March 2004 Commit Log

Number of Commits:
38
Number of Active Developers:
5
ryo_saeba 2004-03-28 09:34 Rev.: 2697

Fix wiz's hide against monsters.

4 lines of code changed in 2 files:

ryo_saeba 2004-03-26 16:41 Rev.: 2696

Const specifiers

11 lines of code changed in 4 files:

ryo_saeba 2004-03-26 15:59 Rev.: 2695

Win32 fixes

60 lines of code changed in 9 files:

mwedel 2004-03-24 02:15 Rev.: 2694

server/attack.c: Add scare_creature() function, which sets FLAG_SCARED
and also sets up appropriate enemy. Clean up some formatting in
other functions, and fix friendly fire - move it out of the loop for
all attacktypes (can be after we have figured out max damage). Also,
has a bug where if an attach wasn't doing any damage, friendly fire could
actually make it do damage (eg, fear spell).
server/player.c: Fix up flee_player() to be map tile aware. Also, add
call to flee_player() in handle_newcs_player() so player will run away.
MSW 2004-03-24

109 lines of code changed in 3 files:

mwedel 2004-03-23 01:52 Rev.: 2693

server/attack.c: Add missing skill=NULL in kill_object() - can be rare
cases where the proper skill can't be found.
server/move.c: Fix push_object() so that it also updates the pushers/
pushees map - should only happen in tiled map cases.
server/pets.c: Fix summon_object() so that if a summon cult monsters was
cast, we try to find the god from the owner. If still can't find the
god, just return instead of crashing.
server/rune.c: Change trap_disarm() to call destroy_object() on the
trap object, so that all the trapss inventory is also destroyed
and not dumped on the ground.
server/skills.c: Only players without arms to steal.
server/spell_util.c: Change cast_spell to set up the skill pointer for the
caster even if the caster is the wizard.
MSW 2004-03-22

81 lines of code changed in 7 files:

temitchell 2004-03-22 23:07 Rev.: 2692

- change map title

1 lines of code changed in 1 file:

temitchell 2004-03-22 23:03 Rev.: 2691

-add special skill rooms to random maps

1 lines of code changed in 6 files:

temitchell 2004-03-22 21:17 Rev.: 2690

- changes to fix up old multipart arch notation
- fixes to demon styles 10,11,12,13 which would not load in editor for
some reason, and arch overlaps
- some minor changes (added to city, some newer monsters added to
styles)

519 lines of code changed in 103 files:

tanner 2004-03-17 13:20 Rev.: 2689

crossfire-server-dbg requires crossfire-server to be installed

3 lines of code changed in 2 files:

tanner 2004-03-15 17:06 Rev.: 2688

Changed version to cvs date.

5 lines of code changed in 2 files:

tanner 2004-03-15 16:53 Rev.: 2687

First attempt and making a debug package for this whole thing.

5 lines of code changed in 1 file:

ryo_saeba 2004-03-15 16:40 Rev.: 2686

Storage room for BlackShield

4426 lines of code changed in 2 files:

ryo_saeba 2004-03-15 16:31 Rev.: 2685

Storage rooms for guilds in Darcap

8851 lines of code changed in 3 files:

ryo_saeba 2004-03-15 16:24 Rev.: 2684

Fixed exit coordinates

1 lines of code changed in 1 file:

ryo_saeba 2004-03-15 16:15 Rev.: 2683

Fixed exit coordinates

1 lines of code changed in 1 file:

ryo_saeba 2004-03-15 16:11 Rev.: 2682

Wrong slaying value...

3 lines of code changed in 1 file:

ryo_saeba 2004-03-15 15:46 Rev.: 2681

Added storage room for MailedFist

4425 lines of code changed in 2 files:

ryo_saeba 2004-03-15 14:59 Rev.: 2680

Added building shop

3169 lines of code changed in 2 files:

ryo_saeba 2004-03-12 13:21 Rev.: 2679

Patch to enable multiple 'allowed' lines in artifacts

11 lines of code changed in 2 files:

ryo_saeba 2004-03-12 13:04 Rev.: 2678

Change join/leave messages color, make DMs more 'stealthy'

33 lines of code changed in 6 files:

ryo_saeba 2004-03-12 12:49 Rev.: 2677

Fixes related to failure to connect to server/metaserver

32 lines of code changed in 3 files:

tanner 2004-03-10 20:12 Rev.: 2676

Changing Makefile.am pushes changes down into each Makefile.in

67 lines of code changed in 8 files:

tanner 2004-03-10 20:11 Rev.: 2675

Added very simple crossloop manpage.

14 lines of code changed in 2 files:

tanner 2004-03-10 12:29 Rev.: 2674

Fixes to issues identified by lintian.

3 lines of code changed in 3 files:

ryo_saeba 2004-03-07 10:56 Rev.: 2673

Cleaned installer script, tweaked installed files, updated .txt files

23 lines of code changed in 4 files:

akirschbaum 2004-03-07 04:04 Rev.: 2672

common/item.c: Fixed calc_item_power() to return valid item power for
items with high enchantments.
Andreas Kirschbaum 2004-03-07

5 lines of code changed in 2 files:

ryo_saeba 2004-03-06 02:32 Rev.: 2671

Save player's name when using marking rune

6 lines of code changed in 2 files:

temitchell 2004-03-04 23:19 Rev.: 2670

- merge image for the good ol troll. also make new classic image based
extrapolation from tiny troll.

361 lines of code changed in 11 files:

tanner 2004-03-04 17:46 Rev.: 2669

Make the .pl (perl scripts) be installed 755.

28 lines of code changed in 2 files:

tanner 2004-03-04 17:11 Rev.: 2668

Continued re-work on the debian build stuff.

Mostly changes do to my learning curve and splitting out packages so we can have a -dbg package.

63 lines of code changed in 4 files:

ryo_saeba 2004-03-04 16:46 Rev.: 2667

Added installer script & basic instructions.

40 lines of code changed in 2 files:

ryo_saeba 2004-03-04 16:31 Rev.: 2666

Key loading issue for Windows

12 lines of code changed in 2 files:

temitchell 2004-03-02 22:58 Rev.: 2664

- merge cyclops images (part 2)

0 lines of code changed in 8 files:

temitchell 2004-03-02 22:57 Rev.: 2663

- merge dread images (part 2)

0 lines of code changed in 12 files:

temitchell 2004-03-02 22:53 Rev.: 2662

- merge dread images

28 lines of code changed in 1 file:

temitchell 2004-03-02 22:46 Rev.: 2660

- merge cyclops images

31 lines of code changed in 1 file:

temitchell 2004-03-02 19:17 Rev.: 2659

- change buffer used for artifact item Allowed lists

2 lines of code changed in 1 file:

mwedel 2004-03-01 01:03 Rev.: 2658

commit the spell into CVS.
MSW 2004-02-29

2 lines of code changed in 1 file:

February 2004 »

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