Crossfire is a free and open-source cooperative multiplayer graphical RPG and adventure game. Set in a medieval fantasy world, it stands out by combining real-time action with traditional role-playing mechanics inspired by games such as Gauntlet, NetHack, Moria, and Angband. Players can choose from 14 races and 16 character classes, develop skills and magic, worship a pantheon of gods, complete quests, discover powerful artifacts, and explore thousands of interconnected maps filled with monsters, dungeons, cities, and adventures. Crossfire has been continuously developed since 1992 and remains an actively maintained community project.
Announcements, Updates & Changes:
Quick Links:
Crossfire Website News | Crossfire Wiki News | Crossfire Atlas News | Latest Client File Releases | Mailing List Archives & Information | Other Information
Crossfire Website News:
July 8, 2026
- GitStats update for Archetypes, Gridarta, JX Client, Maps, and Server
- GitLog update for Archetypes, Gridarta, JX Client, Maps, and Server
- Doxygen update for Gridarta, JX Client, and Server
Crossfire Wiki News:
July 15, 2026
- For other user visible updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
- Updates for the Crossfire Wiki are also shown on the Recent Changes page
Archetypes
- Increase quantity of arrows and bolts that appear for sale in shops
Gridarta
- [crossfire] Clarify field documentation
- Fix ordering test after fb7606577455273ecf41f2ce93169f720d7d5cc6
- Update javaSubdir in the build-gradle file for new version of OpenJDK for Windows
- [crossfire] Update built-in archetypes
JxClient
- Fix layout issue in metaserver screen
Maps
- Add a Rune of Marking explaining arrows and bolts and hints about missile combat in Tutorial (start/tutorial1) map
- Fix build
- Recovered cdcunderbigstre1 map to enable the Elf Castle and Esquire Card quest. Numerous map entrance and exits restored for other City de Cloud maps.
- Remove the outdoor setting to Scorn's Best Bows (scorn/shops/bowshop) - it did not achieve the visuals as originally intended
- Update purchase tables to show that arrows and bolts are 10gp each in Scorn's Best Bows (scorn/shops/bowshop) map
- Replace the door to the bolt and arrow purchase room to use an animated door triggered by small buttons in Scorn's Best Bows (scorn/shops/bowshop) map
- Add a Rune of Marking explaining cults, gods, and altar pyraing in Tutorial (start/tutorial1) map
- Add a Rune of Marking expanding on the use of detect magic, detect curse, and identify tables in Tutorial (start/tutorial1) map
- Add a Rune of Marking adding information on spellbooks, prayer books, scrolls and spell casting in Tutorial (start/tutorial1) map
- Clarify what color dragon scales Oldie Moldie's Jewelry (lake_country/shops/Olds_jewel) shop needs for the Crown of Fire
- Update the instruction signs in Old Moldie's Jewelry (lake_country/shops/Olds_jewel) to indicate that items should be dropped on the signs to collect the crown rewards (except Crown of Might)
- Add a Rune of Marking advising the player to use the bed to reality, Beginners 1 dungeon hint, and reference the help command again in Tutorial (start/tutorial1) map
- Adjust swall section to merge nicer with nearby walls in Tutorial 1 (start/tutorial1) map. Cosmetic change only, no functional changes.
- Add additional info on how to contend with a destroyable earth wall in Tutorial 1 (start/tutorial1) map
- Adjust swall sections for nicer merging with nearby walls in City de Clouds, Under Big Store (mlab/citydeclouds/cdcunderbigstre1) map
- Update and expand instructions in the manual page (Info/land.6.txt) for world generator
- Adjust more swall sections for nicer merging with nearby walls in City de Clouds, Under Big Store (mlab/citydeclouds/cdcunderbigstre1) map
- Add a second altar to Shrine of Valkyrie (brest/temples/valkyrie) map in Brest as a way to make it more multi-player friendly
- Add a second altar to Temple of Gnarg (lake_country/temples/gnarg-temple) map in Lake Country as a way to make it more multi-player friendly
- Expand the map size and added a second altar in Church of Valriel (marksel/church) in Marksel. Adjust entrance coordinates from world (world/world_120_109) map.
