January 2006 Commit Log

Number of Commits:
169
Number of Active Developers:
9
qal21 2006-01-31 22:27 Rev.: 4413

Fixed arch2xml.py script to parse comments

6 lines of code changed in 1 file:

cavesomething 2006-01-31 15:11 Rev.: 4412

remove option to display resistances without a scrollbar

46 lines of code changed in 4 files:

cavesomething 2006-01-31 08:22 Rev.: 4411

remove coloured inventory and text options and support for black and white monitors, change cfclient to a grey colourscheme

81 lines of code changed in 12 files:

cavesomething 2006-01-30 11:00 Rev.: 4410

prevent unlimited login attempts by dropping the connection after too many password failures. Document the itemcmd setup flag, and improve that for the item and item2 commands

45 lines of code changed in 6 files:

mwedel 2006-01-28 23:01 Rev.: 4409

gtk-v2/src/opengl.c: For opengl mode, create a subwindow of the map window
with the needed visual. On many systems, the visual that glXChooseVisual()
returns doesn't match the default visual of the system, thus resulting
in opengl not being able to create a context.
MSW 2006-01-28

31 lines of code changed in 2 files:

mikeeusa 2006-01-21 20:32 Rev.: 4408

adding to the player v player stealing setting comment explicitly showing how to enable it (this will avoid any possibility of questions on it... I assume)

2 lines of code changed in 1 file:

cavesomething 2006-01-21 17:52 Rev.: 4407

add a 'spell options' box to allow extra options to be passed to spells, make any mouse button change the spell description, not just the left one and reorder some gtk function calls to improve clarity

48 lines of code changed in 2 files:

ryo_saeba 2006-01-21 10:56 Rev.: 4406

Improved installer, now separates unlinked/python/test maps.

105 lines of code changed in 1 file:

cavesomething 2006-01-19 20:29 Rev.: 4405

fix typo

1 lines of code changed in 1 file:

ryo_saeba 2006-01-19 15:50 Rev.: 4404

Fix compilation for some compilers.

11 lines of code changed in 3 files:

cavesomething 2006-01-19 12:02 Rev.: 4403

fix bug with reading the wrong bytes on an updspell packet

5 lines of code changed in 2 files:

cavesomething 2006-01-19 11:17 Rev.: 4402

spell listing suppport for common and gcfclient

312 lines of code changed in 7 files:

cavesomething 2006-01-16 19:13 Rev.: 4401

make skills appear in a scroll pane, and show all known skills, not just those with exp

16 lines of code changed in 2 files:

cavesomething 2006-01-15 20:02 Rev.: 4400

make the Close button in gcfclient be greyed-out when there is no container open.

12 lines of code changed in 2 files:

ryo_saeba 2006-01-15 10:50 Rev.: 4399

Custom commands fixes. Global logout event change.

26 lines of code changed in 5 files:

ryo_saeba 2006-01-14 05:41 Rev.: 4397

New files

0 lines of code changed in 1 file:

mikeeusa 2006-01-13 22:09 Rev.: 4396

fixing arc

1 lines of code changed in 1 file:

mikeeusa 2006-01-13 19:44 Rev.: 4395

fixing name field

1 lines of code changed in 1 file:

mikeeusa 2006-01-13 19:42 Rev.: 4394

an ancient weapon, cudgel , should only appear in ancient places, such as ancient pupland

1 lines of code changed in 2 files:

mikeeusa 2006-01-13 19:41 Rev.: 4393

an ancient weapon, sickle sword, should only appear in ancient places, such as ancient pupland

0 lines of code changed in 4 files:

akirschbaum 2006-01-13 15:37 Rev.: 4392

common/commands.c: In DeleteItem() properly handle more than one item.

4 lines of code changed in 2 files:

akirschbaum 2006-01-13 15:26 Rev.: 4391

socket/request.c: In ReplyCmd() make sure the reply does not cause a buffer
overflow.

5 lines of code changed in 2 files:

akirschbaum 2006-01-13 14:59 Rev.: 4390

Fix mismatch 'client' and 'server' in darkness setup option.

