December 2009 Commit Log

Number of Commits:
27
Number of Active Developers:
4
ryo_saeba 2009-12-28 13:50 Rev.: 12320

Give a name to the barman. Autoapply exits. Prevent barman from getting outside.

33 lines of code changed in 1 file:

ryo_saeba 2009-12-28 13:49 Rev.: 12319

First version of a Darcap handling plugin.

1260 lines of code changed in 7 files:

ryo_saeba 2009-12-20 14:30 Rev.: 12318

Correctly make monster face its direction when using move_to.

7 lines of code changed in 2 files:

ryo_saeba 2009-12-20 14:30 Rev.: 12317

Fix monster_compute_path.

14 lines of code changed in 2 files:

akirschbaum 2009-12-20 13:34 Rev.: 12316

Pass an empty string rather than NULL to command_function if no parameters are given.

104 lines of code changed in 14 files:

akirschbaum 2009-12-20 12:44 Rev.: 12315

Remove redundant check.

1 lines of code changed in 1 file:

akirschbaum 2009-12-20 12:26 Rev.: 12314

Remove unused variable.

1 lines of code changed in 1 file:

akirschbaum 2009-12-20 12:23 Rev.: 12313

Fix unsafe type cast.

60 lines of code changed in 3 files:

mwedel 2009-12-12 22:44 Rev.: 12312

server/c_misc.c: Fix overflow in showing how much time character has been
played - use 64 bit interim values.
MSW 2009-12-12

11 lines of code changed in 2 files:

meflin2 2009-12-12 13:01 Rev.: 12311

lower level to make spell readable

1 lines of code changed in 1 file:

meflin2 2009-12-12 12:14 Rev.: 12310

literacy xp tweeks

5 lines of code changed in 4 files:

meflin2 2009-12-12 12:12 Rev.: 12309

increace most spell levels

17 lines of code changed in 17 files:

ryo_saeba 2009-12-12 09:16 Rev.: 12308

Prevent DMs from using 'quit', else they aren't actually deleted.

28 lines of code changed in 3 files:

ryo_saeba 2009-12-12 09:02 Rev.: 12307

Fix rollers, add sky/cloud to map, prevent players moving outside path.

6471 lines of code changed in 2 files:

ryo_saeba 2009-12-12 09:01 Rev.: 12306

Sky and cloud archetypes.

260 lines of code changed in 18 files:

ryo_saeba 2009-12-12 05:53 Rev.: 12305

Try to fix disappearing dragon abilities when converting to a god.

36 lines of code changed in 3 files:

mwedel 2009-12-08 02:45 Rev.: 12304

Track how many ticks the character has been played. Piece of information
tracking easy to add in. Output is shown in the statistics command.
MSW 2009-12-07

44 lines of code changed in 6 files:

mwedel 2009-12-08 02:36 Rev.: 12303

gtk-v2/src/info.c: off duplicate supression of command responses by default.
Otherwise, things like statistics output ends up in what effectively
looks like random order, which isn't good when you have a table.
MSW 2009-12-07

6 lines of code changed in 2 files:

ryo_saeba 2009-12-06 13:01 Rev.: 12302

Remove duplicated attributes.

0 lines of code changed in 61 files:

ryo_saeba 2009-12-06 09:10 Rev.: 12301

Send the pickup also when 0.

2 lines of code changed in 1 file:

akirschbaum 2009-12-06 08:11 Rev.: 12300

Synchronize pickup options with server.

166 lines of code changed in 7 files:

ryo_saeba 2009-12-06 07:20 Rev.: 12299

Update want_pickup documentation.

6 lines of code changed in 1 file:

ryo_saeba 2009-12-06 06:58 Rev.: 12298

Send 'pickup' update to clients requesting it when the player uses the 'pickup' command directly.

6 lines of code changed in 2 files:

ryo_saeba 2009-12-06 06:57 Rev.: 12297

Honore NO_PICK flag even if generated book is empty.

8 lines of code changed in 2 files:

ryo_saeba 2009-12-05 16:44 Rev.: 12296

Use the correct name from the position.

2 lines of code changed in 1 file:

ryo_saeba 2009-12-05 11:57 Rev.: 12295

Small house, with books to read.

1418 lines of code changed in 3 files:

mwedel 2009-12-02 01:15 Rev.: 12294

test/unit/common/check_time.c: Remove apparent debugging output which doesn't
really belong.
MSW 2009-12-01

4 lines of code changed in 2 files:

November 2009 »

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