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Monsters: E to H

The monsters are your opponents in Crossfire. Actually the only way to gain experience in this game is to bash monsters (or your fellow players, but you probably won't last long if you choose that route to "fame.") The more hitpoints the monsters have, the longer it takes to kill the suckers. Unfortunately, the monsters tend to strike back... Thus the stronger the monsters are -- the more damage you take, and vice versa.

Monster Navigation Index:

E F G H

Stat Definitions & Descriptions:

Name: What the monster is known as.

Generator: Particular object that causes the monster population to increase at certain intervals. Sometimes monster are able to replicate themselves.

Race: Which classification or category the monster belongs to. This information is helpful when determining slay_ effectiveness from spells or weapons.

Experience: The number of points added to your character's score for slaying a particular monster. Higher values are better, but usually means the monster is tougher, too.

Hit Points: Measures of how much damage the monster can take before dying. Higher values are better.

AC: Stands for Armour Class. Indicates how protected the monster is from being hit by any attack. Lower values are better.

Abilities: Skills and other enhancements that a monster is capable of using.

Spell Abilities: Various spells that the monster is able to cast or has in effect.

Attacks: Lists the different types of damage caused by the creature.

Protection: How much damage will be subtracted from successful hits made upon the monster by the listed attacktype. For non damaging attacktypes, the resistance value affects saving throw and reduces duration. Higher values are better. Related to Partial Resistance (PR).

Vulnerable: Indicates which attack type causes double damage to the monster. For non damaging attacktypes, the resistance value affects saving throw and increases duration. Higher values (less negative) are more desirable. Related to Partial Resistance (PR).

Eindex

Earth elemental

Earth elemental

Generator: n/a

Race: elemental
Experience: 250
Hit Points: 280
AC: 5
Abilities: Slow movement
Attacks: physical
Protection: Armour +70, resist cold +50, resist blindness +100
Vulnerable: resist fire -60

Earth para-elemental

Earth para-elemental

Generator: n/a

Race: elemental/para-elemental
Experience: 210
Hit Points: 200
AC: 5
Abilities: Slow movement
Attacks: cold
Protection: resist cold +100

Earth Witch

Earth Witch

Generator: n/a

Race: Earth Elemental
Experience: 4000
Hit Points: 1120
AC: -2
Abilities: Slow movement, skill user, spellcaster
Spell abilities: fear, wall of thorns, summon earth elemental
Attacks: physical
Protection: armour +50, resist magic +25, resist poison +100, resist cold +50
Vulnerable: resist fire -20

Electric dragon hatchling

Electric dragon hatchling

Generator: n/a

Race: dragon
Experience: 1800
Hit Points: 90
AC: 5
Abilities: Slow movement, see invisible, spellcaster
Spell abilities: small lightning, large lightning Attacks: ?
Protection: resist magic +30, resist electricity +100, resist blindness +50

Electric dragon

Electric dragon

Generator: n/a

Race: dragon
Experience: 70000
Hit Points: 3500
AC: -12
Abilities: Very fast movement, see invisible, spellcaster
Spell abilities: fear, small lightning, large lightning
Attacks: ?
Protection: resist electricity +100, resist cold +100, resist confusion +100, resist fear +100, resist blindness +100
Vulnerable: resist fire -100

Elf

Elf

Generator: n/a

Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster, unaggressive
Attacks: ?

