November 2020 Commit Log

Number of Commits:
46
Number of Active Developers:
5
akirschbaum 2020-11-30 14:54 Rev.: 21574

Increase inventory size to 20x6 items

6 lines of code changed in 2 files:

rjtanner 2020-11-30 13:01 Rev.: 21573

Syncrhonize Spell_Shellf with Trunk archetypes - new ranger class and graphics, new composite bow graphic, fix for lampost graphics, fix for Purple Worm archetype, fix Lamia graphic hair color, fix for lightbulb archetype

200 lines of code changed in 50 files:

silvernexus 2020-11-29 20:04 Rev.: 21572

Make the lamia's hair color match in both facings
Before it was green when facing to the right and yellow when facing to the left.

0 lines of code changed in 2 files:

rjtanner 2020-11-29 01:58 Rev.: 21571

Layout changes to A Small Shop (brest/shops/a_small_shop) to add more cosmetic changes to the map exterior, teleporter adjustments and world map entrance (world/world_107_123) update

1010 lines of code changed in 2 files:

rjtanner 2020-11-29 00:49 Rev.: 21570

Update Rainbow Islands (pup_land/rainbow/islands) map to have the same width and height as Pup Land world map for proper alignment and tiling in Mapper, no functional changes

2240 lines of code changed in 1 file:

silvernexus 2020-11-28 10:16 Rev.: 21569

Make spell flavor text not appear on unidentified items. Also fix lack of book name when examining an unidentified spellbook.

32 lines of code changed in 3 files:

silvernexus 2020-11-27 09:39 Rev.: 21568

Make doors denotate traps and runes when successfully lockpicked on the first attempt.

7 lines of code changed in 2 files:

partmedia 2020-11-25 15:02 Rev.: 21567

Fix copy/paste error

1 lines of code changed in 1 file:

partmedia 2020-11-25 14:43 Rev.: 21566

Fix Pixmap renderer smoothing

32 lines of code changed in 1 file:

partmedia 2020-11-25 11:42 Rev.: 21565

Don't crash on NULL

2 lines of code changed in 1 file:

partmedia 2020-11-24 16:07 Rev.: 21564

Adjust standard theme background colors

The colors are more muted, somewhat lighter, to give better contrast on
the default light colored background.

Submitted by: DraugTheWhopper (patch #372)

11 lines of code changed in 1 file:

partmedia 2020-11-24 16:07 Rev.: 21563

Report relative coordinates for 'request map pos'

14 lines of code changed in 3 files:

ryo_saeba 2020-11-23 08:18 Rev.: 21562

Allow anim_suffix for monsters when attacking, add a default 'attack' animation.

17 lines of code changed in 2 files:

ryo_saeba 2020-11-23 08:12 Rev.: 21561

Change function prototype.

5 lines of code changed in 3 files:

partmedia 2020-11-22 18:37 Rev.: 21560

Document object_set_msg() for settting msg

2 lines of code changed in 1 file:

akirschbaum 2020-11-22 04:44 Rev.: 21559

Report correct command names in error messages for "issue take" or "issue drop" script commands

13 lines of code changed in 2 files:

akirschbaum 2020-11-22 04:44 Rev.: 21558

Fix Javadoc issues

6 lines of code changed in 5 files:

akirschbaum 2020-11-22 04:44 Rev.: 21557

Remove debug code

0 lines of code changed in 1 file:

silvernexus 2020-11-21 15:58 Rev.: 21556

Fix config dialog faceset selection.
Fixes bug 877

25 lines of code changed in 2 files:

silvernexus 2020-11-21 11:22 Rev.: 21555

Make Harfbuzz word wrapping wrap on characters when the word is too long to wrap in the message window.

2 lines of code changed in 2 files:

silvernexus 2020-11-21 10:42 Rev.: 21554

Make invisible lighting not be pushed around by spells.

9 lines of code changed in 2 files:

ryo_saeba 2020-11-19 15:48 Rev.: 21553

Fix turning boat not able to move where it should.

1 lines of code changed in 1 file:

ryo_saeba 2020-11-19 11:26 Rev.: 21552

Remove unused macro.

