Crossfire is a Client-side and Server based game.
"Typically, a client is a software program ... that runs on a user's local computer or workstation and connects to a server as necessary. Operations may be performed client-side because they require access to information or functionality that is available on the client but not on the server, because the user needs to observe them or provide input, or because the server lacks the processing power to perform the operations in a timely manner for all of the clients it serves. Additionally, if operations can be performed by the client, without sending data over the network, they may take less time, use less bandwidth, and incur a lesser security risk." In this case, one of the applications listed below.
"A computer software application that carries out some task on behalf of users. ... (A)nd application serving, where the software runs a computer program to carry out some task for the users." In this case, the game of Crossfire itself.
Crossfire can be played with the following clients:
Select a client based on the OS that you wish to use while playing Crossfire, REQUIRED
|GTK-v2 Client, Linux||1.75.1||2021-Aug-19||Download||GTK-v2 SHA 256|
|GTK Client, Windows||snapshot||2022-Jul-2||Download||
|Older clients, unmaintained and deprecated clients|
|CF Client, Linux||1.11.0||2008-Jan-28||Deprecated|
|GTK-v1 Client, Linux||1.11.0||2008-Jan-28||Deprecated|
|CF Client, Mac OS X - X11||1.9.0||17-May-2006||Deprecated|
|GTK Client, Mac OS X - X11||1.9.0||2006-May-17||Deprecated|
|GTK Client, Mac OS X - X11||Snapshot||2006-Nov-18||Deprecated|
|GTK-v2 Client, Mac OS X - X11||Experimental*||2006-Nov-18||Deprecated|
|GTK Client, SPARC Solaris||1.11.0||2008-Nov-20||Deprecated|
|IRIX GTK & CF Client||n/a||n/a||Deprecated|
- * GTK-v2 Client, Mac OS X - X11 is marked Experimental, because the configuration dialog does not work unless someone updates the code for gtk-2.4 (get_text_active no longer exists)