May 2015 Commit Log

Number of Commits:
89
Number of Active Developers:
4
rjtanner 2015-05-31 23:53 Rev.: 19994

Added general shop based template map, templates/shops/generalshop-1

2546 lines of code changed in 1 file:

rjtanner 2015-05-31 23:43 Rev.: 19993

Added gem shop based template map, templates/shops/gemshop-1

2506 lines of code changed in 1 file:

rjtanner 2015-05-31 23:05 Rev.: 19992

New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).

19 lines of code changed in 3 files:

ryo_saeba 2015-05-31 15:42 Rev.: 19991

Fix file name.

6 lines of code changed in 2 files:

silvernexus 2015-05-31 13:46 Rev.: 19990

Fixed a bug introduced in r19972 that caused the experience cap for level n in a skill to be based on overall level, rather than the skill in question.

7 lines of code changed in 2 files:

ryo_saeba 2015-05-31 13:10 Rev.: 19989

Remove trailing space.

2 lines of code changed in 2 files:

ryo_saeba 2015-05-31 13:08 Rev.: 19988

Remove redundant face name.

0 lines of code changed in 1 file:

ryo_saeba 2015-05-31 13:07 Rev.: 19987

Fix face name.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-31 13:05 Rev.: 19986

Clean some junk.

1 lines of code changed in 2 files:

ryo_saeba 2015-05-31 13:04 Rev.: 19985

Fix face.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-31 12:18 Rev.: 19984

Fix some .face files.

27 lines of code changed in 39 files:

ryo_saeba 2015-05-31 09:48 Rev.: 19983

Remove empty line.

0 lines of code changed in 1 file:

silvernexus 2015-05-28 22:00 Rev.: 19982

Refactored similar_direction calculation to use modulus instead of a switch statement.

13 lines of code changed in 2 files:

silvernexus 2015-05-28 20:43 Rev.: 19981

Refactored starvation damage calculation to not use a loop.

9 lines of code changed in 2 files:

partmedia 2015-05-28 12:16 Rev.: 19980

Clean up some log messages

49 lines of code changed in 16 files:

silvernexus 2015-05-26 10:38 Rev.: 19979

Cleanup of code to exit if flex is not found.

1 lines of code changed in 1 file:

silvernexus 2015-05-25 22:39 Rev.: 19978

Added XSLT output for body slots from arch2xml utility.

45 lines of code changed in 2 files:

silvernexus 2015-05-25 22:25 Rev.: 19977

Completed listing of can_use_xxx options in XSL Transformation for arch2xml.

34 lines of code changed in 2 files:

silvernexus 2015-05-25 22:03 Rev.: 19976

Minor tweak to display of name and name_pl and addition of explanatory comment for cfarches.xsl.

3 lines of code changed in 1 file:

silvernexus 2015-05-25 16:36 Rev.: 19975

Gave mine wall an in-game name of 'wall'

40 lines of code changed in 3 files:

silvernexus 2015-05-25 15:04 Rev.: 19974

Fix bug #809 -- Server: configure doesn't check for flex.

16 lines of code changed in 2 files:

ryo_saeba 2015-05-25 04:23 Rev.: 19973

Remove invalid reference.

0 lines of code changed in 1 file:

silvernexus 2015-05-24 22:43 Rev.: 19972

Fixed a bug that prevented players from being able to actually reach maxlevel and stay there.

26 lines of code changed in 2 files:

silvernexus 2015-05-24 15:37 Rev.: 19971

Another small spelling change to a book in Strange Old Wizard's place.

1 lines of code changed in 1 file:

silvernexus 2015-05-24 15:34 Rev.: 19970

Corrected a couple misspellings with the Strange Old Wizard in Brest.

4 lines of code changed in 2 files:

ryo_saeba 2015-05-24 13:22 Rev.: 19969

Make function static.

105 lines of code changed in 2 files:

ryo_saeba 2015-05-24 10:04 Rev.: 19968

Make character name column larger so long ones don't clash with race.

0 lines of code changed in 2 files:

ryo_saeba 2015-05-24 09:56 Rev.: 19967

Add a 'bindings' command listing active key bindings.

52 lines of code changed in 4 files:

ryo_saeba 2015-05-24 08:03 Rev.: 19966

Replace gem shop's face with adequate one.

2 lines of code changed in 1 file:

rjtanner 2015-05-24 00:38 Rev.: 19965

Added Dungeon Portal name to the portal in Beginners Entry (scorn/misc/beginners_entry) to hopefully help guide players in to the tutorial dungeon.

