December 2003 Commit Log

Number of Commits:
24
Number of Active Developers:
4
temitchell 2003-12-31 18:49 Rev.: 2504

- fix pipe type and weight, add Lythander's pipe

26 lines of code changed in 2 files:

temitchell 2003-12-31 13:13 Rev.: 2503

- add help file for banish command

0 lines of code changed in 1 file:

temitchell 2003-12-28 14:18 Rev.: 2502

- change exits to moved maps

28 lines of code changed in 1 file:

temitchell 2003-12-28 14:17 Rev.: 2501

- adding a misc folder for building in Navar

614 lines of code changed in 12 files:

temitchell 2003-12-28 12:57 Rev.: 2499

- fire hatchlings should be red, no? Now they are.

2 lines of code changed in 1 file:

temitchell 2003-12-28 12:56 Rev.: 2498

- add different faces for dragon player

1 lines of code changed in 4 files:

mwedel 2003-12-28 00:06 Rev.: 2497

common/living.c: fix fix_player() so that character gets benefits/penalties
for sp/hp/grace/etc regen bonuses as related to the god they worship.
server/player.c: dragon_ability_gain(): Modify so that character now gets
attacktype of new ability that they gain. Also, add code so that
the characters face/animation can change (getting set to values the bonus
ability).
MSW 2003-12-27

62 lines of code changed in 3 files:

mwedel 2003-12-27 23:50 Rev.: 2496

Update subtype of dragon claws. Also add animation/face information
so that the players face can change when they get this ability.
MSW 2003-12-27

11 lines of code changed in 1 file:

temitchell 2003-12-24 12:45 Rev.: 2495

- fix up classic woman graphic - make man and woman arches random speed
(for later animation)

2 lines of code changed in 5 files:

temitchell 2003-12-22 23:33 Rev.: 2494

- put blocking between houses, added some triggers so that the home
owners react if you seem to be looting their treasure. Added a man with
a problem - soon to have a solution.

1340 lines of code changed in 3 files:

temitchell 2003-12-22 23:30 Rev.: 2493

- Added Mr White's house. Fixed broken dressers.

386 lines of code changed in 2 files:

mwedel 2003-12-20 20:13 Rev.: 2492

common/object.c: Set op->events=NULL in reset_object(), and move the
clearing of the op->events structure to be before the memset in
clear_object() - this was otherwise resulting in a memory leak,
as memset would clear the pointer without actually freeing the data.
server/attack.c: Fix indentation of hit_map(), modify it so that attacks
won't destroy items with no_pass set.
server/login.c: set op->speed=0, call update_ob_speed() before calling
reset_object() - fixes problem with players not moving with recent
changes to initting the active lists to NULL.
msw 2003-12-20

142 lines of code changed in 4 files:

ryo_saeba 2003-12-20 10:13 Rev.: 2491

Fix meditation message type

6 lines of code changed in 2 files:

ryo_saeba 2003-12-18 14:40 Rev.: 2490

GCC 3.3 infinite loop fixes

23 lines of code changed in 5 files:

temitchell 2003-12-14 17:25 Rev.: 2489

- Add temple for gorokh in Navar (right beside the casino infernal - how
handy...)

1358 lines of code changed in 2 files:

ryo_saeba 2003-12-14 10:28 Rev.: 2488

Compilation warning cleaning

68 lines of code changed in 9 files:

temitchell 2003-12-13 20:44 Rev.: 2487

- touch up these maps mainly to use new windows now available

722 lines of code changed in 3 files:

temitchell 2003-12-13 19:35 Rev.: 2486

- fix stupid error with pass name

5 lines of code changed in 2 files:

temitchell 2003-12-13 19:28 Rev.: 2485

- harder quest made for ruggilli temple in Navar
- pass is compatible with scorn temple

4580 lines of code changed in 2 files:

ryo_saeba 2003-12-07 05:49 Rev.: 2484

Added script files

8 lines of code changed in 1 file:

quickfur 2003-12-05 09:04 Rev.: 2483

New monster: giant leech

0 lines of code changed in 14 files:

quickfur 2003-12-05 09:03 Rev.: 2482

New monsters: leathery tentacle, spotted tentacle (dangerous)

2 lines of code changed in 17 files:

quickfur 2003-12-05 09:01 Rev.: 2481

New monster: slime crawler

1 lines of code changed in 7 files:

ryo_saeba 2003-12-02 12:51 Rev.: 2480

Added & updated comments, now in doxygen-like style

328 lines of code changed in 9 files:

November 2003 »

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