2 lines of code changed in 1 file:

cavesomething 2006-01-13 14:42 Rev.: 4389

fix a crash bug in addspell packet formation

11 lines of code changed in 2 files:

mikeeusa 2006-01-13 12:44 Rev.: 4388

trying to make the hole work correctly

128 lines of code changed in 2 files:

mikeeusa 2006-01-13 12:33 Rev.: 4387

trying to make the hole work correctly

16 lines of code changed in 2 files:

mikeeusa 2006-01-13 11:26 Rev.: 4386

pits

16 lines of code changed in 6 files:

mikeeusa 2006-01-13 10:38 Rev.: 4385

magic portal is not supposed to be walk on or fly on, it can block areas this way, bug removed

0 lines of code changed in 1 file:

mwedel 2006-01-13 01:10 Rev.: 4384

Quick change to include proper byte counts in packet sizes for
spell - see if it will reduce the crashes.
MSW 2006-01-12

6 lines of code changed in 1 file:

mikeeusa 2006-01-13 00:40 Rev.: 4383

adding some new inlayed marbles

0 lines of code changed in 10 files:

mikeeusa 2006-01-13 00:16 Rev.: 4382

redmarble

0 lines of code changed in 2 files:

gros 2006-01-12 15:15 Rev.: 4381

Better handling of the sixlegs detection.

1 lines of code changed in 1 file:

gros 2006-01-12 15:07 Rev.: 4380

Added some primitive detection of the sixlegs PNG.

10 lines of code changed in 1 file:

gros 2006-01-11 14:34 Rev.: 4379

Added support for the quote (enter command line) and double-quote ("say") keys, as used in the other clients.

10 lines of code changed in 1 file:

gros 2006-01-11 14:27 Rev.: 4378

Added support for the numerical keypad as movement keys.

64 lines of code changed in 1 file:

gros 2006-01-11 14:04 Rev.: 4377

Added preliminary support for scripting.

0 lines of code changed in 1 file:

gros 2006-01-11 14:00 Rev.: 4376

Added a "Spell Description" panel, to be later used with the new server spell extension.

301 lines of code changed in 7 files:

cavesomething 2006-01-11 10:28 Rev.: 4375

stop rename crashing if there is no name to rename to when object is passed by number.

4 lines of code changed in 2 files:

mwedel 2006-01-11 02:12 Rev.: 4374

Make function ANSI C compliant.
MSW 2006-01-11

2 lines of code changed in 1 file:

mwedel 2006-01-11 02:05 Rev.: 4373

Doesn't really fix anything - just that I had fixed the same bug that
Andreas did. I think my fix is slightly better since it uses spaces
and map value already calculated, so should be slightly faster so that
work doesn't need to be done again.
MSW 2006-01-10

10 lines of code changed in 1 file:

gros 2006-01-11 01:26 Rev.: 4372

Further fix for the flickering problem.

8 lines of code changed in 1 file:

eracc 2006-01-10 21:21 Rev.: 4371


Cosmetic changes to the buildshop and the town map.

91 lines of code changed in 2 files:

cavesomething 2006-01-10 20:03 Rev.: 4370

allow rename command to use item tag instead of name

16 lines of code changed in 2 files:

gros 2006-01-10 13:25 Rev.: 4369

Preliminary support for scripting. Far from being complete, though.

359 lines of code changed in 5 files:

cavesomething 2006-01-10 10:32 Rev.: 4368

allow spells cast by number to take options, also the changelog entry which I forgot from the last commit

33 lines of code changed in 2 files:

gros 2006-01-10 08:53 Rev.: 4367

Correcting the long-lasting flickering bug happening with some accelerated renderers settings.

5 lines of code changed in 1 file:

bbotbuilder 2006-01-09 17:09 Rev.: 4366

Changed more instances of "color_fg" to "magicmap"

60 lines of code changed in 29 files:

bbotbuilder 2006-01-09 16:25 Rev.: 4365

Changing more "color_fg"s to "magicmap"s.