Elf Guard

Elf Guard

Generator: n/a

Race: faerie
Experience: 150
Hit Points: 80
AC: 3
Abilities: very slow movement, see invisible, spellcaster, unaggressive
Attacks: ?
Protection: armour +30, resist magic +30

Elf lass

Elf lass

Generator: n/a

Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: none

Elf man

Elf man

Generator: n/a

Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: none

Elite Dread Knight

Elite Dread Knight

Generator: n/a

Race: giant
Experience: 500000
Hit Points: 6000
AC: -15
Abilities: Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand, use rod, skill user, spellcaster
Spell abilities: burning hands, medium fireball, paralyze, fear
Attacks: physical, fire
Protection: armour +70, resist magic +100, resist fire +50, resist electricity +90, resist cold +50, resist confusion +100, resist drain +100, resist paralyzation +100, resist fear +100

Ent

Ent

Generator: n/a

Race: misc
Experience: 16000
Hit Points: 1500
AC: -1
Abilities: Fast movement, infravision, wield weapon, unaggressive
Attacks: ?
Protection: resist electricity +50, resist cold +50
Vulnerable: resist fire -50

Evil Master

Evil Master

Generator: n/a

Race: demon
Experience: 1000000
Hit Points: 30000
AC: -120
Abilities: Lightning fast movement, see invisible, archer, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: fire, electricity, cold, weaponmagic, ghosthit, depletion
Protection: armour +100, resist magic +30, resist fire +30, resist electricity +60, resist cold +100, resist acid +30, resist weaponmagic +60, resist paralyzation +100, resist turn undead +100, resist fear +30, resist death +100, resist god power +100, resist holy word +95, resist blindness +100

Evil Master

Evil Master

Generator: n/a

Race: demon
Experience: 1000000
Hit Points: 31000
AC: -120
Abilities: Extremely fast movement, undead, see invisible, archer, skill user, spellcaster, unaggressive
Attacks: physical, ghosthit, god power
Protection: armour +100, resist fire +100, resist electricity +50, resist cold +100, resist confusion +30, resist acid +30, resist drain +100, resist weaponmagic +95, resist poison +100, resist paralyzation +100, resist fear +100, resist god power +100, resist holy word +30, resist blindness +100

Evil Master

Evil Master

Generator: n/a

Race: demon
Experience: 200000
Hit Points: 200000
AC: -105
Abilities: Extremely fast movement, unaggressive
Attacks: phyiscal
Protection: armour +100, resist magic +20
Vulnerable: resist fire -100

Evil Master

Evil Master

Generator: n/a

Race: demon
Experience: 400000
Hit Points: 20000
AC: -110
Abilities: Extremely fast movement, see invisible, archer, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: god power, blinding
Protection: armour +100, resist magic +30, resist fire +80, resist weaponmagic +50, resist blindness +100

Evil Master, Bonehead

Evil Master, Bonehead

Generator: n/a

Race: demon
Experience: 3500
Hit Points: 25000
AC: -2
Abilities: Fast movement, undead, spellcaster, friendly
Spell abilities: paralyze, fear, poison cloud, small lightning, large lightning, large icestorm, icestorm, burning hands, medium fireball, magic missile, magic bullet, small speedball, mass confusion, slow
Attacks: physical, cold
Protection: resist magic +100, resist cold +100, resist poison +100, resist paralyzation +100, resist fear +100

Findex

Faerie dragon

Faerie dragon

Generator: n/a

Race: dragon
Experience: 1000
Hit Points: 40
AC: 5
Abilities: Slow movement, levitate, see invisible, spellcaster, unaggressive
Spell abilities: burning hands, medium fireball, fear
Attacks: ?
Protection: resist magic +100, resist poison +100, resist paralyzation +100, resist fear +100, resist blindness +60

Farmer

Farmer

Generator: n/a

Race:
Experience: 25
Hit Points: 18
AC: 8
Abilities: normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Spell abilities: ??
Attacks: ?
Protection: ??

Fiend

Fiend

Generator: n/a

Race: demon
Experience: 3600
Hit Points: 265
AC: -3
Abilities: Fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Spell abililities: burning hands, medium fireball
Attacks: ?
Protection: Armour +30, resist magic +50, resist fire +100, resist blindness +50
Vulnerable: resist cold -50

Fighter

Fighter

Generator: n/a

Race: human
Experience: 40
Hit Points: 50
AC: 1
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: ?

