December 2015 Commit Log

Number of Commits:
95
Number of Active Developers:
5
rjtanner 2015-12-31 00:21 Rev.: 20208

Merge in changes for world/ in trunk.

11 lines of code changed in 4 files:

rjtanner 2015-12-31 00:12 Rev.: 20207

Merge in changes for scorn/ and related world/ map changes in trunk.

107 lines of code changed in 9 files:

rjtanner 2015-12-31 00:05 Rev.: 20206

Merge in changes for Wyvern Quest (quests/peterm/quests/wyvern_quest) in trunk.

1 lines of code changed in 1 file:

rjtanner 2015-12-31 00:03 Rev.: 20205

Merge in changes for navar_city/ in trunk.

2 lines of code changed in 1 file:

rjtanner 2015-12-31 00:02 Rev.: 20204

Merge in changes for mlab/citydeclouds/ in trunk.

157 lines of code changed in 6 files:

rjtanner 2015-12-30 23:59 Rev.: 20203

Merge in changes for lake_country/snake_pit/ in trunk.

206 lines of code changed in 8 files:

rjtanner 2015-12-30 23:57 Rev.: 20202

Merge in changes for lake_country/ and related world/ map changes in trunk.

57251 lines of code changed in 7 files:

rjtanner 2015-12-30 23:51 Rev.: 20201

Merge in changes for darcap/ in trunk.

2800 lines of code changed in 3 files:

rjtanner 2015-12-30 23:50 Rev.: 20200

Merge in changes for brest/ in trunk.

2 lines of code changed in 1 file:

silvernexus 2015-12-25 22:47 Rev.: 20199

Ensure librt is linked so clock_gettime can be used. Fixes builds on Raspberry Pi (armhf) with gcc 4.8

4 lines of code changed in 2 files:

partmedia 2015-12-23 23:05 Rev.: 20198

Send keep-alive in all input modes

1 lines of code changed in 1 file:

partmedia 2015-12-23 23:05 Rev.: 20197

Remove empty signal handler

1 lines of code changed in 1 file:

partmedia 2015-12-22 17:22 Rev.: 20196

Remove invisible mini-city in City de Clouds

141 lines of code changed in 1 file:

partmedia 2015-12-22 17:22 Rev.: 20195

Remove unused staircase in inn

0 lines of code changed in 1 file:

partmedia 2015-12-22 17:22 Rev.: 20194

Close John's Specialty Store in City de Clouds

The trapped chest is too dangerous, the 'trick' items are of little
value to the game, and the poisoned disks are overpowered.

7 lines of code changed in 1 file:

partmedia 2015-12-21 18:08 Rev.: 20193

Clean up network event loop

10 lines of code changed in 1 file:

partmedia 2015-12-21 18:08 Rev.: 20192

Remove command-line server selection option

9 lines of code changed in 4 files:

partmedia 2015-12-21 18:08 Rev.: 20191

Remove unused functions

3 lines of code changed in 6 files:

partmedia 2015-12-21 17:56 Rev.: 20190

Update Scorn Alchemy Shop

50 lines of code changed in 1 file:

partmedia 2015-12-21 17:35 Rev.: 20189

Fix grate name to be consistent

1 lines of code changed in 1 file:

partmedia 2015-12-20 15:52 Rev.: 20188

Remove unused CMake configuration checks

3 lines of code changed in 5 files:

ryo_saeba 2015-12-19 12:28 Rev.: 20187

Remove duplicated function.

6 lines of code changed in 3 files:

silvernexus 2015-12-18 21:26 Rev.: 20186

Removed some remaining autoconf macros that were redundant with C99 compiler requirements. Then removed the remaining references to the preprocessor defines from those macros.

14 lines of code changed in 4 files:

silvernexus 2015-12-18 17:22 Rev.: 20185

Replaced spell-summary.ps with equivalent text file and PostScript generation command.

70 lines of code changed in 4 files:

silvernexus 2015-12-16 00:00 Rev.: 20184

Miscellaneous tidying to finish r20183.

3 lines of code changed in 2 files:

silvernexus 2015-12-15 23:55 Rev.: 20183

Implement PostScript generation for tome-of-magic.txt

1 lines of code changed in 2 files:

silvernexus 2015-12-15 23:34 Rev.: 20182

Refactored PostScript generation in spell-docs.

38 lines of code changed in 5 files:

akirschbaum 2015-12-15 15:33 Rev.: 20181

Rename field name.

2 lines of code changed in 1 file:

akirschbaum 2015-12-15 15:16 Rev.: 20180

Fix comments.

2 lines of code changed in 1 file:

akirschbaum 2015-12-15 14:43 Rev.: 20179

Rewrite Pickup.

120 lines of code changed in 1 file:

partmedia 2015-12-15 12:44 Rev.: 20178

Move exit destination to not block entrance

5 lines of code changed in 1 file:

silvernexus 2015-12-14 14:29 Rev.: 20177

Fix missing end brace from r20176.

1 lines of code changed in 1 file:

silvernexus 2015-12-14 12:53 Rev.: 20176

Fix phantom miss messages on attacks.

33 lines of code changed in 2 files:

silvernexus 2015-12-13 16:08 Rev.: 20174

Rename easy_house maps to have more meaningful extensions.

5893 lines of code changed in 7 files:

ryo_saeba 2015-12-13 15:58 Rev.: 20173

Update.

8 lines of code changed in 1 file:

silvernexus 2015-12-13 12:09 Rev.: 20172

Pixel cleanup to a_helmet. Removed unused palette colors from image when finished.

5 lines of code changed in 2 files:

akirschbaum 2015-12-13 07:10 Rev.: 20171

Add nullable annotations.

2 lines of code changed in 1 file:

ryo_saeba 2015-12-13 05:15 Rev.: 20170

Silently ignore *.blend files.

1 lines of code changed in 1 file:

ryo_saeba 2015-12-13 05:02 Rev.: 20169

Put spell failures above the player.

3 lines of code changed in 3 files:

akirschbaum 2015-12-13 04:21 Rev.: 20168

Whitespace changes.

24 lines of code changed in 30 files:

silvernexus 2015-12-13 00:43 Rev.: 20167

Corrected some Automake warnings that occurred when running autogen.sh

1 lines of code changed in 1 file:

silvernexus 2015-12-12 20:38 Rev.: 20166

Refactored some spell documentation to be dynamically generated from a Perl script.

140 lines of code changed in 9 files:

akirschbaum 2015-12-12 17:24 Rev.: 20165

Remove debug code.

0 lines of code changed in 1 file:

akirschbaum 2015-12-12 15:59 Rev.: 20164

Simplify code.

4 lines of code changed in 3 files:

akirschbaum 2015-12-12 15:54 Rev.: 20163

Merge duplicated code.

5 lines of code changed in 4 files:

akirschbaum 2015-12-12 15:34 Rev.: 20162

Replace if statements with switch statements.

389 lines of code changed in 11 files:

akirschbaum 2015-12-12 15:24 Rev.: 20161

Use method references.

2 lines of code changed in 1 file:

akirschbaum 2015-12-12 15:18 Rev.: 20160

Use method references.

11 lines of code changed in 10 files:

akirschbaum 2015-12-12 15:13 Rev.: 20159

Use stream API.

17 lines of code changed in 10 files:

akirschbaum 2015-12-12 15:07 Rev.: 20158

Replace anonymous classes with lambdas.

311 lines of code changed in 48 files:

akirschbaum 2015-12-12 14:53

Simplify code.

238 lines of code changed in 124 files:

akirschbaum 2015-12-12 14:42 Rev.: 20155

Fix unchecked warnings.

59 lines of code changed in 31 files:

akirschbaum 2015-12-12 14:14 Rev.: 20154

Require Java 8.

10 lines of code changed in 5 files:

akirschbaum 2015-12-12 14:10 Rev.: 20153

Consistently format sources.

164 lines of code changed in 41 files:

silvernexus 2015-12-12 12:48 Rev.: 20152

Adjust the stat bonustable to not refer to thAc0, but rather wc bonus.

2 lines of code changed in 2 files:

silvernexus 2015-12-12 00:08 Rev.: 20151

Whitespace changes.

6 lines of code changed in 1 file:

silvernexus 2015-12-11 22:24 Rev.: 20150

Add HTML 4.01 Transitional doctype to the html spoiler.

1 lines of code changed in 1 file:

silvernexus 2015-12-11 22:20 Rev.: 20149

Add HTML 4.01 Transitional doctype to the html playbook.

11 lines of code changed in 11 files:

silvernexus 2015-12-11 21:57 Rev.: 20148

Removed old bonus-extract scripts and replaced them with a new one capable of outputting both LaTeX and HTML.

130 lines of code changed in 6 files:

akirschbaum 2015-12-11 13:05 Rev.: 20147

Fix typo.

1 lines of code changed in 1 file:

silvernexus 2015-12-10 22:57 Rev.: 20146

Add another characters to account/player restricted list, as it causes issues with client message display.

17 lines of code changed in 2 files:

akirschbaum 2015-12-10 15:37 Rev.: 20145

Fix r20141.

12 lines of code changed in 1 file:

silvernexus 2015-12-10 12:18 Rev.: 20144

Give thief_1 arch a display name.

1 lines of code changed in 1 file:

partmedia 2015-12-09 22:24 Rev.: 20143

Log messages that are broadcast to all players

4 lines of code changed in 2 files:

akirschbaum 2015-12-09 15:33 Rev.: 20142

Rename function name.