75 lines of code changed in 40 files:

bbotbuilder 2006-01-09 16:07 Rev.: 4364

even more color_fg to magicmap

7 lines of code changed in 1 file:

bbotbuilder 2006-01-09 16:06 Rev.: 4363

Change more "color_fg" to "magicmap"

10 lines of code changed in 7 files:

bbotbuilder 2006-01-09 16:02 Rev.: 4362

Update more "color_fg"s

26 lines of code changed in 11 files:

bbotbuilder 2006-01-09 15:57 Rev.: 4361

Change more "color_fg" to "magicmap"

12 lines of code changed in 5 files:

bbotbuilder 2006-01-09 15:53 Rev.: 4360

Taking care of more obsolete "color_fg"s

9 lines of code changed in 1 file:

bbotbuilder 2006-01-09 15:48 Rev.: 4359

Changing more "color_fg" to "magicmap"

6 lines of code changed in 5 files:

cavesomething 2006-01-09 13:35 Rev.: 4358

spell listing support

316 lines of code changed in 16 files:

gros 2006-01-09 12:52 Rev.: 4357

- Added an option to directly activate the Java OpenGL accelerated pipeline.
- Make that option default into the JNLP.

9 lines of code changed in 2 files:

gros 2006-01-09 10:14 Rev.: 4356

Adapted the run.sh launch script to the new Jar packaging.

1 lines of code changed in 1 file:

gros 2006-01-09 10:11 Rev.: 4355

- Added support for JNLP deployment;
- Minor changes to the way map square size is set.

2 lines of code changed in 2 files:

gros 2006-01-09 10:09 Rev.: 4354

- Better Ant file for various compilation options;
- Support for JNLP-based deployment.

200 lines of code changed in 16 files:

mikeeusa 2006-01-09 00:29 Rev.: 4353

Not ultra ultra ultra rich to afford a chandilier (IE: you are not 1 out of 1 billion) ... how about a hanging firepot?

0 lines of code changed in 5 files:

mikeeusa 2006-01-09 00:08 Rev.: 4352

animating chandeliers

66 lines of code changed in 9 files:

mikeeusa 2006-01-09 00:00 Rev.: 4351

animating chandeliers

14 lines of code changed in 1 file:

cavesomething 2006-01-08 20:02 Rev.: 4350

Allow cast and invoke commands to select spells by count as well as name

9 lines of code changed in 2 files:

qal21 2006-01-08 17:57 Rev.: 4349

Fixed misc 'warning: will never be executed' stuff

9 lines of code changed in 2 files:

qal21 2006-01-08 17:12 Rev.: 4348

Change 'if(0)' to an '#if 0'

12 lines of code changed in 1 file:

qal21 2006-01-08 16:47 Rev.: 4347

Fix warning with paranoid cflags and make more proper: Don't let inactive code that would never be reached get through the preprocessor.

2 lines of code changed in 1 file:

qal21 2006-01-08 16:40 Rev.: 4346

Fix stray commas at the end of enums (detection thanks to paranoid CFLAGS ;P)

3 lines of code changed in 2 files:

eracc 2006-01-08 16:20 Rev.: 4345


Modify the General Store in Lone Town so an IPO mailbox could be
included.

81 lines of code changed in 1 file:

akirschbaum 2006-01-08 15:30 Rev.: 4344

include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
ext_title_flag from NewSocket structure.

0 lines of code changed in 1 file:

akirschbaum 2006-01-08 15:02 Rev.: 4343

include/newserver.h, socket/{init.c,request.c}: Remove unused fields ext2 and
ext_title_flag from NewSocket structure.

2 lines of code changed in 3 files:

mikeeusa 2006-01-08 14:55 Rev.: 4342

applying new weap east shop floor to azumauindo suno-yamatoshi weap shop

44 lines of code changed in 1 file:

mikeeusa 2006-01-08 14:54 Rev.: 4341

applying navar barn to navar

8 lines of code changed in 1 file:

akirschbaum 2006-01-08 14:52 Rev.: 4340

Update to 'no_player_stealing' patch: use correct place to initialize settings structure.

