 lines of code changed in 1 file:
Correct map name mistakes from earlier checkin - had shop 26 labeled as shop 27
8 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
9 lines of code changed in 5 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
12 lines of code changed in 6 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Add shop headers to the store located in Fortress Ang
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
213 lines of code changed in 107 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
44 lines of code changed in 22 files:
Add snow tiles underneath the ice tiles
1662 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
64 lines of code changed in 31 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
50 lines of code changed in 11 files:
Cosmetic wall (fence) changes
10 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
164 lines of code changed in 82 files:
Cosmetic changes with how fences (swall) merges with nearby walls
140 lines of code changed in 1 file:
Moved 'no_spells' down to the bottom of the stacking order
66 lines of code changed in 1 file:
Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
320 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
30 lines of code changed in 14 files:
Cosmetic wall changes
10 lines of code changed in 1 file:
Re-arrange stacking order, place platters back on top of the tables
6 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
34 lines of code changed in 15 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
81 lines of code changed in 40 files:
Cosmetic wall update
2 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
25 lines of code changed in 13 files:
Insert missing floor tiles beneath walls
104 lines of code changed in 1 file:
Correct coordinates on stairway so they line up correctly between levels
1 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
276 lines of code changed in 138 files:
Added some of the missing longnames to region file so they show up on the regions page generated by mapper
9 lines of code changed in 1 file:
Make map names more descriptive
6 lines of code changed in 3 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Map name update (HallOfSelection -> Hall Of Selection)
3 lines of code changed in 1 file:
Map normalize, no functional changes
1 lines of code changed in 1 file:
Updated ChangeLog file using svn2cl
95 lines of code changed in 2 files:
Map header updates: Update maps with entrance x & y coordinates, added map authors name
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
32 lines of code changed in 13 files:
Spelling correction (forbit -> forbid)
1 lines of code changed in 1 file:
Update building name to match map name
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, make map name more descriptive, adjust map level difficulty to something slightly more realistic
65 lines of code changed in 16 files:
Correct exit destination coordinates
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, make map name more descriptive, adjust map level difficulty to something slightly more realistic
20 lines of code changed in 5 files:
Map header updates: Update maps with entrance x & y coordinates, make map name more descriptive
11 lines of code changed in 3 files:
Updated ChangeLog file using svn2cl
94 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, added map author name, make the map name more descriptive
5 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
37 lines of code changed in 9 files:
Remove maps (and stairways) to nowhere
0 lines of code changed in 13 files:
Revert change r10111 as the stairway leads to more stairways, which ultimately leads to a nonexistent map set
0 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive, align & link stairways
113 lines of code changed in 13 files:
Re-insert stairs to (re)link cwdccastleb8 to cwdccastleb9
7 lines of code changed in 1 file:
(Inprogress checkin) Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
49 lines of code changed in 10 files:
Updated ChangeLog file using svn2cl
343 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 5 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates
4 lines of code changed in 1 file:
(Inprogress checkin) Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, make the map name more descriptive
44 lines of code changed in 9 files:
Too aggressive with the fence removal in previous commit, adding them back in to the castle
60 lines of code changed in 1 file:
Remove the fence from under the hedge - no apparent need to have a double stacked wall in this map
1 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
40 lines of code changed in 10 files:
Update building name to match map name (Port -> Port East)
2 lines of code changed in 1 file:
Update building name to match map name (J.Griffin's hut -> .Griffin's Hut, Kira's place -> Kira's Place)
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, map name update
9 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
9 lines of code changed in 2 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
50 lines of code changed in 14 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
12 lines of code changed in 3 files:
Had the wrong entrance coordinates, corrected now
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
39 lines of code changed in 11 files:
Update building name to match map name (Bobo's shop -> Bobo's Shop)
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, mape name update (shop -> Shop)
6 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
68 lines of code changed in 15 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
23 lines of code changed in 5 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
55 lines of code changed in 12 files:
(Inprogress checkin) Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
205 lines of code changed in 48 files:
Insert missing floor tiles
20 lines of code changed in 1 file:
Re-align stairways
1 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
64 lines of code changed in 15 files:
Insert missing floor tiles
112 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
24 lines of code changed in 6 files:
Cosmetic wall changes
21 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
30 lines of code changed in 9 files:
Cosmetic wall (fence) changes
34 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
85 lines of code changed in 22 files:
Update building names to match map names
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, add creation date, make exit path relative and corrected
6 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
97 lines of code changed in 25 files:
Make map (exit) paths relative for Nurnberg Dragon Hangar, replace dragon to Nurnberg with an 'Out of Order' dragon express
6 lines of code changed in 1 file:
Make map paths relative
5 lines of code changed in 1 file:
Map header update: Updated entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
34 lines of code changed in 9 files:
Update editor scripts to Gridarta r5480.
491 lines of code changed in 4 files:
Updated ChangeLog file using svn2cl
328 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, update map titles
23 lines of code changed in 4 files:
Update maps with entrance x & y coordinates. Make map paths (exits/etnrances) relative
15 lines of code changed in 3 files:
Apply shop headers to (the very greedy) Thief Market
3 lines of code changed in 1 file:
Cosmetic wall changes and updates
13 lines of code changed in 1 file:
Readjust map difficulty
1 lines of code changed in 1 file:
Apply shop headers to Lone Town General Store
3 lines of code changed in 1 file:
Rename exit from unamed to passageway
1 lines of code changed in 1 file:
Insert missing floor tile
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
76 lines of code changed in 21 files:
Insert floor tiles in the top row of the map, hopefully this is all of them
74 lines of code changed in 1 file:
Missed a column of floors in previous commit, corrected creation date of the map (was missed in previous commit as well)
76 lines of code changed in 1 file:
Correct creation date in map header that was changed in r7448, it was using the wrong month. Add missing floor tiles
1620 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
30 lines of code changed in 9 files:
Map header updates: Update maps with entrance x & y coordinates
4 lines of code changed in 2 files:
Removed the Dragon Express to Lone Town from the Lonw Town Dragon Hangar. Also changed the altar from 'Closed' to 'Out of Order' (and fixed the broken connection between the altar and gate) to match other unused dragons.
