Monsters: E to H
The monsters are your opponents in Crossfire. Actually the only way to gain experience in this game is to bash monsters (or your fellow players, but you probably won't last long if you choose that route to "fame.") The more hitpoints the monsters have, the longer it takes to kill the suckers. Unfortunately, the monsters tend to strike back... Thus the stronger the monsters are -- the more damage you take, and vice versa.
Monster Navigation Index:
E | F | G | H |
Stat Definitions & Descriptions:
Name: What the monster is known as.
Generator: Particular object that causes the monster population to increase at certain intervals. Sometimes monster are able to replicate themselves.
Race: Which classification or category the monster belongs to. This information is helpful when determining slay_ effectiveness from spells or weapons.
Experience: The number of points added to your character's score for slaying a particular monster. Higher values are better, but usually means the monster is tougher, too.
Hit Points: Measures of how much damage the monster can take before dying. Higher values are better.
AC: Stands for Armour Class. Indicates how protected the monster is from being hit by any attack. Lower values are better.
Abilities: Skills and other enhancements that a monster is capable of using.
Spell Abilities: Various spells that the monster is able to cast or has in effect.
Attacks: Lists the different types of damage caused by the creature.
Protection: How much damage will be subtracted from successful hits made upon the monster by the listed attacktype. For non damaging attacktypes, the resistance value affects saving throw and reduces duration. Higher values are better. Related to Partial Resistance (PR).
Vulnerable: Indicates which attack type causes double damage to the monster. For non damaging attacktypes, the resistance value affects saving throw and increases duration. Higher values (less negative) are more desirable. Related to Partial Resistance (PR).
Earth elemental
Generator: n/a
Race: elemental
Experience: 250
Hit Points: 280
AC: 5
Abilities: Slow movement
Attacks: physical
Protection: Armour +70, resist cold +50, resist blindness +100
Vulnerable: resist fire -60
Earth para-elemental
Generator: n/a
Race: elemental/para-elemental
Experience: 210
Hit Points: 200
AC: 5
Abilities: Slow movement
Attacks: cold
Protection: resist cold +100
Earth Witch
Generator: n/a
Race: Earth Elemental
Experience: 4000
Hit Points: 1120
AC: -2
Abilities: Slow movement, skill user, spellcaster
Spell abilities: fear, wall of thorns, summon earth elemental
Attacks: physical
Protection: armour +50, resist magic +25, resist poison +100, resist cold +50
Vulnerable: resist fire -20
Electric dragon hatchling
Generator: n/a
Race: dragon
Experience: 1800
Hit Points: 90
AC: 5
Abilities: Slow movement, see invisible, spellcaster
Spell abilities: small lightning, large lightning Attacks: ?
Protection: resist magic +30, resist electricity +100, resist blindness +50
Electric dragon
Generator: n/a
Race: dragon
Experience: 70000
Hit Points: 3500
AC: -12
Abilities: Very fast movement, see invisible, spellcaster
Spell abilities: fear, small lightning, large lightning
Attacks: ?
Protection: resist electricity +100, resist cold +100, resist confusion +100,
resist fear +100, resist blindness +100
Vulnerable: resist fire -100
Elf
Generator: n/a
Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll,
fire wand, use rod, skill user, spellcaster, unaggressive
Attacks: ?
Elf Guard
Generator: n/a
Race: faerie
Experience: 150
Hit Points: 80
AC: 3
Abilities: very slow movement, see invisible, spellcaster, unaggressive
Attacks: ?
Protection: armour +30, resist magic +30
Elf lass
Generator: n/a
Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: fast movement, wield weapon, archer, wear armour, wear ring, read scroll,
fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: none
Elf man
Generator: n/a
Race: faerie
Experience: 30
Hit Points: 30
AC: 0
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll,
fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: none
Elite Dread Knight
Generator: n/a
Race: giant
Experience: 500000
Hit Points: 6000
AC: -15
Abilities: Very fast movement, see invisible, wield weapon, archer, wear armour,
wear ring, read scroll, fire wand, use rod, skill user, spellcaster
Spell abilities: burning hands, medium fireball, paralyze, fear
Attacks: physical, fire
Protection: armour +70, resist magic +100, resist fire +50, resist electricity
+90, resist cold +50, resist confusion +100, resist drain +100, resist paralyzation
+100, resist fear +100
Ent
Generator: n/a
Race: misc
Experience: 16000
Hit Points: 1500
AC: -1
Abilities: Fast movement, infravision, wield weapon, unaggressive
Attacks: ?
