Crossfire is an open source, cooperative multiplayer graphical RPG and adventure game. Since its initial release, Crossfire has grown to encompass over 150 monsters, about 3000 maps to explore, an elaborate magic system, 13 races, 15 character classes, a system of skills, and many artifacts and treasures. Crossfire is based in a medieval fantasy world and is similar to other games of this genre.
Announcements, Updates & Changes:
Quick Links:
Crossfire Website News | Crossfire Wiki News | Crossfire Atlas News | Latest Client File Releases | Mailing List Archives & Information | Other Information
Crossfire Website News:
May 4, 2025
- May-4-1992 marks the earliest reference of a release (v.02) of Crossfire that we have been able to find.
- Happy 33 years to Crossfire!
- Thank you to everyone who has played and/or been a part of the development process.
Crossfire Wiki News:
May 19, 2025
- For other user visible updates and changes to Crossfire, visit the Crossfire Traffic page on the Wiki
- Updates for the Crossfire Wiki are also shown on the Recent Changes page
Archetypes
- Added four new cursed cloaks for extra variety
- cloak of the Inferno, which attunes the wearer to fire, but also makes them vulnerable to fire damage
- cloak of Freezing, which is the same for ice
- cloak of Conductivity, which is the same for electricity
- cloak of Anchoring, which denies access to Teleportation spells
Maps
- Remove unnecessary no_spells tiles under walls in City de Clouds Bank, 5th Floor (mlab/citydeclouds/bank/bank5) map
- Remove stray swall sections in City de Clouds Bank, 5th Floor (mlab/citydeclouds/bank/bank5) map
- Tweak swall sections for nicer merging with nearby walls in City de Clouds Bank, 5th Floor (mlab/citydeclouds/bank/bank5) map
- Remove stray swall section in City de Clouds Castle Keep, Level 1 (mlab/citydeclouds/cdccastlekeep/cdccastlekeep1) map
- Place no_spells tiles at the bottom of the floor stack in the entrance of Navar Permanent Apartment
- Replace firepots with custome type 73 (inorganic) with standard firepots in Navar Permanent Apartment
- Replace ground tiles under the house perimeter of Angel's Abode in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Ava's House in Navar. Cosmetic change, no functional changes.
- Add some windows to Ava's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Ben's Cottage in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the building perimeter of Bingo Hall in Navar. Cosmetic change, no functional changes.
- Catch and log exceptions in init scripts, so other scripts have a chance to run
- Replace ground tiles under the house perimeter of Bone House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Charlie's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Crazy House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Crowded House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Dancing Lessons in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Demonic House in^Cavar. Cosmetic change, no functional changes.
- Add a demonic gate and treasure to another hidden room in Demonic House in Navar to hopefully provide hints to the other hidden room
- Replace ground tiles under the house perimeter of Destitute House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter of Dorgan's House in Navar. Cosmetic change, no functional changes.
- Add some decor and windows to Dorgan's House in Navar
- Replace ground tiles under the house perimeter of Eli's House in Navar. Cosmetic change, no functional changes.
- Add doors to divide up Eli's House in Navar
- Add doors to the house interior of Freddy's House in Navar, reduce hit points of final door from 400 to 125
- Replace ground tiles under the house perimeter of Freddy's House in Navar. Cosmetic change, no functional changes.
- Make Creepy House, Dungeon Level 2 in Scorn functional again - remove the blocked movement types to a wall section so players can pass through and access the lever necessary to start the map puzzle and collect the reward treasure
- Replace ground tiles under the house perimeter of Herbert's Undertakers in Navar. Cosmetic change, no functional changes.
- Change sign text in Creepy House, Dungeon Level 2 from UNDER CONSTRUCTION to RECENTLY UPDATED
- Replace ground tiles under the house perimeter to House of Gossip in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Ian's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Jeb's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Jordan's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Kara's Small House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Litle Rumble House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Mason's House in Navar. Cosmetic change, no functional changes.
- Replace ground tiles under the house perimeter to Meeting House in Navar. Cosmetic change, no functional changes.
- Remove no_spells tiles that were on top of the building windows (they block spells) in Mouse Infested House in Navar
- Replace ground tiles under the house perimeter to Mouse Infested House in Navar. Cosmetic change, no functional changes.
- Add flesh level to hide rugs in Mouse Infested House in Navar to remove a warning from Gridarta
- Make rugs non-pickable and give the rugs plural name in Mouse Infested House in Navar
- Replace ground tiles under the house perimeter to No. 4 Main St. map in Navar. Cosmetic change, no functional changes.
Server
- Remove incorrect help text from rotateshoottype help file
- Update range help text to include reference to rotateshoottype
- Add command 'shoottype' to allow player to switch to a readied ranged attack
- Fix not being able to rotateshoottype to readied builder tool
- Fix applied builder tool not being a valid ranged item after login
- Fix issue where changing gods does not remove god given spells from the spell list
Crossfire Atlas News:
March 2, 2024
- Numerous map image updates
- Content updates
Client: Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED |
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Package | Version | Date | Download | File Info |
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0.8.12 | 2025-Mar-05 | Download | |
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1.75.3 | 2024-Apr-10 | Download |
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snapshot | 2025-Apr-06 |
NOTE: macOS 11 Big Sur and newer, Arm64 or Apple Silicon |
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snapshot | 2025-Apr-06 |
NOTE: macOS 11 Big Sur and newer, Intel based |
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snapshot | 2025-Jan-13 | .exe Download |
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snapshot | 2025-Jan-31 | Download |
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snapshot | 2025-Jan-31 | Download |
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snapshot | Daily Build | Download |
- For a complete list of available clients, visit the clients page.
- For those who are looking to host their own server, visit the server page.
- For those looking to create new or modify existing maps, visit the map editor page.
Mailing List Archives & Information:
- Crossfire Announcement List:
http://mailman.metalforge.org/mailman/listinfo/crossfire-announce - Crossfire CVS List:
http://lists.sourceforge.net/mailman/listinfo/crossfire-CVS - Crossfire Discussion List:
http://mailman.metalforge.org/mailman/listinfo/crossfire/ - Crossfire Maps Discussion List:
http://lists.sourceforge.net/lists/listinfo/crossfire-maps
- Visit the Crossfire Board for questions, comments and discussion.
- Visit the Crossfire Wiki for documentation
- Character creation info and other walkthroughs
- View the Level Experience table
- Online channels for tech support, development discussion, game help & hints, and other ideas via IRC or Discord