2 lines of code changed in 2 files:

mikeeusa 2006-01-08 14:41 Rev.: 4339

adding butterfly sword to trs file

9 lines of code changed in 1 file:

mikeeusa 2006-01-08 14:38 Rev.: 4338

adding butterfly sword

0 lines of code changed in 4 files:

mikeeusa 2006-01-08 14:04 Rev.: 4337

adding the nineringsword to this trs file

5 lines of code changed in 1 file:

mikeeusa 2006-01-08 14:01 Rev.: 4336

adding nine ring sword

0 lines of code changed in 2 files:

bbotbuilder 2006-01-08 13:42 Rev.: 4335

Changing more "color_fg"s

7 lines of code changed in 7 files:

bbotbuilder 2006-01-08 13:30 Rev.: 4334

Change more "color_fg" to "magicmap"

10 lines of code changed in 6 files:

bbotbuilder 2006-01-08 13:24 Rev.: 4333

Changed obsolete parameters

4 lines of code changed in 4 files:

mikeeusa 2006-01-08 13:22 Rev.: 4332

Adding an eastern weapon shop floor

67 lines of code changed in 2 files:

bbotbuilder 2006-01-08 13:17 Rev.: 4331

Changing obsolete "color_fg" to "magicmap"

2 lines of code changed in 2 files:

bbotbuilder 2006-01-08 13:15 Rev.: 4330

Change obsolete "color_fg" to "magicmap"

4 lines of code changed in 4 files:

bbotbuilder 2006-01-08 13:13 Rev.: 4329

chage obsolete "color_fg" to "magicmap"

10 lines of code changed in 8 files:

bbotbuilder 2006-01-08 13:04 Rev.: 4328

Change obsolete "color_fg" to "magicmap"

19 lines of code changed in 19 files:

mikeeusa 2006-01-08 12:23

hooksword

0 lines of code changed in 3 files:

mikeeusa 2006-01-08 11:39 Rev.: 4325

A barn for navar area

4 lines of code changed in 2 files:

akirschbaum 2006-01-08 10:54 Rev.: 4324

server/skills.c: Fix/improve feedback messages for stealing skill.

4 lines of code changed in 2 files:

akirschbaum 2006-01-08 10:31 Rev.: 4323

Apply modified patch #1396303 (add setting to disable stealing from players)
by Terry Brown. It adds a new option "no_player_stealing" to the settings
file. If set, it prevents players from stealing from other players. It
defaults to ON.

34 lines of code changed in 6 files:

akirschbaum 2006-01-08 08:35 Rev.: 4322

server/plugins.c: Just whitespace changes to make it conform to
programming_guide.

1527 lines of code changed in 2 files:

akirschbaum 2006-01-08 07:45 Rev.: 4321

plugins/cfpython/cfpython.c: Just whitespace changes to make it conform to
programming_guide.

249 lines of code changed in 2 files:

akirschbaum 2006-01-08 07:23 Rev.: 4320

plugins/cfpython/cfpython.c: Make sure context->options always is initialized.

2 lines of code changed in 2 files:

akirschbaum 2006-01-08 07:06 Rev.: 4319

server/main.c: Make code more readable; use snprintf where appropriate.

6 lines of code changed in 2 files:

akirschbaum 2006-01-08 05:05 Rev.: 4318

crossedit/Cnv/CnvPrompt.c: Make file compilable with Ansi C89 compiler.

4 lines of code changed in 2 files:

ryo_saeba 2006-01-08 04:23 Rev.: 4317

Missing directory.

1 lines of code changed in 1 file:

ryo_saeba 2006-01-08 04:21 Rev.: 4316

Check if path exists to not display an error message

10 lines of code changed in 2 files:

qal21 2006-01-08 00:48 Rev.: 4314

Remove win32 cr characters

0 lines of code changed in 1 file:

mikeeusa 2006-01-08 00:38 Rev.: 4313

applying barn2_northwest to darcap

2 lines of code changed in 1 file:

mikeeusa 2006-01-08 00:30 Rev.: 4312

adding darcap style barn

4 lines of code changed in 2 files:

ryo_saeba 2006-01-07 17:44 Rev.: 4311

Split event files, make subdirs.

