Bracers
Bracers are equipment usually worn on a character's arms and grant several different kinds of magic effects. Only one pair (or set) of bracers can be worn at a time.
Armour Class: What modification is applied to the wearer's AC, which relates to how protected the character is from being hit by any attack
Armour: What modification is applied to the wearer's Armour, which relates to wow much damage will be subtracted from successful hits made upon the character. This value ranges between 0 to 99%.
Weight: How heavy the object is. The heavier the object, the more likely the wearer will experience arcane spell failure. This also has an effect on the wearer's movement and attack speed.
Material: What the object is made of. This is useful when trying to determine item vulnerability to certain attacks, such as acid.
Max Speed: The maximum movement speed a character may have while wearing this object.
Magic: What kind of bonuses or effects the item will have on character stats (strength, dexterity, etc.) or other abilities.
Protection: How much damage will be subtracted from successful hits made upon the character by the listed attacktype. For non damaging attacktypes, the resistance value affects saving throw and reduces duration. Higher values are better. Related to Partial Resistance (PR).
Vulnerable: Indicates which attack type causes double damage to the character. For non damaging attacktypes, the resistance value affects saving throw and increases duration. Higher values (less negative) are more desirable. Related to Partial Resistance (PR).
Attuned: The item makes spells from the specified Path(s) easier to learn, take less mana or spell points to cast, and cause more damage. This is the opposite of Repelled.
Repelled: The item makes spells from the specified Path(s) harder to learn, take more mana or spell points to cast, and cause less damage. This is the opposite of Attuned.
Denied: The item prevents the character from casting any spells from the specified Path(s).
Story: In game information on the background or history of the item.
Ancient Bracers of Dexterity
Armour Class: 1
Armour: 10
Weight: 3.0 kg
Material: metal
Max Speed:
Magic: Dexterity +1, Charisma +1
Protected: resist acid +50
Story: These bracers have been imbued with powerful magics to make the wearer
more agile and to better protect from acid.
Bracers of Magical Power
Armour Class: 1
Armour: 0
Weight: 3.0 kg
Material: metal
Max Speed:
Magic: Magic +2
Bracers of Great Protection of Dexterity
Armour Class: 0
Armour: 50
Weight: 3.0 kg
Material: metal
Max Speed:
Magic: Strength -1, Dexterity +2, Intelligence +1
Essence of Flame of Dexterity
Armour Class: 0
Armour: 0
Weight: 3.0 kg
Material:
Max Speed:
Magic: Dexterity +2, Charisam +1, Damage +5
Attacks: physical, fire
Protected: fire +30
Attuned: Fire
Denied: Frost
Story: It's said to be from the spirit of an efreet. It burns with red hot fury.