Fire elemental

Fire elemental

Generator: n/a

Race: elemental
Experience: 250
Hit Points: 200
AC: 2
Abilities: Fast movement
Attacks: fire
Protection: resist fire +100, resist blindness +100
Vulnerable: resist confusion -100

Fire para-elemental

Fire para-elemental

Generator: n/a

Race: elemental/para-elemental
Experience: 200
Hit Points: 150
AC: 5
Abilities: Fast movement
Attacks: fire
Protection: resist fire +100
Vulnerable: resist confusion -100

Fire serpent

Fire serpent

Generator: n/a

Race: giant/serpent
Experience: 400
Hit Points: 120
AC: -1
Abilities: Slow movement, spellcaster
Spell abilities: burning hands, medium fireball
Attacks: physical, fire
Protection: resist fire +30
Vulnerable: resist cold -100

Fire Witch

Fire Witch

Generator: n/a

Race: Fire Elemental
Experience: 5000
Hit Points: 600
AC: -2
Abilities: very fast movement, skill user, spellcaster
Spell abilities: burning hands, medium fireball, create fire wall, summon fire elemental
Attacks: fire
Protection: resist magic +25, resist poison +100, resist physical +100, resist fire +100
Vulnerable: resist cold -100

Fly ant

Fly ant

Generator: n/a

Race: insect/ant
Experience: 20
Hit Points: 1
AC: 10
Abilities: Fast movement, levitate
Attacks: ?

Gindex

Gaea

Gaea

Generator: Alar of Gaea

Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Normal movement, wear armour, spellcaster
Spell Abilities: Spiderweb, wall of thorns, insect plague, iron skin, raise dead, remove damnation, nightfall, sanctuary, daylight, resurrection, peace, reincarnation
Attacks: fear
Attuned: Protection, Summoning
Denied: Wounding, Death
Protection: resist drain +100, resist depletion +100, resist death +100
Vulnerable: resist fear -100

Gaea avatar

Gaea avatar

Generator: Gaea

Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Normal movement, wear armour, spellcaster
Attacks: physical
Attuned: Summoning, Abjuration, Restoration, Creation, Light
Repelled: Fire, Frost, Electricity, Missiles
Denied: Wounding, Death
Protection: armour +50, resist drain +100 resist depletion +100, resist death +100
Vulnerable: resist fear -100

Gaelotroll

Gaelotroll

Generator: n/a

Race: troll
Experience: 70000
Hit Points: 3000
AC: -15
Abilities: Fast movement, infravision, wield weapon, skill user
Attacks: physical, acid
Protection: armour +50, resist fear +50
Vulnerable: resist fire -100

Gargolye

Gargolye

Generator: n/a

Race: misc
Experience: 1000
Hit Points: 300
AC: -6
Abilities: Slow movement, levitate, see invisible, wield weapon, archer, wear armour
Attacks: ?
Protection: armour +50, resist magic +100, resist acid +100, resist poison +100

Ghast

Ghast

Generator: n/a

Race: undead
Experience: 100
Hit Points: 100
AC: 2
Abilities: Normal movement, infravision, wield weapon, wear armour, wear ring
Attacks: physical, magical, fire, electricity, cold, confusion, acid, drain, weaponmagic, ghosthit, poison, slow Protection: resist fire +50, resist cold +50, resist fear +100, resist blindness +60

Ghost

Ghost

Generator: Ghost Generator

Race: undead
Experience: 40
Hit Points: 15
AC: 10
Abilities: Normal movement, levitate, infravision, pass through doors
Attacks: cold, ghosthit
Protection: resist cold +50, resist fear +100, resist blindness +30

Giant bat

Giant bat

Generator: n/a

Race: animal
Experience: 100
Hit Points: 30
AC: 2
Abilities: Fast movement, levitate, see invisible
Attacks: ?

Giant centipede

Giant centipede

Generator: Giant Centipede

Race: insect
Experience: 32
Hit Points: 50
AC: 10
Abilities: Slow movement, infravision
Attacks: ?