279 lines of code changed in 12 files:

ryo_saeba 2006-01-07 17:37 Rev.: 4310

Dispatch Python event handler scripts in subdirectories.

19 lines of code changed in 2 files:

akirschbaum 2006-01-07 12:56 Rev.: 4309

Use named constants instead of numbers.

10 lines of code changed in 6 files:

akirschbaum 2006-01-07 12:30 Rev.: 4308

server/monster.c: Use correct field name in move_monster().

4 lines of code changed in 2 files:

akirschbaum 2006-01-07 12:18 Rev.: 4307

Fix comment.

1 lines of code changed in 1 file:

akirschbaum 2006-01-07 12:13 Rev.: 4306

Summon pets less often to the owner on tiled maps.

8 lines of code changed in 2 files:

akirschbaum 2006-01-07 12:05 Rev.: 4305

Change meaning of "items are on same map": for tiled maps now two objects are
also considered to be on the same map if they are on diagonally adjacent maps.
This solves the issue that a pet can be only one tile away from the owner but
still considered not to be on the same map.

40 lines of code changed in 2 files:

ryo_saeba 2006-01-07 11:41 Rev.: 4304

Regions support for plugins

372 lines of code changed in 21 files:

ryo_saeba 2006-01-07 11:25 Rev.: 4303

Python test map/script

251 lines of code changed in 3 files:

akirschbaum 2006-01-07 08:30 Rev.: 4302

Make teleporters hidden below the floor work again.

11 lines of code changed in 2 files:

akirschbaum 2006-01-07 08:19 Rev.: 4301

Make the 'FT-Access Pass' work again.

17 lines of code changed in 1 file:

akirschbaum 2006-01-07 06:49 Rev.: 4300

Fix issues with map tiling.

18 lines of code changed in 3 files:

qal21 2006-01-07 00:33 Rev.: 4299

Actually, reletive paths should work from unique maps too; my thoughts on why they woudln't be for are flawed.

3 lines of code changed in 2 files:

mikeeusa 2006-01-06 14:31 Rev.: 4298

adding some regions

50 lines of code changed in 1 file:

mikeeusa 2006-01-06 13:22 Rev.: 4297

adding some regions

25 lines of code changed in 1 file:

qal21 2006-01-06 12:55 Rev.: 4296

Allow map tiling paths to be reletive unless tiling from a unique map.

5 lines of code changed in 2 files:

qal21 2006-01-06 12:38 Rev.: 4295

Template maps: Improve reletive path support

32 lines of code changed in 2 files:

gros 2006-01-06 11:52 Rev.: 4294

Corrected a bug preventing the content of opened bags to be properly displayed.

43 lines of code changed in 2 files:

gros 2006-01-06 08:03 Rev.: 4293

Changed the exit return value in the case a wrong parameter was passed on the command line.

1 lines of code changed in 1 file:

gros 2006-01-06 07:56 Rev.: 4292

Fix for the case in which a map square content becomes null;
Fix for a typo in jxclient.java;
Removed a couple of unnecessary debugging messages.

39 lines of code changed in 6 files:

eracc 2006-01-05 20:15 Rev.: 4291


Forgot to block dimension door to the East dragon. Fixed.

16 lines of code changed in 1 file:

eracc 2006-01-05 20:11 Rev.: 4290


Make the east dragon go to Nurnberg. Entrance gained only if one has a
Regular Army Passport.

63 lines of code changed in 1 file:

eracc 2006-01-05 20:10 Rev.: 4289


Add a dragon hangar to Nurnberg.

11133 lines of code changed in 2 files:

eracc 2006-01-05 15:44 Rev.: 4288


Move magic_ear under floor to hide from "show invisible".

