January 2018 Commit Log

Number of Commits:
21
Number of Active Developers:
2
rjtanner 2018-01-31 03:59 Rev.: 20555

New map, Wolfsburg Gate House (wolfsburg/wolfsburggatehouse) and related world map updates (world/world_128_108 and world/world_128_109).

2488 lines of code changed in 3 files:

silvernexus 2018-01-27 21:20 Rev.: 20554

Change coffee type from poison food (7) to drink (54), as r13937 intended to do.

5 lines of code changed in 2 files:

silvernexus 2018-01-24 14:07 Rev.: 20553

Fix a memory leak if a player is loaded with a party name and negative hp.
Identified by CppCheck.

8 lines of code changed in 2 files:

silvernexus 2018-01-23 17:06 Rev.: 20552

Reduce calls to realloc in animation loading by doubling size per realloc instead of adding ten.
Also fix improper handling of a failed realloc identified by CppCheck.

32 lines of code changed in 2 files:

silvernexus 2018-01-22 18:52 Rev.: 20551

Fix redundant va_end in cfapi_object_move.
Identified by CppCheck.

8 lines of code changed in 2 files:

silvernexus 2018-01-21 12:55 Rev.: 20550

Reorder conditions to prevent segfault if pl is null in esrv_remove_spell.
Identified by CppCheck

5 lines of code changed in 2 files:

silvernexus 2018-01-21 10:46 Rev.: 20549

Fix incorrect date in comment from r20548.

1 lines of code changed in 1 file:

silvernexus 2018-01-21 10:36 Rev.: 20548

Adjust attack message intialization to support tabs as whitespace and use strspn to reduce additional overhead from adding tabs.

14 lines of code changed in 2 files:

silvernexus 2018-01-18 14:55 Rev.: 20547

Remove redundant comparison.\nIdentified by CppCheck.

2 lines of code changed in 1 file:

silvernexus 2018-01-18 13:06 Rev.: 20546

Fix artifact boots/gauntlets/gloves that have a damage specification in their artifact definition that did not receive one in-game. Fixes Bug #832.

7 lines of code changed in 2 files:

silvernexus 2018-01-17 20:22 Rev.: 20545

Merge redundant variable assignments in for loop in fix_player.\nIdentified by CppCheck.

1 lines of code changed in 1 file:

silvernexus 2018-01-17 20:00 Rev.: 20544

Fix a potential null pointer dereference if a random god was somehow not found for a monster.\nIdentified by CppCheck.

8 lines of code changed in 1 file:

silvernexus 2018-01-15 14:15 Rev.: 20543

Fix error message from beholder leaders missing an animation.

1 lines of code changed in 1 file:

silvernexus 2018-01-15 14:14 Rev.: 20542

Make beholder leaders have a second forward face and slightly distinguishable hue.

13 lines of code changed in 6 files:

silvernexus 2018-01-14 11:16 Rev.: 20541

Fix segfault from monsters attempting to use jumping skill.

5 lines of code changed in 2 files:

silvernexus 2018-01-13 21:55 Rev.: 20540

Animate monster artifacts that have multi-face animations per facing direction.

5 lines of code changed in 2 files:

silvernexus 2018-01-09 13:17 Rev.: 20539

Fix segfault from trying to copy data on an identified item without op->arch.\n Fixes bug #844

2 lines of code changed in 1 file:

silvernexus 2018-01-08 20:05 Rev.: 20538

Add identified image handling to items that start identified but are in a type that can be identifiable.

9 lines of code changed in 2 files:

silvernexus 2018-01-07 21:19 Rev.: 20537

Make artifacts of types that do not need identifying use identified face and animation.

16 lines of code changed in 2 files:

silvernexus 2018-01-04 18:01 Rev.: 20536

Change player_lvl_adj() to use loops instead of recursion.

29 lines of code changed in 1 file:

silvernexus 2018-01-02 20:22 Rev.: 20535

Fix Bug #812: Sale of unidentified items treated like identified items

28 lines of code changed in 2 files:

December 2017 »

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