December 2014 Commit Log

Number of Commits:
18
Number of Active Developers:
4
rjtanner 2014-12-31 18:10 Rev.: 19748

Enlarged the entry area to Lake Country Dragon Hangar (lake_country/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.

2184 lines of code changed in 1 file:

partmedia 2014-12-31 15:37 Rev.: 19747

Teach `configure` about newer versions of Python

Meanwhile, drop support for very, very old versions.

Reported by: Saru
Tracker: bugs/789

2 lines of code changed in 2 files:

partmedia 2014-12-31 13:45 Rev.: 19746

Display core player stats on progress bars

Numeric stats for hp, mana, grace, food, and experience were displayed
on labels next to the progress bar. Instead, draw the information
directly on the progress bar widget.

This commit includes layout updates to GTKv1 and GTKv2. The rest of the
layouts should still work, but will eventually need updating.

1296 lines of code changed in 3 files:

rjtanner 2014-12-29 01:11 Rev.: 19745

Enlarged the entry area to Navar Dragon Hangar (navar_city/dragon_hangar/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest.

2187 lines of code changed in 1 file:

rjtanner 2014-12-28 01:45 Rev.: 19744

Enlarged the entry area to Stonveille Dragon Hangar (dragonisland/hangar). Also made the flight to Brest have warnings about the dangers of leaving Brest. Stair updates to Stoneville Dragon Hangar, Restricted Area (dragonisland/hangar2) to correct floor layout changes.

2263 lines of code changed in 2 files:

partmedia 2014-12-21 13:39 Rev.: 19743

Fix price approximation for expensive items

12 lines of code changed in 1 file:

partmedia 2014-12-21 13:39 Rev.: 19742

Remove unnecessary check

This check was moved to a different location due to the shop
refactoring, so this check here is redundant.

0 lines of code changed in 1 file:

partmedia 2014-12-21 13:39 Rev.: 19741

Skip shop price adjustment when approximating

When calculating "you reckon" prices, the player should have no idea
what the shop is willing to offer. In game terms, the value of an item
doesn't depend on what shops will pay for it.

6 lines of code changed in 1 file:

partmedia 2014-12-21 13:38 Rev.: 19740

Split up price approximation

42 lines of code changed in 1 file:

partmedia 2014-12-21 13:38 Rev.: 19739

Overhaul shop prices

Adjust charisma and bargaining price multipliers and apply them only to
buy prices, capped at 50% base value. Fix sell multiplier at 50% base
value, subject to additional shop specialization and greed.

The charisma calculation no longer respects charisma bonuses set in the
'stat_bonus' file; this should be fixed in the future.

68 lines of code changed in 1 file:

partmedia 2014-12-21 13:05 Rev.: 19738

Replace defgroup with enum for better debugging

46 lines of code changed in 1 file:

partmedia 2014-12-19 15:54 Rev.: 19737

Remove unnecessary array allocation

1 lines of code changed in 1 file:

partmedia 2014-12-10 17:43 Rev.: 19736

Check for an actual trailing newline

1 lines of code changed in 1 file:

partmedia 2014-12-08 20:34 Rev.: 19735

Fix object_set_msg() to append missing newlines

13 lines of code changed in 1 file:

partmedia 2014-12-08 20:34 Rev.: 19734

Change the value of unidentified items

6 lines of code changed in 1 file:

silvernexus 2014-12-04 21:16 Rev.: 19733

Reordered some includes to silence preprocessor warnings about including winsock2.h after windows.h.

26 lines of code changed in 7 files:

ryo_saeba 2014-12-01 16:11 Rev.: 19732

Fix types.

5 lines of code changed in 1 file:

ryo_saeba 2014-12-01 16:02 Rev.: 19731

Remove file deleted in r19726.

0 lines of code changed in 1 file:

November 2014 »

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