2 lines of code changed in 1 file:

silvernexus 2015-05-23 21:48 Rev.: 19964

Gave dungeon walls a proper in-game name.

53 lines of code changed in 3 files:

partmedia 2015-05-23 09:22 Rev.: 19963

Remove unused MAP_BLOCK flag

1 lines of code changed in 2 files:

partmedia 2015-05-23 09:22 Rev.: 19962

Split enter_player_maplevel() from enter_exit()

15 lines of code changed in 4 files:

silvernexus 2015-05-22 22:07 Rev.: 19961

Made cauldron in Navar's mouse infested house be unpickable. It's too good of treasure for killing mice.

7 lines of code changed in 2 files:

silvernexus 2015-05-22 17:59 Rev.: 19960

Added plural name to the arch2xml utility XSL transformation.

7 lines of code changed in 2 files:

silvernexus 2015-05-22 17:53 Rev.: 19959

Make multi-tile tables have matching singular and plural name structure

15 lines of code changed in 4 files:

silvernexus 2015-05-22 17:46 Rev.: 19958

Puncuation change to plural name for tentacle's hook.

7 lines of code changed in 2 files:

silvernexus 2015-05-22 17:35 Rev.: 19957

Adjusting naming on Imperial Bank Notes.

11 lines of code changed in 4 files:

silvernexus 2015-05-22 12:58 Rev.: 19956

Added attacktype to the XSL transformation for arch2xml utility.

3 lines of code changed in 2 files:

silvernexus 2015-05-22 12:36 Rev.: 19955

Merged resistances into a single-cell display, then implemented display of the rest of the resistances.

75 lines of code changed in 2 files:

silvernexus 2015-05-21 22:45 Rev.: 19954

Make arch2xml.py ignore empty comment lines.

6 lines of code changed in 2 files:

silvernexus 2015-05-21 22:35 Rev.: 19953

Fix arch2xml.py so each archetype in a file gets its own <arch> tag.

24 lines of code changed in 2 files:

silvernexus 2015-05-21 20:44 Rev.: 19952

Adjusted XSL for arch2xml.py to use HTML table headings.

23 lines of code changed in 3 files:

silvernexus 2015-05-21 19:09 Rev.: 19951

Escaped specific characters for better XML output from arch2xml.py.

26 lines of code changed in 2 files:

silvernexus 2015-05-21 19:05 Rev.: 19950

Adjusted whitespace of arch2xml.py XML output.

10 lines of code changed in 2 files:

partmedia 2015-05-20 21:34 Rev.: 19949

Clean up references to tempnam_local()

3 lines of code changed in 4 files:

silvernexus 2015-05-20 18:14 Rev.: 19948

Fixed sea spaces under sailing galleons that could be walked on after the ship departed.

15 lines of code changed in 2 files:

silvernexus 2015-05-20 10:49 Rev.: 19947

Whitespace change in the ChangeLog from r19946.

1 lines of code changed in 1 file:

silvernexus 2015-05-20 10:46 Rev.: 19946

Prevent item story (from msg) from being displayed for unidentified items.

10 lines of code changed in 2 files:

silvernexus 2015-05-20 10:11 Rev.: 19945

Tweak an error message to make it more coherent.

1 lines of code changed in 1 file:

silvernexus 2015-05-20 10:09 Rev.: 19944

Finish r19943, since it seems to have gone awry last time.

3 lines of code changed in 1 file:

silvernexus 2015-05-20 09:31 Rev.: 19943

Tweaked the in-game flavor for several artifacts for spelling and clarity.

3 lines of code changed in 1 file:

silvernexus 2015-05-19 21:57 Rev.: 19942

Added missing newlines to log messages in quest.c

7 lines of code changed in 1 file:

silvernexus 2015-05-19 10:50 Rev.: 19941

Retired old CrossEdit testing toolkit. It never actually had anything implemented and CrossEdit has been gone for years, anyway.

6 lines of code changed in 5 files:

silvernexus 2015-05-18 10:53 Rev.: 19940

Tweak documentation to match the actual file name.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-17 16:09 Rev.: 19939

Display final map and depth in (full) list.

7 lines of code changed in 1 file:

ryo_saeba 2015-05-17 16:05 Rev.: 19938

Fix brokan panel.

3 lines of code changed in 2 files:

silvernexus 2015-05-17 15:27 Rev.: 19937

Adjusted Santo Dominion's bank to look like Scorn's bank.

