November 2014 Commit Log

Number of Commits:
21
Number of Active Developers:
3
partmedia 2014-11-29 15:47 Rev.: 19730

Remove Guild Houses Inc.

1 lines of code changed in 2 files:

ryo_saeba 2014-11-29 15:31 Rev.: 19729

Remove obsolete command, protocol was updated.

0 lines of code changed in 1 file:

partmedia 2014-11-28 19:12 Rev.: 19728

Split query_cost() into separate functions

This makes the code much more readable. No functional changes were made
(i.e. things still cost the same).

200 lines of code changed in 2 files:

partmedia 2014-11-28 19:12 Rev.: 19727

Clean up variable use in query_cost()

38 lines of code changed in 1 file:

partmedia 2014-11-24 17:10 Rev.: 19726

Clean up about dialog and menu bar handling

There is no longer enough logic in the about dialog handling that
justifies storing it in a separate source file. While here, declare
local functions static.

13 lines of code changed in 4 files:

partmedia 2014-11-24 17:10 Rev.: 19725

Redesign about dialog using built-in about widget

32 lines of code changed in 3 files:

partmedia 2014-11-24 17:09 Rev.: 19724

Dialog XML cleanup

2 lines of code changed in 1 file:

partmedia 2014-11-23 15:10 Rev.: 19723

Avoid doing pixel conversions on-the-fly

Instead of storing a Pixbuf and rendering it every time it goes on the
screen, convert it to a suitable on-screen format beforehand.

34 lines of code changed in 4 files:

partmedia 2014-11-23 15:10 Rev.: 19722

Clean up rgba_to_gdkpixbuf()

23 lines of code changed in 3 files:

partmedia 2014-11-23 15:10 Rev.: 19721

Access map cells through a new mapdata API

197 lines of code changed in 8 files:

partmedia 2014-11-23 15:06 Rev.: 19720

Restore original dragon steak weight multiplier

1 lines of code changed in 1 file:

partmedia 2014-11-16 15:14 Rev.: 19719

Update Doxyfile

11 lines of code changed in 1 file:

partmedia 2014-11-16 14:55 Rev.: 19718

Reimplement default renderer using Cario

- Clean up non-Cairo (deprecated) graphics code
- Rewrite fog of war and darkness
- Use cleaner method to draw multi-tile graphics
- Use double buffering while rendering map

This commit breaks smoothing for the Pixmap render mode. Smoothing still
works as usual with the SDL and OpenGL renderers.

172 lines of code changed in 4 files:

partmedia 2014-11-14 20:44 Rev.: 19717

Reduce default logging verbosity

Many messages are routine, non-harmful bits of information that should
not demand the user's attention. In any case, the noise these generate
mask more important errors when they occur.

36 lines of code changed in 10 files:

partmedia 2014-11-09 09:46 Rev.: 19716

Hide duplicate server entries

28 lines of code changed in 1 file:

partmedia 2014-11-09 09:46 Rev.: 19715

Move metaserver list to top of file

13 lines of code changed in 1 file:

partmedia 2014-11-09 09:46 Rev.: 19714

Simplify metaserver logic

Replace global variables and mutexes with a callback system. Remove
server caching and support fetching from multiple servers.

119 lines of code changed in 4 files:

partmedia 2014-11-09 09:46 Rev.: 19713

Add additional metaserver

4 lines of code changed in 1 file:

partmedia 2014-11-08 23:35 Rev.: 19712

Improve user-visible column titles

3 lines of code changed in 1 file:

rjtanner 2014-11-08 01:16 Rev.: 19711

Added two magic shop based template maps, templates/shops/magicshop-1 and templates/shops/magicshop-2.

11561 lines of code changed in 2 files:

partmedia 2014-11-02 11:26 Rev.: 19710

Minor cosmetic changes to Guild of Law

Trim extra spaces and fix grammar in dialogs. Give proper titles to NPCs
(i.e. 'Regular Army soldier' instead of 'Regular Army').

Submitted by: Jason Zheng

35 lines of code changed in 1 file:

October 2014 »

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