Giant cobra

Giant cobra

Generator: n/a

Race: animal
Experience: 150
Hit Points: 30
AC: -2
Abilities: Slow movement
Attacks: physical, poison

Giant leech

Giant leech

Generator: n/a

Race: ??
Experience: 7000
Hit Points: 350
AC: 3
Abilities: fast movement
Attacks: drain, slow, depletion, life stealing
Special Abilities: resist physical +20, esist cold +30, resist drain +70, resist poison +50
Vulnerabilities: resist electricity -20, resist acid -70

Giant Rat

Giant Rat

Generator: n/a

Race: Animal
Experience: 30000
Hit Points: 4000
AC: -6
Abilities:
Attacks: physical
Protection: resist fear +100, resist poison +75

Giant Worm

Giant Worm

Generator: n/a

Race: animal
Experience: 100000
Hit Points: 4000
AC: -15
Abilities: Very slow movement, infravision, see invisible, spellcaster
Spell abilities: magic bullet, vitriol, slow
Attacks: physical, acid, poison, slow
Protection: armour +85, resist magic +30, resist fire +30, resist electricity +50, resist acid +100, resist poison +100, resist paralyzation +100, resist death +100, resist blindness +100

Gnarg

Gnarg

Generator: Altar of Gnarg

Race: Troll
Experience: 1
Hit Points: 500
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: poison
Attuned: Missiles, Wounding
Repelled: Protection, Turning
Protection: resist poison +100
Vulnerable: resist magic -20

Gnarg avatar

Gnarg avatar

Generator: Gnarg avatar

Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: physical, poison
Attuned: Missiles, Wounding
Repelled: Restoration, Turning
Protection: armour +40, resist poison +100
Vulnerable: resist magic -10

Gnoll

Gnoll

Generator: Gnoll Generator

Race: goblin
Experience: 30
Hit Points: 8
AC: 13
Abilities: Slow movement, skill user
Attacks: ?

Gnoll Champion

Gnoll Champion

Generator: n/a

Race: goblin
Experience: 50
Hit Points: 21
AC: 12
Abilities: Slow movement, skill user
Attacks: ?

Gnoll Chief

Gnoll Chief

Generator: n/a

Race: goblin
Experience: 120
Hit Points: 40
AC: 11
Abilities: Slow movement, skill user
Attacks: ?

Goblin

Goblin

Generator: Goblin Generator

Race: goblin
Experience: 20
Hit Points: 6
AC: 14
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires wand/rod/horn
Attacks: ?

Goblin Champion

Goblin Champion

Generator: n/a

Race: goblin
Experience: 40
Hit Points: 16
AC: 13
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires wand/rod/horn
Attacks: ?

Goblin Chief

Goblin Chief

Generator: n/a

Race: goblin
Experience: 120
Hit Points: 30
AC: 12
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires wand/rod/horn
Attacks: ?

Golem

Golem

Generator: n/a

Race: misc
Experience: 50
Hit Points: 50
AC: 5
Abilities: Slow movement
Attacks: physical

Golem of Necromancer

Golem of Necromancer

Generator: n/a

Race: misc
Experience: 100000
Hit Points: 10000
AC: -40
Abilities: Very fast movement, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, ffires wand/rod/horn, spellcaster
Spell abilities: paralyze spells, fear, lightning spells, slow spell
Attacks: ?
Protection: resist magic +50, resist electricity +100, resist fear +100

Gorokh

Gorokh

Generator: Altar of Gorokh

Race: demon
Experience: 1
Hit Points: 350
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: fear
Attuned: Wounding
Repelled: Protection, Restoration
Protection: resist magic +30, resist fear +100
Vulnerable: resist cold -5

Gorokh avatar

Gorokh avatar

Generator: Gorkh Avatar

Race: demon
Experience: 1
Hit Points: 350
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: physical, fear
Attuned: Wounding, Death
Denied: Protection, Mind
Protection: armour +50, resist magic +20, resist fear +100

