Other Clothing
The items listed compliment other armour available in Crossfire.
Armour Class: What modification is applied to the wearer's AC, which relates to how protected the character is from being hit by any attack
Armour: What modification is applied to the wearer's Armour, which relates to wow much damage will be subtracted from successful hits made upon the character. This value ranges between 0 to 99%.
Weight: How heavy the object is. The heavier the object, the more likely the wearer will experience arcane spell failure. This also has an effect on the wearer's movement and attack speed.
Material: What the object is made of. This is useful when trying to determine item vulnerability to certain attacks, such as acid.
Max Speed: The maximum movement speed a character may have while wearing this object.
Magic: What kind of bonuses or effects the item will have on character stats (strength, dexterity, etc.) or other abilities.
Protection: How much damage will be subtracted from successful hits made upon the character by the listed attacktype. For non damaging attacktypes, the resistance value affects saving throw and reduces duration. Higher values are better. Related to Partial Resistance (PR).
Vulnerable: Indicates which attack type causes double damage to the character. For non damaging attacktypes, the resistance value affects saving throw and increases duration. Higher values (less negative) are more desirable. Related to Partial Resistance (PR).
Attuned: The item makes spells from the specified Path(s) easier to learn, take less mana or spell points to cast, and cause more damage. This is the opposite of Repelled.
Repelled: The item makes spells from the specified Path(s) harder to learn, take more mana or spell points to cast, and cause less damage. This is the opposite of Attuned.
Denied: The item prevents the character from casting any spells from the specified Path(s).
Story: In game information on the background or history of the item.
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Gauntlets
Armour Class: 0
Armour: 3
Weight: 1.80 kg
Material: metal
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Gauntlets of Dexterity
Armour Class: 0
Armour: 3
Weight: 1.80 kg
Material: metal
Magic: Dexterity +2
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Gauntlets of Electric Power of strength
Armour Class: 0
Armour: 3
Weight: 2.000 kg
Material: metal
Magic: Strength +1, Constitution -1, Wisdom -2, Charisma +1, Intelligence -2,
damage +3
Attacks: physical, electricity
Protected: resist electricity +30
Attuned: Electricity
Repelled: Restoration
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Gauntlets of Power of strength
Armour Class: 0
Armour: 3
Weight: 2.000 kg
Material: metal
Magic: Strength +1
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Gauntlets of Strength
Armour Class: 0
Armour: 3
Weight: 1.80 kg
Material: metal
Magic: Strength +1
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Sandals
Armour Class:
Armour: 1
Weight: 0.500 kg
Material: leather wood
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Shoes of Mobility
Armour Class: 1
Armour: 1
Weight: 1.600 kg
Material: leather wood
Protected: resist confusion +25, resist slow +20, resist paralyzation +20, resist
fear +50
Story: These sure look like useful boots. They feel alittle lighter and appear
abit sleeker
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Shoes
Armour Class: 1
Armour: 1
Weight: 2.0 kg
Material: leather wood
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Idaten
Armour Class: 0
Armour: 3
Weight: 5.000 kg
Material: leather
Magic: Speed +20
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Levitation Boots
Armour Class: 0
Armour: 3
Weight: 2.5 kg
Material: leather
Magic: Flying
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Shining Finger
Armour Class: 0
Armour: 3
Weight: 1.800 kg
Material: metal
Magic: Strength +2, damage +3
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Girdle of Fighting
Armour Class: 0
Armour: 0
Weight: 2.5 kg
Material: leather
Magic: Strength +1, Constitution +1
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Girdle of Constitution
Armour Class: 0
Armour: 0
Weight: 2.500 kg
Material: leather
Magic: Constitution +2
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Girdle
Armour Class: 0
Armour: 0
Weight: 2.5 kg
Material: leather
Magic: Damage +10
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Girdle of Strength
Armour Class: 0
Armour: 0
Weight: 2.5 kg
Material: leather
Magic: Strength +2
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Girdle of the Fire God of strength
Armour Class: 0
Armour: 0
Weight: 2.5 kg
Material: leather
Magic: Strength +2, Constitution +2, Power +2
Protected: fire
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Jack Boots
Armour Class: 1
Armour: 4
Weight: 6.5 kg
Material: leather wood
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Jack Boots of Surefootedness
Armour Class: 1
Armour: 4
Weight: 6.500 kg
Material: leather wood
Protected: resist confusion +100
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Elven boots
Armour Class: 0
Armour: 0
Weight: 0.500 kg
Material: leather
Magic: Speed +3, Stealth
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Gloves
Armour Class: 0
Armour: 1
Weight: 0.1 kg
Material: leather
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Gloves of the Sun +1
Armour Class: 1
Armour: 0
Weight: 0.1 kg
Material:
Magic: Dexterity +2, damage +2
Attacks: physical, fire
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Gloves of Surehandedness
Armour Class: 1
Armour: 0
Weight: 0.1 kg
Material: leather
Magic: Weapon Class +3
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God Finger
Armour Class: 0
Armour: +3
Weight: 1.800 kg
Material: metal
Magic: Strength +2, Dexterity -1, damage +3
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Low boots
Armour Class: 1
Armour: 0
Weight: ? kg
Material: leather
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Silken Slippers of Comliness
Armour Class: 1
Armour: 1
Weight: 2.000 kg
Material: leather wood
Magic: Charisma +2
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Speed boots
Armour Class: 0
Armour: 3
Weight: 5.000 kg
Material: leather
Magic: Speed +6