19 lines of code changed in 1 file:

mikeeusa 2006-01-05 14:55 Rev.: 4287

Note: uraniumoxide should be very very rare in the crossfire world

3 lines of code changed in 1 file:

mikeeusa 2006-01-05 13:42 Rev.: 4286

uraniumoxide, the mundande found in the wild stuff, can be used in other maps, not part of the quest

1 lines of code changed in 1 file:

mikeeusa 2006-01-05 13:41 Rev.: 4285

Uranium hexaflouride piles, uranium piles, these are used for a quest, do not put them in your maps please (sans the quest it's in), instead put the uraniumoxide if you must have something with uranium in it

0 lines of code changed in 4 files:

qal21 2006-01-05 12:44 Rev.: 4284

Template maps: Add an important null check.

10 lines of code changed in 1 file:

qal21 2006-01-05 12:27 Rev.: 4283

Template maps: update test map

674 lines of code changed in 1 file:

qal21 2006-01-05 12:22 Rev.: 4282

Template maps: Update changelog (forgot to before)

3 lines of code changed in 1 file:

qal21 2006-01-05 12:15 Rev.: 4281

Template maps: Impliment using fixed maps as templates

67 lines of code changed in 1 file:

gros 2006-01-05 04:50 Rev.: 4280

- Added wrapping of line that are too long in the Log window;
- Corrected an autoscroll bug in the Log window.

29 lines of code changed in 1 file:

gros 2006-01-05 03:58 Rev.: 4279

Changed the way runtime parameters were passed.

1 lines of code changed in 1 file:

gros 2006-01-05 03:57 Rev.: 4278

- Added autofocus to the first area of a dialog box.
- Changed the way launch parameters are handled.

78 lines of code changed in 2 files:

cavesomething 2006-01-04 20:11 Rev.: 4277

use the proper name for the shopheader, shopitems not shopitem

8 lines of code changed in 8 files:

eracc 2006-01-04 18:43 Rev.: 4276


Repair shop headers. Change "race human" to "shoprace human".

4 lines of code changed in 4 files:

eracc 2006-01-04 17:04 Rev.: 4275


Fix error in shop header. Change "race human" to "shoprace human".

1 lines of code changed in 1 file:

akirschbaum 2006-01-04 15:50 Rev.: 4274

Make SIGNs (including Magic Mouths) trigger for DMs again. Does not reduce the
counter if in 'wizpass mode.

10 lines of code changed in 2 files:

mikeeusa 2006-01-03 21:10 Rev.: 4273

Jail for navar

7025 lines of code changed in 4 files:

mikeeusa 2006-01-03 13:24 Rev.: 4272

adding graphite

0 lines of code changed in 1 file:

mikeeusa 2006-01-03 13:08 Rev.: 4271

another alloy

0 lines of code changed in 2 files:

mikeeusa 2006-01-03 12:58 Rev.: 4270

added graphite pile

26 lines of code changed in 1 file:

gros 2006-01-03 10:48 Rev.: 4269

Several changes for the New Year:
- Improved compliance with the GPL by adding appropriate comments to source files, and a full copy of the GPLv2 license;
- Corrected a bug preventing the content of some panels to be properly displayed. Currently displays everything in a book, though;
- Corrected a dimension bug preventing JDK 1.5 to properly run the client in some cases;
- Added various comments (even if documentation is still far from complete);
- Added a simple build.xml ant "makefile" to make the compilation process (hopefully) easier;
- Removed OldServerConnection.java which was a leftover from the debugging stage.

Note that the reported problem of "run/cast" being unavailable was not corrected, as I wasn't able to reproduce it.

4048 lines of code changed in 82 files:

mikeeusa 2006-01-03 02:49 Rev.: 4268

Infernal device, pic for quest item

0 lines of code changed in 1 file:

mikeeusa 2006-01-02 23:18 Rev.: 4267

fixing special quest item (uf6.arc)

1 lines of code changed in 1 file:

mikeeusa 2006-01-02 23:09 Rev.: 4266

Special quest item, please do not use (sans the quest this is going in)

1 lines of code changed in 2 files:

mikeeusa 2006-01-02 21:36 Rev.: 4265

another element

19 lines of code changed in 1 file:

mikeeusa 2006-01-02 21:01 Rev.: 4264

More elements

0 lines of code changed in 4 files:

mikeeusa 2006-01-02 19:30 Rev.: 4263

zinc

0 lines of code changed in 4 files:

ryo_saeba 2006-01-02 15:39 Rev.: 4262

Commits files, just in case.