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates
9 lines of code changed in 3 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
42 lines of code changed in 10 files:
Update world map name to match actual map name (Summoner's house -> Summoner's House)
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Spelling correction, behide -> behind
1 lines of code changed in 1 file:
Map header updates: Update map with entrance x & y coordinates
16 lines of code changed in 5 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
74 lines of code changed in 16 files:
Map header updates: update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
16 lines of code changed in 4 files:
Map name updates (practice1|2|3 to Practice1|2|3)
5 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update map with entrance x & y coordinates
4 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, update map name
5 lines of code changed in 1 file:
Added shop code, this store is very poor
3 lines of code changed in 1 file:
Dialog and spelling corrections for shop vendor
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
50 lines of code changed in 13 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
42 lines of code changed in 11 files:
Insert missing ground tile
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
22 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
71 lines of code changed in 16 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name where necessary, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
114 lines of code changed in 29 files:
Updated ChangeLog file using svn2cl, and testing SF commit mailing list
273 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added shop headers to the map
8 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, added map author credit
34 lines of code changed in 10 files:
Map header updates: Update maps with entrance x & y coordinates, added map author credit, corrected coorindates between stairways in each map
48 lines of code changed in 8 files:
Map header updates: Update maps with entrance x & y coordinates, set map difficulty to level 1, added region darcapcircus to fz_boatracing map
36 lines of code changed in 9 files:
Final checkin of Patch [ 2137250 ] fun zone map update; New map, Fun Zone Boatracing, and related link/map updates
32749 lines of code changed in 3 files:
Partial implementation of Patch [ 2137250 ] fun zone map update; Removed glue and other speed related hinderances per player feedback and testing
2 lines of code changed in 2 files:
Partial implementation of Patch [ 2137250 ] fun zone map update; Update map name from 'Sphere Racing' to 'Racing'
1 lines of code changed in 1 file:
Partial implementation of Patch [ 2137250 ] fun zone map update; Undo removal of 'material 0' from r9752
39 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
35 lines of code changed in 13 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
20 lines of code changed in 5 files:
Map header updates: Update maps with entrance x & y coordinates
15 lines of code changed in 5 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
32 lines of code changed in 7 files:
Map header updates: Update maps with entrance x & y coordinates
9 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates
3 lines of code changed in 1 file:
Resize maps and updated exit & entrance coordinates, updated world maps to reflect this change too
13589 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 5 files:
Remove unused monsters placed outside playable map area
1 lines of code changed in 1 file:
Remove outdated information in regards to using holy_symbols to obtain the apartment altar
0 lines of code changed in 1 file:
Map header updates: Updated entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Updated entrance x & y coordinates, adjust map level difficulty to something slightly more realistic for temples/rruggilli2
31 lines of code changed in 10 files:
Map header update: Adjust map level difficulty to hopefully provide somewhat better store merchandise
1 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates
18 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
26 lines of code changed in 6 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to hopefully provide somewhat better store merchandise
17 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates
8 lines of code changed in 2 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, add map authors name where necessary
8 lines of code changed in 5 files:
Resize maps to remove empty and unused space. Adjust map exit & entrance coordinates accordingly.
3865 lines of code changed in 6 files:
Updated ChangeLog file using svn2cl
95 lines of code changed in 1 file:
Replace generic altars with tables in the Enternal Reward (tavern)
11 lines of code changed in 1 file:
Updated entrance coordinates to Run-down Church
2 lines of code changed in 1 file:
Map header update: Adjust map level difficulty to something slightly more realistic
40 lines of code changed in 9 files:
Implement shop code to One-Eyed Mike's Department Store
12 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
14 lines of code changed in 4 files:
Adjust entrance to the map - original coordinates were inside a wall
2 lines of code changed in 1 file:
Map header update: Adjust map level difficulty to something slightly more realistic
2 lines of code changed in 1 file:
Map header update: Update maps with entrance x & y coordinates
6 lines of code changed in 2 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
6 lines of code changed in 1 file:
Added missing floor tiles
27 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
18 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 4 files:
Map header update: Update maps with entrance x & y coordinates
4 lines of code changed in 2 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
66 lines of code changed in 13 files:
Updated ChangeLog file using svn2cl (SourceForge mailing list lost some of the commit notices)
123 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
19 lines of code changed in 4 files:
Match building names to the map name they link to
4 lines of code changed in 2 files:
Add missing floor tiles
7 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, map title update
59 lines of code changed in 14 files:
Map header updates: Update maps with entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Added map author's name, update maps with entrance x & y coordinates, update map names
16 lines of code changed in 4 files:
Typo correction, her -> here
1 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
11 lines of code changed in 3 files:
Map header updates: Update maps with entrance x & y coordinates
27 lines of code changed in 9 files:
Map header updates: Update maps with entrance x & y coordinates
3 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
6 lines of code changed in 2 files:
Update entrance coordinates to Frost Keep (whalingoutpost/misc/castle1)
2 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
83 lines of code changed in 21 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
4 lines of code changed in 1 file:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, added region firevolcano
8 lines of code changed in 2 files:
Updated ChangeLog file using svn2cl
598 lines of code changed in 1 file: