March 2011 Commit Log

Number of Commits:
48
Number of Active Developers:
3
rjtanner 2011-03-31 22:00 Rev.: 14360

Remove wall sections that were double stacked. No functional change, no cosmetic change - purely a technical correction.

1 lines of code changed in 1 file:

rjtanner 2011-03-28 22:34 Rev.: 14359

Minor cosmetic change to add a cobblestone path leading to the Scorn Magic Shop entrance. No functional changes. Other two changes are due to map editor reformatting the placement of the Private Shop 4 & 5 name locations.

4 lines of code changed in 1 file:

ryo_saeba 2011-03-26 11:14 Rev.: 14358

Add missing prototypes that 'make proto' doesn't take.

2 lines of code changed in 1 file:

rjtanner 2011-03-26 10:35 Rev.: 14357

Major cosmetic overhaul to the Wanderer inn in Scorn. Expanded the map to include ground outside the walls. Replaced grates with windows. Added more windows so that interior resembles the outside appearance of the inn. Doors now open when a player approaches them. Room doors are open by default. Removed line breaks to the introductory sign. Map now considered an outdoor map so darkness or time of day is visible when inside; added light sources to the inn. Updated world map for new map entrance destination.

1978 lines of code changed in 2 files:

ryo_saeba 2011-03-24 16:30 Rev.: 14356

Correctly free the map.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-24 15:55 Rev.: 14355

Add basic monster information.

20 lines of code changed in 1 file:

ryo_saeba 2011-03-24 15:44 Rev.: 14354

Add apparently missing library.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-22 17:09 Rev.: 14353

Fix mistake in query_cost() enabling prices to become negative thus really high.

23 lines of code changed in 2 files:

ryo_saeba 2011-03-22 17:03 Rev.: 14352

Expose a bug in query_cost().

44 lines of code changed in 2 files:

ryo_saeba 2011-03-20 03:28 Rev.: 14351

Remove invalid attribute.

1 lines of code changed in 2 files:

ryo_saeba 2011-03-20 03:25 Rev.: 14350

Merge split lines.

2 lines of code changed in 1 file:

ryo_saeba 2011-03-17 16:33 Rev.: 14349

Merge lines.

10 lines of code changed in 1 file:

ryo_saeba 2011-03-17 16:13 Rev.: 14348

Set as a question instead of a 'say'.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-17 16:12 Rev.: 14347

Merge lines.

6 lines of code changed in 1 file:

ryo_saeba 2011-03-17 16:04 Rev.: 14346

Readd missing 'pre' blocks. Fix typos.

7 lines of code changed in 2 files:

ryo_saeba 2011-03-17 16:04 Rev.: 14345

Oops, pre is mandatory.

2 lines of code changed in 1 file:

ryo_saeba 2011-03-17 15:55 Rev.: 14344

Reformat using CRE, no change.

15 lines of code changed in 2 files:

ryo_saeba 2011-03-17 15:54 Rev.: 14343

Don't save empty pre blocks.

9 lines of code changed in 1 file:

ryo_saeba 2011-03-17 13:06 Rev.: 14342

Fix typo.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-16 16:10 Rev.: 14341

Reformat using CRE, no change.

78 lines of code changed in 1 file:

ryo_saeba 2011-03-16 16:09 Rev.: 14340

Fix various memory leaks.

36 lines of code changed in 1 file:

ryo_saeba 2011-03-16 16:06 Rev.: 14339

Clean up when exiting, to make it easier to track memory leaks.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-16 16:06 Rev.: 14338

Keep comments in message files.

31 lines of code changed in 2 files:

akirschbaum 2011-03-14 15:38 Rev.: 14337

Include color numbers in /debug_messages command.

8 lines of code changed in 2 files:

akirschbaum 2011-03-14 15:37 Rev.: 14336

Change text colors to make them more easily readable.

15 lines of code changed in 12 files:

akirschbaum 2011-03-14 15:34 Rev.: 14335

Fix typo in help for /debug_messages command.

1 lines of code changed in 1 file:

akirschbaum 2011-03-14 13:56 Rev.: 14334

Fix /screenshot command to not include a black top/left border/clip off the bottom/right border.

6 lines of code changed in 2 files:

akirschbaum 2011-03-14 13:47 Rev.: 14333

Update project file.

68 lines of code changed in 1 file:

akirschbaum 2011-03-14 13:46 Rev.: 14332

Inline setter calls.

2 lines of code changed in 1 file:

akirschbaum 2011-03-14 13:45 Rev.: 14331

Remove unnneeded throws clause.

2 lines of code changed in 2 files:

akirschbaum 2011-03-14 13:42 Rev.: 14330

Remove redundant warning suppressions.

0 lines of code changed in 2 files:

akirschbaum 2011-03-14 13:40 Rev.: 14329

Fix Javadoc issue.

2 lines of code changed in 1 file:

akirschbaum 2011-03-09 10:07 Rev.: 14328

Remove stray debug option introduced in r13675.

1 lines of code changed in 1 file:

ryo_saeba 2011-03-05 17:27 Rev.: 14327

Some fixes.

21 lines of code changed in 1 file:

ryo_saeba 2011-03-05 16:35 Rev.: 14326

Player vs monster simulations.

210 lines of code changed in 2 files:

ryo_saeba 2011-03-05 13:39 Rev.: 14325

Fix switched victim and hitter.

2 lines of code changed in 1 file:

ryo_saeba 2011-03-05 11:11 Rev.: 14324

Wrap hp.

7 lines of code changed in 2 files:

ryo_saeba 2011-03-05 10:38 Rev.: 14323

Fix some ridiculously low ac, and some wc or exp.

12 lines of code changed in 9 files:

ryo_saeba 2011-03-05 07:57 Rev.: 14322

Spinbox to specify maximum number of rounds.

9 lines of code changed in 2 files:

ryo_saeba 2011-03-05 07:56 Rev.: 14321

Wait cursor.

4 lines of code changed in 1 file:

ryo_saeba 2011-03-05 07:53 Rev.: 14320

Enable multiple fights.

60 lines of code changed in 2 files:

ryo_saeba 2011-03-05 07:36 Rev.: 14319

Take speed and regeneration into account.

19 lines of code changed in 1 file:

ryo_saeba 2011-03-05 07:30 Rev.: 14318

Force numerals to use C specifiers, so loading correctly parses floats.

2 lines of code changed in 1 file:

ryo_saeba 2011-03-05 05:51 Rev.: 14317

Make function non static. Run make proto.

12 lines of code changed in 4 files:

ryo_saeba 2011-03-05 05:40 Rev.: 14316

Fix issue with eg titans.

3 lines of code changed in 1 file:

ryo_saeba 2011-03-05 05:35 Rev.: 14315

Add combat simulator, between 2 archetypes. Pretty basic for now.

144 lines of code changed in 6 files:

ryo_saeba 2011-03-05 05:28 Rev.: 14314

Fix invalid variable name when using C++.

4 lines of code changed in 2 files:

ryo_saeba 2011-03-05 05:26 Rev.: 14313

Fix potential segfault if op->msg is NULL.

2 lines of code changed in 1 file:

February 2011 »

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