March 2021 Commit Log

Number of Commits:
38
Number of Active Developers:
5
rjtanner 2021-03-31 12:52 Rev.: 22050

Sync Spell_shuffle with Trunk

99 lines of code changed in 8 files:

silvernexus 2021-03-30 13:25 Rev.: 22049

Properly close keybinding files when loading a character with existing keybindings.

21 lines of code changed in 2 files:

partmedia 2021-03-30 00:50 Rev.: 22048

Improve package sending help text in the IPO

Submitted by: DraugTheWhopper (patch #391)

2 lines of code changed in 1 file:

partmedia 2021-03-28 13:08 Rev.: 22047

Allow subdirectory builds

Submitted by: Steven Johnson (patch #390)

84 lines of code changed in 29 files:

ryo_saeba 2021-03-21 16:20 Rev.: 22046

Remove reference to 'writing' for knowledge, players don't need to know how to write.
Add color to messages. Add French translation.

13 lines of code changed in 3 files:

ryo_saeba 2021-03-21 10:05 Rev.: 22045

Add faces to random messages.

11 lines of code changed in 2 files:

ryo_saeba 2021-03-21 09:52 Rev.: 22044

Display face use on general messages.

16 lines of code changed in 1 file:

silvernexus 2021-03-18 13:55 Rev.: 22043

New artifact weapon type, 'the Brute'.
Allows for more damage dealt at the expense of more damage taken.

19 lines of code changed in 2 files:

partmedia 2021-03-17 12:27 Rev.: 22042

Some changes to Ali's Cave near Navar

- No_spells area is expanded a little, and has a new floor to indicate
something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
the map.

- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
buffs.

Submitted by: DraugTheWhopper (patch #389)

741 lines of code changed in 2 files:

ryo_saeba 2021-03-17 09:26 Rev.: 22041

Add no_magic on exits to prevent dimension door to a blocked place.
Fix exits coordinates for smoother transitions.

89 lines of code changed in 5 files:

ryo_saeba 2021-03-15 14:04 Rev.: 22040

Remove unused function.

4 lines of code changed in 3 files:

silvernexus 2021-03-12 18:23 Rev.: 22039

Make prepare weapon anecdote message use prepare weapon scroll image in knowledge tracker.

6 lines of code changed in 2 files:

silvernexus 2021-03-11 20:03 Rev.: 22038

Add book message that anecdotally describes the use of a Prepare Weapon scroll.

16 lines of code changed in 2 files:

silvernexus 2021-03-11 18:03 Rev.: 22037

Add level-scaling attributes to mimic.
Requires r22036 to function correctly.

23 lines of code changed in 2 files:

silvernexus 2021-03-11 16:36 Rev.: 22036

Add code to handle scalable mimics for random maps.

34 lines of code changed in 3 files:

ryo_saeba 2021-03-11 13:43 Rev.: 22035

Add pedestals under the grates to not crush players. Move pedestals under the ground.

21 lines of code changed in 2 files:

ryo_saeba 2021-03-09 14:00 Rev.: 22034

Use a memory buffer to read data instead of directly using a FILE.

776 lines of code changed in 34 files:

ryo_saeba 2021-03-09 13:04 Rev.: 22033

Fix confusion disappearing when fix_object() is called.

25 lines of code changed in 3 files:

ryo_saeba 2021-03-09 13:02 Rev.: 22032

Set no_pick on lighted objects if set on initial object.
This prevents using lightning to light up a non-pickable lantern then
picking up the lighted one.

11 lines of code changed in 2 files:

ryo_saeba 2021-03-08 14:21 Rev.: 22031

Fix compilation warning by adding header include.

4 lines of code changed in 2 files:

ryo_saeba 2021-03-08 13:44 Rev.: 22030

Rename map's 'level' to 'difficulty' for consistency.

23 lines of code changed in 5 files:

ryo_saeba 2021-03-08 13:43 Rev.: 22029

Allow getting the map without a computed difficulty.
Display computed difficulty in CRE.

40 lines of code changed in 7 files:

silvernexus 2021-03-08 07:33 Rev.: 22028

Fix possible null pointer dereference in atoi().

7 lines of code changed in 2 files:

silvernexus 2021-03-07 22:36 Rev.: 22027

Fix the blank path book replacement to discard the stale type information from the book buffer.

8 lines of code changed in 2 files:

silvernexus 2021-03-04 16:54 Rev.: 22026

Fix calculate_difficulty() to not assume every generator creates archangels.
Then, make the per-tile exp calculator nonlinear, since it horribly undershot high-level rooms.

29 lines of code changed in 2 files:

silvernexus 2021-03-03 22:16 Rev.: 22025

Forgot to save ChangeLog before committing r22024. Commiting it now instead.

8 lines of code changed in 1 file:

silvernexus 2021-03-03 22:13 Rev.: 22024

Add art for in-perspective deposit box. Move old image to classic set.
Art by Saiapatsu.

13 lines of code changed in 4 files:

silvernexus 2021-03-03 21:11 Rev.: 22023

Improve puddle appearances to be more transparent and less blue.

4 lines of code changed in 6 files:

akirschbaum 2021-03-03 16:19 Rev.: 22022

Make dialogs less transparent to make the content more visible

3 lines of code changed in 2 files:

akirschbaum 2021-03-03 16:16 Rev.: 22021

Sort entries in keybindings file

22 lines of code changed in 3 files:

akirschbaum 2021-03-03 16:15 Rev.: 22020

Support key bindings for almost all keys

102 lines of code changed in 8 files:

akirschbaum 2021-03-03 16:15 Rev.: 22019

Reorder code

9 lines of code changed in 1 file:

ryo_saeba 2021-03-03 12:47 Rev.: 22018

Decrease probability of blue dragon scale for electric dragons.

5 lines of code changed in 2 files:

silvernexus 2021-03-02 18:01 Rev.: 22017

Based off Partmedia's patch they wanted Draug to test, fix the "no error" message log spam from select().

8 lines of code changed in 2 files:

ryo_saeba 2021-03-02 08:36 Rev.: 22016

Fix exploit with item power during alchemy.

9 lines of code changed in 2 files:

ryo_saeba 2021-03-02 08:24 Rev.: 22015

Fix wrong condition allowing a weapon to be improved as much as wanted.

5 lines of code changed in 2 files:

silvernexus 2021-03-01 16:39 Rev.: 22014

Fix a few incorrect arches in formulae that ryo_saeba spotted.

7 lines of code changed in 2 files:

ryo_saeba 2021-03-01 16:38 Rev.: 22013

Log an error if a recipe references a non existing archetype.

11 lines of code changed in 2 files:

February 2021 »

Generated by StatSVN 0.7.0