June 2014 Commit Log

Number of Commits:
87
Number of Active Developers:
4
partmedia 2014-06-30 17:53 Rev.: 19588

Replace worthless ores with rubble

Reported by: Rick Tanner

4 lines of code changed in 1 file:

partmedia 2014-06-25 19:38 Rev.: 19587

Remove map scripts from server distribution

1 lines of code changed in 6 files:

partmedia 2014-06-25 19:38 Rev.: 19586

Move map scripts to maps distribution

1136 lines of code changed in 5 files:

partmedia 2014-06-25 19:38 Rev.: 19585

Fix missing headers

10 lines of code changed in 1 file:

rjtanner 2014-06-24 01:45 Rev.: 19584

Merge from trunk Patch #342 as provided by Tecslicer - standardized exits from multiple house and warehouse maps in Navar, and the Build Shop in Brest.

9429 lines of code changed in 21 files:

rjtanner 2014-06-24 01:38 Rev.: 19583

Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.

1182 lines of code changed in 2 files:

rjtanner 2014-06-24 01:33 Rev.: 19582

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.

854 lines of code changed in 2 files:

rjtanner 2014-06-24 01:32 Rev.: 19581

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.

1327 lines of code changed in 2 files:

rjtanner 2014-06-24 01:28 Rev.: 19580

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.

819 lines of code changed in 2 files:

rjtanner 2014-06-24 01:27 Rev.: 19579

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.

1009 lines of code changed in 2 files:

rjtanner 2014-06-24 01:24 Rev.: 19578

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.

1579 lines of code changed in 2 files:

rjtanner 2014-06-24 01:22 Rev.: 19577

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #2 (navar_city/warehouse2) in Navar and related world map (world/world_122_116) update.

1187 lines of code changed in 1 file:

rjtanner 2014-06-24 01:19 Rev.: 19576

Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #1 (navar_city/warehouse1) in Navar.

1222 lines of code changed in 1 file:

rjtanner 2014-06-24 01:05 Rev.: 19575

Part of Patch #342. Standardized exits from Little Rumble House (navar_city/houses/littlerumblehouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-24 00:47 Rev.: 19574

Part of Patch #342. Standardized exits from Jeb's House (navar_city/houses/jebshouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-24 00:47 Rev.: 19573

Part of Patch #342. Standardized exits from Ian's House (navar_city/houses/ianshouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-24 00:42 Rev.: 19572

Part of Patch #342. Standardized exits from Han's Hut (navar_city/houses/hanshut) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-24 00:36 Rev.: 19571

Part of Patch #342. Standardized exits from Eli's House (navar_city/houses/elishouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-24 00:31 Rev.: 19570

Part of Patch #342. Standardized exits from Dorgan's House (navar_city/houses/dorganshouse) in Navar.

22 lines of code changed in 1 file:

partmedia 2014-06-21 17:41 Rev.: 19569

Store crossloop configuration in a separate file

29 lines of code changed in 4 files:

rjtanner 2014-06-20 12:38 Rev.: 19568

Part of Patch #342. Standardized exits from Meeting House (navar_city/houses/meetinghouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-20 12:36 Rev.: 19567

Part of Patch #342. Standardized exits from Rudy's Cottage (navar_city/houses/rudyscottage) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-20 12:33 Rev.: 19566

Part of Patch #342. Ben's Message File (navar_city/houses/ben.msg) gave 'ok' as a suggested reply, but then only listed for 'yes' to finish the quest, he now listens for 'ok' instead.

1 lines of code changed in 1 file:

rjtanner 2014-06-20 12:30 Rev.: 19565

Part of Patch #342. Standardized exits from Ava's House (navar_city/houses/avashouse) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-20 12:29 Rev.: 19564

Part of Patch #342. Standardized exits to Ben's Cottage (navar_city/houses/benscottage) in Navar.

22 lines of code changed in 1 file:

rjtanner 2014-06-20 12:15 Rev.: 19563

Part of Patch #342. Standardized exits to Acme Inc. of Brest, First Floor (brest/shops/buildshop)

29 lines of code changed in 1 file:

ryo_saeba 2014-06-18 12:58 Rev.: 19562

Fix unit test.

2 lines of code changed in 1 file:

partmedia 2014-06-15 08:47 Rev.: 19561

Rename a few confusing account functions

33 lines of code changed in 7 files:

partmedia 2014-06-15 08:47 Rev.: 19560

Improve error messages and annotate code

37 lines of code changed in 4 files:

partmedia 2014-06-14 22:29 Rev.: 19559

Fix inverted account password logic

2 lines of code changed in 1 file:

silvernexus 2014-06-13 16:23 Rev.: 19558

Hyphenate names of several swords with numbers in the name.