7 lines of code changed in 2 files:

partmedia 2015-05-17 14:21 Rev.: 19936

Convert remaining uses of gettimeofday()

12 lines of code changed in 4 files:

partmedia 2015-05-17 14:21 Rev.: 19935

Remove gettimeofday() compatibility functions

0 lines of code changed in 4 files:

silvernexus 2015-05-17 14:11 Rev.: 19934

Adjusted the error message to reflect the name of the script.

7 lines of code changed in 2 files:

ryo_saeba 2015-05-17 13:56 Rev.: 19933

Add various stone walls.

89 lines of code changed in 1 file:

ryo_saeba 2015-05-17 13:48 Rev.: 19932

Update README.

13 lines of code changed in 1 file:

ryo_saeba 2015-05-17 12:55 Rev.: 19931

Use templates instead of specific classes for tree item functions.

103 lines of code changed in 50 files:

partmedia 2015-05-17 12:44 Rev.: 19930

Copy usec_elapsed() from common/time.c

10 lines of code changed in 1 file:

partmedia 2015-05-17 12:44 Rev.: 19929

Replace gettimeofday(2) with clock_gettime(2)

39 lines of code changed in 8 files:

silvernexus 2015-05-17 12:11 Rev.: 19928

Minor spelling fixes on Resir's House. No functional changes.

8 lines of code changed in 2 files:

partmedia 2015-05-17 11:17 Rev.: 19927

Assume standard C99 headers are available

3 lines of code changed in 3 files:

ryo_saeba 2015-05-17 10:12 Rev.: 19926

Make fields read only.

5 lines of code changed in 1 file:

ryo_saeba 2015-05-17 10:09 Rev.: 19925

Missing file from previous commit.

24 lines of code changed in 1 file:

ryo_saeba 2015-05-17 10:09 Rev.: 19924

Keep and display information about random maps.

266 lines of code changed in 14 files:

ryo_saeba 2015-05-17 10:06 Rev.: 19923

Make parameter constant.

2 lines of code changed in 2 files:

ryo_saeba 2015-05-17 09:05 Rev.: 19922

Add missing include.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-17 08:29 Rev.: 19921

Sort regions and maps.

24 lines of code changed in 1 file:

ryo_saeba 2015-05-17 08:15 Rev.: 19920

Fix comment.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-17 08:11 Rev.: 19919

Fix message box title.

1 lines of code changed in 1 file:

ryo_saeba 2015-05-17 07:57 Rev.: 19918

Add a menu command to clear the map cache.

32 lines of code changed in 4 files:

ryo_saeba 2015-05-17 04:47 Rev.: 19917

Remove redundant label.

0 lines of code changed in 1 file:

ryo_saeba 2015-05-17 04:46 Rev.: 19916

Give a title to the report dialog.

13 lines of code changed in 4 files:

silvernexus 2015-05-16 22:17 Rev.: 19915

Tweak scores.pl to dynamically use the server's active experience table to determine the level of a character without a saved level value.

49 lines of code changed in 2 files:

silvernexus 2015-05-15 23:23 Rev.: 19914

Removed duplicate quest reward for the wyvern nobility quest.

6 lines of code changed in 2 files:

silvernexus 2015-05-15 21:21 Rev.: 19913

Removed superfluous assignment of freed string to null. The macro FREE_AND_CLEAR_STR already assigns to null.

1 lines of code changed in 1 file:

silvernexus 2015-05-15 15:03 Rev.: 19912

Fix for bug #807: 'Random map potion-fountains can be destroyed'.

15 lines of code changed in 2 files:

silvernexus 2015-05-15 13:12 Rev.: 19911

Spelling correction in comments (incorrect use of 'effect').

2 lines of code changed in 1 file:

partmedia 2015-05-08 18:17 Rev.: 19910

Remove unused checks

1 lines of code changed in 1 file:

partmedia 2015-05-08 18:17 Rev.: 19909

Clean up library checks

4 lines of code changed in 1 file:

partmedia 2015-05-08 18:17 Rev.: 19908

Remove unnecessary checks after adopting C99

1 lines of code changed in 1 file:

ryo_saeba 2015-05-03 09:12 Rev.: 19907

Fix comments.

2 lines of code changed in 1 file:

ryo_saeba 2015-05-03 04:24 Rev.: 19906

Fix.

1 lines of code changed in 1 file:

April 2015 »

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