August 2003 Commit Log

Number of Commits:
17
Number of Active Developers:
2
temitchell 2003-08-31 18:28 Rev.: 2294

- added no-magic to floors to prevent portal exploits
- extended map to make some room for a couple new classes in future

629 lines of code changed in 1 file:

temitchell 2003-08-30 12:15 Rev.: 2293

*** empty log message ***

0 lines of code changed in 2 files:

temitchell 2003-08-27 20:06 Rev.: 2292

- oops no brains yet...

0 lines of code changed in 1 file:

temitchell 2003-08-27 20:03 Rev.: 2291

- add ape treasures

17 lines of code changed in 1 file:

temitchell 2003-08-27 19:45 Rev.: 2290

- a dancing ape - I animated the nethack/slashem ape FYI...

4 lines of code changed in 5 files:

temitchell 2003-08-26 22:31 Rev.: 2289

- classic pirates.

0 lines of code changed in 2 files:

temitchell 2003-08-26 22:02 Rev.: 2288

- Introducing the new 2003 pirate, notice the jaunty moustache...

2 lines of code changed in 4 files:

temitchell 2003-08-26 18:00 Rev.: 2287

Added friendly_fire to attack.c, called from hit_player.

Will put a cap on maxdam that is a percentage (1-100%)
of damage (min 1)based on SET_FRIENDLY_FIRE value (in settings)when
players attack other players in peaceful mode. Changed who, statistics
commands to show this setting better and added a help file for peaceful.

It would be nice to have a indicator (even a toggle button?)in the
client for this as well.

88 lines of code changed in 9 files:

temitchell 2003-08-23 11:37 Rev.: 2286

- commit patch by Nicolas Weeger to fix random maps on win32

5 lines of code changed in 1 file:

temitchell 2003-08-23 10:17 Rev.: 2285

- fix this as per authors request (Nicolas Weeger).

1 lines of code changed in 1 file:

temitchell 2003-08-21 14:00 Rev.: 2284

- moved get_other_player_from_name to beginning of the file to clear
"assignment makes pointer from int without a cast" warnings up.

34 lines of code changed in 1 file:

tchize 2003-08-08 11:49 Rev.: 2283


Comments cleanup in the FASTCAT saving code (long waited by mwedel i
suppose :P) and in the smoothing map1function

13 lines of code changed in 2 files:

tchize 2003-08-08 11:06 Rev.: 2282


Fixed a bug in gtk client which cleared multipart object when tail was
scrolling in the map.

12 lines of code changed in 1 file:

temitchell 2003-08-02 16:05 Rev.: 2281

- to replace the classic image to match the others

0 lines of code changed in 4 files:

temitchell 2003-08-02 14:44 Rev.: 2280

- much needed tiling fixes to these.

0 lines of code changed in 2 files:

tchize 2003-08-02 10:25 Rev.: 2279


WIN32 bugfixes, (mappath fix and uint64 fix)
thanks to Nicolas Wegeer for submit.
Partial Transcript from mail:
...
The first, global.patch, fixes bad u/sint46 for Win32 in
include/global.h
There was no SIZEOF_LONG defined, so it would error...
Also, the Python includes define SIZEOF_LONG_LONG as 8, so it's better
to have some coherence somewhere :-)

The second is for common/map.c
It fixes broken check_path which would simply ignore the prepend_dir
argument, resulting in broken map links in big maps... (would try to
find map in world/world_xxx_xxx instead of
share/maps/world/world_xxx_xxx).

I think they don't change anything for other platforms.
...

14 lines of code changed in 2 files:

tchize 2003-08-02 10:02 Rev.: 2278


Correct a bug in find_best_object_apply_match so now match is coherent
with find_best_object_match
patch according to what submitted by Nicolas Wegeer on cf-devel mailing
on 1st of august 2003 with subject
"[CF-Devel] Patch submission: apply item matching bug"

1 lines of code changed in 1 file:

July 2003 »

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