5 lines of code changed in 2 files:

akirschbaum 2015-12-08 11:52 Rev.: 20141

Make GuiManager accept dialog names for opening/closing/toggling.

86 lines of code changed in 13 files:

silvernexus 2015-12-07 21:24 Rev.: 20140

Update server executable name to match current name in Appendix C.

2 lines of code changed in 2 files:

silvernexus 2015-12-07 21:21 Rev.: 20139

Fix improper escape of underscore in html Appendix C documentation.

1 lines of code changed in 1 file:

silvernexus 2015-12-07 21:18 Rev.: 20138

Remove old gods-extract scripts.

0 lines of code changed in 2 files:

silvernexus 2015-12-07 21:17 Rev.: 20137

Refactor gods-extract script and merge html & latex versions.

187 lines of code changed in 4 files:

akirschbaum 2015-12-06 13:48 Rev.: 20136

Remove code out of EDT.

1 lines of code changed in 1 file:

akirschbaum 2015-12-06 13:31 Rev.: 20135

Remove dependency from EventListenerList2 to Swing.

197 lines of code changed in 36 files:

akirschbaum 2015-12-06 13:10 Rev.: 20134

Remove unused code.

0 lines of code changed in 1 file:

silvernexus 2015-12-06 12:43 Rev.: 20133

Removed duplicate shop tile in Scorn Weapon Shop.

7 lines of code changed in 2 files:

akirschbaum 2015-12-06 12:06 Rev.: 20132

Move dependency to Swing from model to gui package.

38 lines of code changed in 4 files:

partmedia 2015-12-06 11:23 Rev.: 20131

Remove cloud tiles that are not player-visible

4 lines of code changed in 4 files:

partmedia 2015-12-06 11:23 Rev.: 20130

Update building exteriors

6 lines of code changed in 1 file:

ryo_saeba 2015-12-06 10:43 Rev.: 20129

Display whether pickup is active or not.

13 lines of code changed in 1 file:

ryo_saeba 2015-12-06 09:34 Rev.: 20128

Update copyright year.

1 lines of code changed in 1 file:

ryo_saeba 2015-12-06 06:54 Rev.: 20127

Display animation if spell bungling.

3 lines of code changed in 2 files:

ryo_saeba 2015-12-06 06:54 Rev.: 20126

Animation for spell failure, based on the detect magic one.

26 lines of code changed in 5 files:

ryo_saeba 2015-12-06 06:37 Rev.: 20125

Display animtion if spell is blocked.

3 lines of code changed in 2 files:

ryo_saeba 2015-12-06 06:36 Rev.: 20124

Animation if a spell is blocked, based on detect magic.

26 lines of code changed in 5 files:

ryo_saeba 2015-12-06 06:31 Rev.: 20123

Display a town portal failure.

3 lines of code changed in 2 files:

ryo_saeba 2015-12-06 06:31 Rev.: 20122

Animation for town portal failure.

20 lines of code changed in 10 files:

ryo_saeba 2015-12-06 06:30 Rev.: 20121

Animate the town portal spell.

2 lines of code changed in 1 file:

ryo_saeba 2015-12-06 06:29 Rev.: 20120

New graphism for town portal opening and permanent one.

0 lines of code changed in 23 files:

ryo_saeba 2015-12-06 05:05 Rev.: 20119

Fix comment.

1 lines of code changed in 1 file:

partmedia 2015-12-02 19:18 Rev.: 20118

Clean up formatting

5 lines of code changed in 1 file:

partmedia 2015-12-02 19:18 Rev.: 20117

Remove SIGSEGV, SIGBUS, and SIGQUIT handlers

0 lines of code changed in 1 file:

partmedia 2015-12-02 19:18 Rev.: 20116

Shut down normally after receiving SIGINT

20 lines of code changed in 3 files:

partmedia 2015-12-02 19:18 Rev.: 20115

Ignore SIGPIPE instead of using MSG_NOSIGNAL

2 lines of code changed in 2 files:

silvernexus 2015-12-01 17:09 Rev.: 20114

Fixed some whitespace issues in the guide to close combat.

6 lines of code changed in 2 files:

rjtanner 2015-12-01 00:15 Rev.: 20113

Remove accidental commit with with Hall of Dungeon Masters map.

1 lines of code changed in 1 file:

rjtanner 2015-12-01 00:14 Rev.: 20112

Added emergency exit to the stairs and teleporter area of Butakis Elite Training Tower, Entrance (lake_country/RETower/tower0) in Lake Country in case a player becomes trapped in that area.

31 lines of code changed in 2 files:

November 2015 »

Generated by StatSVN 0.7.0