- Add a second altar to Sanctum of Devourers (navar_city/temples/devourers) map in Navar as a way to make it more multi-player friendly
- Add a second altar to Temple of Gorokh (navar_city/temples/gorokh) map in Navar as a way to make it more multi-player friendly, plus some other cosmetic changes
- Add a second altar to Church of Ixalovh (navar_city/temples/ixalovh) map in Navar as a way to make it more multi-player friendly
- Expand pathway to the altars in Church of Ixalovh (navar_city/temples/ixalovh) for easier access by multiple players
- Add a second altar to Temple of Ruggilli (navar_city/temples/ruggilli) in Navar as a way to make it more multi-player friendly
- Correct entrance coordinates from Temple of Ruggilli (navar_city/temples/ruggilli) to Navar world map
- Fix scorn/country/zel/zel.msg missing comma
- Add a second altar to Church of Sorig (navar_city/temples/sorig) in Navar as a way to make it more multi-player friendly
- Expand the Church of Sorig (navar_city/temples/sorig) exerior map in Navar by two tiles. Update map entrance coordinates from Navar (world/world_121_117).
- Add a second altar to Temple of Lythander (navar_city/temples/templelyth) in Navar as a way to make it more multi-player friendly, also moved a few items around to make space for the altars
- Add a second altar to Church of Valkyrie (navar_city/temples/valkyrie) in Navar as a way to make it more multi-player friendly
- Add a second altar to Church of Valriel (navar_city/temples/valriel) in Navar as a way to make it more multi-player friendly, expanded the church to make room for the altars. World map (world/world_122_117) update for map entrance changes.
- Minor cosmetic changes to Son of Valriel area of the Church of Valriel (navar_city/temples/valriel) in Navar
- Add a second altar to Ixalovh Shrine (port_joseph/town/ixalovh_shrine) in Navar as a way to make it more multi-player friendly
- Normalize map header for Ogre Cave (scorn/dtabb/cave2) for map creator (mailing list search) and best estimate so far for creation date based on time stamp in crossfire-0.95.3.maps.tar.gz - historical update, no functional changes
- Normalize map header for Goblin Hideout (scorn/dtabb/cave3) for map creator (mailing list search) - historical update, no functional changes
- Normalize map header for Angry Giant's Bungalow (scorn/houses/angrygiant) to add map author info found in CVS logs
- Normalize map header for Barracks (scorn/houses/barracks) to add map author info found in CVS logs
- Normalize map header for Bowyer's Workshop (scorn/houses/bowyer) to add map author info found in CVS logs
- Normalize map header for Terry's Farm (scorn/houses/farmhouse) to add map author info found in commit logs
- Normalize map header for Patch's House (scorn/houses/house2) to add map author info found in mailing list archives
- Normalize map header for Smith's House (scorn/houses/house1) to add map author info found in mailing list archives
- Normalize map header for Harry's Place (scorn/houses/house.haunted) to add map author info found in CVS logs
- Normalize map header for Haunted Attic (scorn/houses/house.haunted2) to add creation date (tarball timestamp in 0.91.8) and map creator name from CVS logs
- Normalize map header for Under Riverside (scorn/houses/riverside_under) to add map creator name from CVS logs
- Added creation date to Lake House (scorn/houses/map.fr.ruin) map header as established from tarball file timestamp in the 0.91.8 release
- Update map header for Jeweler's Workshop of Scorn (scorn/houses/jeweler) to add map creator name from CVS logs
- Add creation date to Creepy House, Dungeon Level 2 (scorn/kar/creepy.house2) based on file timestamp in crossfire-0.91.8.maps.tar.gz release file
- Add creation date to Gork's Grovel (scorn/kar/gorks1, gorks2, gorks3) based on file timestamp in crossfire-0.91.8.maps.tar.gz release file