27 lines of code changed in 5 files:

mikeeusa 2006-01-02 13:36 Rev.: 4261

Pink rose

3 lines of code changed in 1 file:

mikeeusa 2006-01-02 13:03 Rev.: 4260

Another gnome

0 lines of code changed in 3 files:

mwedel 2006-01-02 01:16 Rev.: 4259

Recollect archetypes/images, since there has been a bunch of changes.
MSW 2006-01-01

4 lines of code changed in 1 file:

mwedel 2006-01-02 01:04 Rev.: 4258

x11/png.c: Add same workaround from gtk/png.c to make it work on 64 bit
systems.
MSW 2006-01-01

47 lines of code changed in 2 files:

mwedel 2006-01-02 00:45 Rev.: 4257

server/spell_effect.c: Apply patch 1394861 - fixes magic walls. In conjuction
with archetype changes, look at the spell object (and not created wall)
to see if it blocks.
MSW 2006-01-01

9 lines of code changed in 2 files:

mwedel 2006-01-02 00:44 Rev.: 4256

Apply patch 1394861 - fixes magic walls so they properly propogate.
MSW 2006-01-01

9 lines of code changed in 9 files:

mwedel 2006-01-02 00:11 Rev.: 4255

Apply patch 1321682 - fix typos of many arches, as well as making
the formatting of the msg/endmsg to be consistent. This is all
cosmetic changes, no actual change of objects other than msg/endmsg
or other typos.
MSW 2006-01-02

544 lines of code changed in 118 files:

mwedel 2006-01-01 23:50 Rev.: 4254

server/c_chat.c: Apply patch 1389113 - orcknuckle messages appear in
same window.
MSW 2006-01-02

5 lines of code changed in 2 files:

eracc 2006-01-01 21:37 Rev.: 4253


Oops, missed a couple of problems that showed up in local testing. Fixed.

2 lines of code changed in 1 file:

eracc 2006-01-01 21:22 Rev.: 4252


Finish (mostly) the first basement level of Zorn's castle. Add slaying
fields in castle.mainfloor to link to castle.basement0 and vice-versa. The
first basement level is a"maze"ing if I do say so myself. :-)

21039 lines of code changed in 2 files:

akirschbaum 2006-01-01 14:57 Rev.: 4251

Prefer marked item when throwing objects.

24 lines of code changed in 2 files:

akirschbaum 2006-01-01 14:36 Rev.: 4250

Make EXITs affect DM players again.

24 lines of code changed in 3 files:

akirschbaum 2006-01-01 07:39 Rev.: 4249

Make forked lightning correctly traverse tiled maps.

8 lines of code changed in 2 files:

akirschbaum 2006-01-01 07:25 Rev.: 4248

Make forked lightning fork both to left and right again.

1 lines of code changed in 1 file:

akirschbaum 2006-01-01 07:03 Rev.: 4247

Properly unready forgotten spells. Prevents crashing the server if casting a
forgotten spell.

30 lines of code changed in 5 files:

akirschbaum 2006-01-01 06:04 Rev.: 4246

Rename abilities to make the DM command learn_spell work for spells with the same name.

24 lines of code changed in 12 files:

akirschbaum 2006-01-01 06:00 Rev.: 4245

Add comment to explain the use of this archetype.

12 lines of code changed in 4 files:

akirschbaum 2006-01-01 05:58 Rev.: 4244

Improve the commands learn_spell and forget_spell: now these commands accept
partial spell names and print sensible error messages if they fail.

115 lines of code changed in 6 files:

ryo_saeba 2006-01-01 05:33 Rev.: 4243

Reference-related crashes

7 lines of code changed in 2 files:

akirschbaum 2006-01-01 05:22 Rev.: 4242

Update obsolete comment; remove useless expression.

2 lines of code changed in 1 file:

December 2005 »

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