12 lines of code changed in 4 files:

silvernexus 2014-06-13 14:00 Rev.: 19557

Remove g_strdup from proto.h. It isn't defined in misc.c (where its location in the file should indicate) and should be defined in GLib.

0 lines of code changed in 1 file:

silvernexus 2014-06-12 22:02 Rev.: 19556

Fix potential for socket buffer overflows in non-string inputs.

31 lines of code changed in 2 files:

rjtanner 2014-06-12 18:24 Rev.: 19555

Merge from trunk changes to World maps

329 lines of code changed in 4 files:

rjtanner 2014-06-12 18:23 Rev.: 19554

Merge from trunk changes to Scorn maps

22 lines of code changed in 4 files:

rjtanner 2014-06-12 18:23 Rev.: 19553

Merge from trunk changes to euthville/church/valriel.msg

1 lines of code changed in 1 file:

silvernexus 2014-06-12 17:57 Rev.: 19552

Reduce hardcoded calculation to its solution.

3 lines of code changed in 1 file:

silvernexus 2014-06-11 21:42 Rev.: 19551

Ingredient list fix for existing arches.

7 lines of code changed in 1 file:

silvernexus 2014-06-11 21:39 Rev.: 19550

Update readme file to reference correct build target to collect arches.

1 lines of code changed in 1 file:

silvernexus 2014-06-11 21:38 Rev.: 19549

Thought r19548 would auto-commit lib/checkarch

81 lines of code changed in 2 files:

silvernexus 2014-06-11 21:36 Rev.: 19548

Rename checkarch script to checkarch.pl. Also, remove unused reference to checkarch from the Makefile.

7 lines of code changed in 2 files:

silvernexus 2014-06-11 20:57 Rev.: 19547

Fixed issue in wood4 arch identified using checkarch perl script.

1 lines of code changed in 1 file:

silvernexus 2014-06-11 20:12 Rev.: 19546

Remove more references to crossedit from old rpm and debian package files.

4 lines of code changed in 2 files:

silvernexus 2014-06-11 19:44 Rev.: 19545

Fix undefined reference to script_killall in Windows builds.

10 lines of code changed in 3 files:

silvernexus 2014-06-11 11:46 Rev.: 19544

Fix CMake's use of mdk.pl. r19543 overlooked CMake as a configuration generator.

5 lines of code changed in 2 files:

silvernexus 2014-06-10 22:38 Rev.: 19543

Converted mdk.sh to perl script for better portability.

35 lines of code changed in 4 files:

silvernexus 2014-06-10 20:59 Rev.: 19542

Fully fix client hang issue in bug #782. r19541 only fixed it on initial loading.

1 lines of code changed in 1 file:

silvernexus 2014-06-10 20:43 Rev.: 19541

Prevent client hang resulting from invalid attempt to delete a nonexistent character.

13 lines of code changed in 2 files:

partmedia 2014-06-09 18:11 Rev.: 19540

Fix unit test header files

While here, remove the explicit libdl linker flag.

22 lines of code changed in 8 files:

partmedia 2014-06-09 17:56 Rev.: 19539

Use GLib to set config and cache directories

This also means that we can remove filespec conversion macros. Users who
wish to keep their configuration files MUST manually move them to the
new location.

86 lines of code changed in 13 files:

ryo_saeba 2014-06-08 13:34 Rev.: 19538

Fix broken test.

1 lines of code changed in 1 file:

partmedia 2014-06-08 09:31 Rev.: 19537

Avoid calling timeout functions when not connected

7 lines of code changed in 2 files:

partmedia 2014-06-08 09:31 Rev.: 19536

Add extra platform definitions and linking flags

19 lines of code changed in 3 files:

partmedia 2014-06-08 09:30 Rev.: 19535

Use GLib memory allocation functions

These functions terminate the program if there are memory allocation
errors, instead of returning a null pointer.

62 lines of code changed in 16 files:

partmedia 2014-06-08 09:30 Rev.: 19534

Replace non-standard string functions with GLib

79 lines of code changed in 16 files:

partmedia 2014-06-07 22:08 Rev.: 19533

Fix header files on Windows

Submitted by: BloodyShade

5 lines of code changed in 4 files:

partmedia 2014-06-07 16:52 Rev.: 19532

Add manual page for world generator

90 lines of code changed in 1 file:

partmedia 2014-06-06 17:54 Rev.: 19531

Remove automatic prototype generation with cproto

Obtained from: Tolga Dalman

0 lines of code changed in 27 files:

partmedia 2014-06-06 17:31 Rev.: 19530

Clean up system headers.