0 lines of code changed in 1 file:

ryo_saeba 2020-11-19 09:15 Rev.: 21551

Tentatively fix crash in plugin when weird stuff was done to our poor NPC.

14 lines of code changed in 1 file:

ryo_saeba 2020-11-18 14:12 Rev.: 21550

Add feedback message to (client-issues) lock command, to be coherent with the 'lock' command the player can use.

9 lines of code changed in 1 file:

ryo_saeba 2020-11-18 12:53 Rev.: 21549

Fix documentation.

3 lines of code changed in 2 files:

ryo_saeba 2020-11-18 12:53 Rev.: 21548

Update from Gridarta's types.xml.

470 lines of code changed in 6 files:

ryo_saeba 2020-11-18 12:52 Rev.: 21547

Upgrade version, remove some extensions from files to be processed.

2258 lines of code changed in 1 file:

partmedia 2020-11-18 02:04 Rev.: 21546

cfpython: Ignore EVENT_CLOCK

EVENT_CLOCK is not being used in maps, but nevertheless runs
python_init.py several times per second even while idling.

This patch makes cfpython ignore EVENT_CLOCK. We should stop ignoring it
if we ever decide to use Python clock events again.

7 lines of code changed in 1 file:

partmedia 2020-11-18 02:04 Rev.: 21545

Fix argument type

2 lines of code changed in 2 files:

ryo_saeba 2020-11-17 03:48 Rev.: 21544

Add missing 'end'.

1 lines of code changed in 1 file:

silvernexus 2020-11-13 10:36 Rev.: 21543

Add guide to Ranged Combat so that the Ranger class starts out with a guide like other classes do.

25 lines of code changed in 3 files:

ryo_saeba 2020-11-12 12:02 Rev.: 21542

Fix previous invalid comment.

13 lines of code changed in 1 file:

silvernexus 2020-11-12 09:28 Rev.: 21541

New image for composite bow.
Moved old image to classic image set.

5 lines of code changed in 3 files:

ryo_saeba 2020-11-12 03:00 Rev.: 21540

Update comments.

9 lines of code changed in 1 file:

silvernexus 2020-11-11 19:07 Rev.: 21539

Improve handling of createplayer command to prevent abuse using a more robust method.
Also solves a segfault in switching players while logged in.
This fix was done in parts by each Partmedia and myself, so I'm making sure to include them in the credits.

31 lines of code changed in 3 files:

silvernexus 2020-11-11 08:23 Rev.: 21538

Re-add outlined lamp post as part of the classic image set.

0 lines of code changed in 1 file:

silvernexus 2020-11-11 06:30 Rev.: 21537

Per Leaf's suggestion, make ranger class start with leather armor.

2 lines of code changed in 1 file:

silvernexus 2020-11-10 21:53 Rev.: 21536

Add ranger class.
This allows greater emphasis on missile weapons in the early game.

78 lines of code changed in 37 files:

silvernexus 2020-11-08 18:29 Rev.: 21535

Correct false statement in a comment that confused count and nrof.

1 lines of code changed in 1 file:

silvernexus 2020-11-08 14:13 Rev.: 21534

Fix improper handling of event association on map area. Now the events only associate once.

8 lines of code changed in 2 files:

silvernexus 2020-11-08 06:34 Rev.: 21533

Fix segfault in Yarid's house from finding an unanimated trap.

9 lines of code changed in 2 files:

silvernexus 2020-11-07 15:00 Rev.: 21532

Fix inverted boolean logic on identified starting equipment.

1 lines of code changed in 1 file:

silvernexus 2020-11-06 23:08 Rev.: 21531

Fix incorrect placement of ==

1 lines of code changed in 1 file:

silvernexus 2020-11-02 18:35 Rev.: 21530

Resolve NPCs that were spawned in via citylife on map load from dropping their items when killed.

13 lines of code changed in 2 files:

silvernexus 2020-11-02 18:22 Rev.: 21529

Fix an off-by-one in spawn count and several misplaced spawn locations in citylife plugin.

9 lines of code changed in 2 files:

October 2020 »

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