Greater Demon

Greater Demon

Generator: n/a

Race: demon
Experience: 550000
Hit Points: 8000
AC: -11
Abilities: Fast movement, infravision, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand/rod/horn, skill user, spellcaster
Spell abilities: paralyze spells, fear, fire, summon fire
Attacks: physical, fire, poison
Protection: resist magic +80, resist fire +100, resist confusion +100, resist poison +100, resist god power +90, resist holy word +90

Greater dwarven guard

Greater dwarven guard

Generator: n/a

Race: human/dwarf
Experience: 20000
Hit Points: 600
AC: -10
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Attacks: ?

Green slime

Green slime

Generator: n/a

Race: acid
Experience: 200
Hit Points: 20
AC: 9
Abilities: Slow movement, infravision, hitback
Attacks: acid

Grimreaper

Grimreaper

Generator: n/a

Race: undead
Experience: 800
Hit Points: 50
AC: 10
Abilities: Fast movement, levitate, infravision, undead
Attacks: drain
Protection: armour +100, resist cold +50, resist drain +100, resist fear +100
Vulnerable: resist magic -100

Guardian Ant

Guardian Ant

Generator: n/a

Race: insect/ant
Experience: 250
Hit Points: 100
AC: -5
Abilities: Fast movement, unaggressive
Attacks: ?
Protection: armour +50, resist acid +30, resist poison +100
Vulnerable: resist cold -100

Guildmaster

Guildmaster

Generator: n/a

Race: human
Experience: 0
Hit Points: 50
AC: 10
Abilities: Very slow movement, spellcaster, unaggressive
Attacks: ?

Hindex

High angel

High angel

Generator: n/a

Race: angel
Experience: 200000
Hit Points: 2500
AC: -5
Abilities: Very fast movement, levitate, reflect spells, see invisible, wield weapon, archer, wear armour, wear ring, read scroll, fire wand/rod/horn, skill user, spellcaster
Attacks: physical, electricity, weaponmagic, paralyze, fear
Protection: armour +50, resist magic +100, resist fire +50, resist electricity +100, resist cold +50, resist confusion +100, resist drain +100, resist poison +100, resist slow +100, resist paralyzation +100, resist fear +100

High guard

High guard

Generator: n/a

Race: human
Experience: 1200
Hit Points: 250
AC: 0
Abilities: Very slow movement, reflect spells, reflect missiles, see invisible, wield weapon, wear armour, spellcaster, unaggressive
Attacks: ?
Protection: armour +75, resist magic +100

Hill giant

Hill giant

Generator: Hill Giant

Race: giant
Experience: 1500
Hit Points: 250
AC: 1
Abilities: Slow movement, wield weapon, skill user
Attacks: ?
Vulnerable: resist electricity +50

Holy ghost

Holy ghost

Generator: n/a

Race: angel
Experience: 150
Hit Points: 30
AC: 0
Abilities: Fast movement, levitate, infravision, see invisible
Attacks: ghosthit
Protection: resist magic +50

Holy man

Holy man

Generator: n/a

Race: human
Experience: 5000
Hit Points: 500
AC: -7
Abilities: Normal movement, see invisible, wield weapon, wear armour, wear ring, read scroll, fire wand/rod/horn, spellcaster, unaggressive
Spell abilities: paralyze spells, cause serious wounds, petsummoning, magic missile spell
Attacks: ?
Protection: armour +100, resist magic +100, resist fire +30, resist electricity +30, resist cold +30, resist confusion +30, resist acid +30, resist drain +100, resist poison +30, resist fear +100, resist depletion +100, resist death +100, resist chaos +30

Hyper kobold

Hyper kobold

Generator: n/a

Race: goblin
Experience: 50000
Hit Points: 2000
AC: -30
Abilities: Lightning fast movement
Attacks: ?
Vulnerable: resist cold -100