26 lines of code changed in 11 files:

partmedia 2014-06-06 17:30 Rev.: 19529

Clean up standard C headers.

889 lines of code changed in 108 files:

partmedia 2014-06-06 16:10 Rev.: 19528

Avoid calling server-only portability function.

Reported by: Jason Bergmann, BloodyShade

1 lines of code changed in 1 file:

partmedia 2014-06-06 12:56 Rev.: 19527

Move last function out of 'glue.c'

32 lines of code changed in 3 files:

partmedia 2014-06-06 12:56 Rev.: 19526

Ship our own tempnam(3) only when it doesn't exist

11 lines of code changed in 3 files:

partmedia 2014-06-06 12:56 Rev.: 19525

Move function that is not used for portability

35 lines of code changed in 2 files:

partmedia 2014-06-06 12:55 Rev.: 19524

Move compatibility functions to separate header

54 lines of code changed in 2 files:

partmedia 2014-06-05 20:41 Rev.: 19523

Enable smoothing by default.

4 lines of code changed in 2 files:

partmedia 2014-06-05 20:33 Rev.: 19522

Shrink boundaries of Scorn's south city wall.

- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.

351 lines of code changed in 8 files:

partmedia 2014-06-05 20:33 Rev.: 19521

Add pickmap for a few common types of walls.

98 lines of code changed in 1 file:

partmedia 2014-06-05 14:21 Rev.: 19520

Improve comments and wrap lines at 80 characters.

34 lines of code changed in 2 files:

partmedia 2014-06-05 14:12 Rev.: 19519

Change scope of function-specific variables.

7 lines of code changed in 1 file:

partmedia 2014-06-05 13:41 Rev.: 19518

Replace local string functions with standard ones.

22 lines of code changed in 4 files:

partmedia 2014-06-05 12:15 Rev.: 19517

Clean up unused glob matching debug functions.

Obtained from: Tolga Dalman

0 lines of code changed in 1 file:

partmedia 2014-06-05 12:05 Rev.: 19516

Reimplement safe_strncpy as direct strlcpy(3).

16 lines of code changed in 3 files:

partmedia 2014-06-05 12:04 Rev.: 19515

Merge global inclusions with global header file.

- Use standard integer format specifiers.

Inspired by: Tolga Dalman

66 lines of code changed in 4 files:

partmedia 2014-06-05 11:15 Rev.: 19514

Fix unsafe uses of strcpy(3).

56 lines of code changed in 19 files:

partmedia 2014-06-05 11:10 Rev.: 19513

Fix useless array comparisons.

16 lines of code changed in 3 files:

silvernexus 2014-06-04 22:55 Rev.: 19512

Remove unnecessary arithmetic operations.

10 lines of code changed in 1 file:

silvernexus 2014-06-04 12:53 Rev.: 19511

Improved readability of looping structure.

9 lines of code changed in 1 file:

partmedia 2014-06-01 19:53 Rev.: 19510

Revert "Move a few variables to more local scope."

This commit broke ANSI C89 conformance, which is required for
compilation on Microsoft Visual Studio.

Pointyhat to: Kevin Zheng

10 lines of code changed in 1 file:

partmedia 2014-06-01 19:48 Rev.: 19509

Update protocol documentation for 'beat' commands.

670 lines of code changed in 1 file:

partmedia 2014-06-01 16:26 Rev.: 19508

Implement client-side 'heartbeat' support.

73 lines of code changed in 5 files:

partmedia 2014-06-01 16:26 Rev.: 19507

Clean up old macros.

12 lines of code changed in 1 file:

partmedia 2014-06-01 11:58 Rev.: 19506

Implement 'heartbeat' to check client connection.

61 lines of code changed in 5 files:

partmedia 2014-06-01 11:58 Rev.: 19505

Support C99 boolean data types.

In order to maintain compatability with certain compilers that refuse to
implement C99 language standards, ship our own header.

19 lines of code changed in 2 files:

partmedia 2014-06-01 11:58 Rev.: 19504

Move a few variables to more local scope.

9 lines of code changed in 1 file:

ryo_saeba 2014-06-01 07:13 Rev.: 19503

Fix name.

1 lines of code changed in 1 file:

ryo_saeba 2014-06-01 06:30 Rev.: 19502

Fix some names.

2 lines of code changed in 2 files:

May 2014 »

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