- Correct map creation date for Gork's Grovel, Level 3 (scorn/kar/gorks3) based on file time stamp in crossfire-0.91.8.maps.tar.gz
- Correct map creation date for Gork's Grovel, Level 2 (scorn/kar/gorks2) based on file time stamp in crossfire-0.91.8.maps.tar.gz
- Add map creation date to Friendly's Giant Tower (scorn/kar/somehouse, scorn/kar/somehouse2) based on tarball timestamp in crossfire-0.91.8.maps.tar.gz
- Add map creator name to Medieval Kitchen (scorn/houses/kitchen) map as found in cvs commit logs
- Add map creator name to Metal Smith's Workshop (scorn/houses/smithery) map as found in cvs commit logs
- Add map creator name to Scorn Tannery (scorn/houses/tannery) map as found in cvs commit logs
- Add map creator name to Wizard's Workshop (scorn/houses/wizardw) map as found in cvs commit logs
Server
- Add nrof_rolls field to treasure
- Update and expand information on the listen (help/listen.en) command
- Add help file for the tell (lib/help/tell.en) command
- Add help file for the mapscale (lib/help/mapscale.en) command
- Fix initial startup directory creation
- Build check_mapsave without Check
- Disable cfanim build on Windows
- Add [help] tags to the Listen help command
- Add [help] tags to the Tell help command
- Correct typo in attack.cpp - change You limbs stop moving! to Your limbs stop moving!
- Mapper code change. Move the search javascript from an inline <script> block in inc-page.html in to a new templates/search.js file for easier maintenance of the HTML content
- Add support for nrof_rolls to CRE
- Use std::sort instead of qSort
- Fix int instead of enum
- Add property getter to fix warning
- Fix deprecated enum
- Replace deprecated call with current one
- Fix documentation
- Fix broken citylife and citybells
- Fix potential crash if invalid archetypes were specified in citylife
- Fix object_free flags just in case
- Make parameter consistent for cfweather_init
Crossfire Atlas News:
June 30, 2026
- Crossfire Atlas website News page
- New imported map
- Map image updates:
- Content updates:
| Client: Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED |
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| Package | Version | Date | Download | File Info |
| snapshot | Rolling Release | URL |
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| 0.8.15 | 2026-July-5 | Download | ||
| 1.75.5 | 2025-Jul-26 | Download |
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| snapshot | 2026-Feb-11 |
NOTE: macOS 11 Big Sur and newer, Arm64 or Apple Silicon |
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| 1.75.5 | 2025-Aug-08 |
NOTE: macOS 11 Big Sur and newer, Intel based |
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| snapshot | 2026-Feb-08 | .exe Download |
|
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| snapshot | 2026-Jun-09 | Download |
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| snapshot | 2026-Jun-09 | Download |
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| snapshot | Daily Build | Download | ||
- For a complete list of available clients, visit the clients page.
- For those who are looking to host their own server, visit the server page.
- For those looking to create new or modify existing maps, visit the map editor page.
Mailing List Archives & Information:
- Crossfire Announcement List:
http://mailman.metalforge.org/mailman/listinfo/crossfire-announce - Crossfire CVS List:
http://lists.sourceforge.net/mailman/listinfo/crossfire-CVS - Crossfire Discussion List:
http://mailman.metalforge.org/mailman/listinfo/crossfire/ - Crossfire Maps Discussion List:
http://lists.sourceforge.net/lists/listinfo/crossfire-maps
- Visit the Crossfire Board for questions, comments and discussion.
- Visit the Crossfire Wiki for documentation
- Character creation info and other walkthroughs
- View the Level Experience table
- Online channels for tech support, development discussion, game help & hints, and other ideas via IRC or Discord