Protection: resist electricity +50, resist cold +50
Vulnerable: resist fire -50
Evil Master
Generator: n/a
Race: demon
Experience: 1000000
Hit Points: 30000
AC: -120
Abilities: Lightning fast movement, see invisible, archer, wear ring, read scroll,
fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: fire, electricity, cold, weaponmagic, ghosthit, depletion
Protection: armour +100, resist magic +30, resist fire +30, resist electricity
+60, resist cold +100, resist acid +30, resist weaponmagic +60, resist paralyzation
+100, resist turn undead +100, resist fear +30, resist death +100, resist god
power +100, resist holy word +95, resist blindness +100
Evil Master
Generator: n/a
Race: demon
Experience: 1000000
Hit Points: 31000
AC: -120
Abilities: Extremely fast movement, undead, see invisible, archer, skill user,
spellcaster, unaggressive
Attacks: physical, ghosthit, god power
Protection: armour +100, resist fire +100, resist electricity +50, resist cold
+100, resist confusion +30, resist acid +30, resist drain +100, resist weaponmagic
+95, resist poison +100, resist paralyzation +100, resist fear +100, resist god
power +100, resist holy word +30, resist blindness +100
Evil Master
Generator: n/a
Race: demon
Experience: 200000
Hit Points: 200000
AC: -105
Abilities: Extremely fast movement, unaggressive
Attacks: phyiscal
Protection: armour +100, resist magic +20
Vulnerable: resist fire -100
Evil Master
Generator: n/a
Race: demon
Experience: 400000
Hit Points: 20000
AC: -110
Abilities: Extremely fast movement, see invisible, archer, wear ring, read scroll,
fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: god power, blinding
Protection: armour +100, resist magic +30, resist fire +80, resist weaponmagic
+50, resist blindness +100
Evil Master, Bonehead
Generator: n/a
Race: demon
Experience: 3500
Hit Points: 25000
AC: -2
Abilities: Fast movement, undead, spellcaster, friendly
Spell abilities: paralyze, fear, poison cloud, small lightning, large lightning,
large icestorm, icestorm, burning hands, medium fireball, magic missile, magic
bullet, small speedball, mass confusion, slow
Attacks: physical, cold
Protection: resist magic +100, resist cold +100, resist poison +100, resist paralyzation
+100, resist fear +100
Faerie dragon
Generator: n/a
Race: dragon
Experience: 1000
Hit Points: 40
AC: 5
Abilities: Slow movement, levitate, see invisible, spellcaster, unaggressive
Spell abilities: burning hands, medium fireball, fear
Attacks: ?
Protection: resist magic +100, resist poison +100, resist paralyzation +100, resist
fear +100, resist blindness +60
Farmer
Generator: n/a
Race:
Experience: 25
Hit Points: 18
AC: 8
Abilities: normal movement, wield weapon, archer, wear armour, wear ring, read
scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Spell abilities: ??
Attacks: ?
Protection: ??
Fiend
Generator: n/a
Race: demon
Experience: 3600
Hit Points: 265
AC: -3
Abilities: Fast movement, see invisible, wield weapon, archer, wear armour, wear
ring, read scroll, fires wand/rod/horn, skill user, spellcaster
Spell abililities: burning hands, medium fireball
Attacks: ?
Protection: Armour +30, resist magic +50, resist fire +100, resist blindness +50
Vulnerable: resist cold -50
Fighter
Generator: n/a
Race: human
Experience: 40
Hit Points: 50
AC: 1
Abilities: Normal movement, wield weapon, archer, wear armour, wear ring, read
scroll, fires wand/rod/horn, skill user, spellcaster, unaggressive
Attacks: ?
Fire elemental
Generator: n/a
Race: elemental
Experience: 250
Hit Points: 200
AC: 2
Abilities: Fast movement
Attacks: fire
Protection: resist fire +100, resist blindness +100
Vulnerable: resist confusion -100
Fire para-elemental
Generator: n/a
Race: elemental/para-elemental
Experience: 200
Hit Points: 150
AC: 5
Abilities: Fast movement
Attacks: fire
Protection: resist fire +100
Vulnerable: resist confusion -100
Fire serpent
Generator: n/a
Race: giant/serpent
Experience: 400
Hit Points: 120
AC: -1
Abilities: Slow movement, spellcaster
Spell abilities: burning hands, medium fireball
Attacks: physical, fire
Protection: resist fire +30
Vulnerable: resist cold -100
Fire Witch
Generator: n/a
Race: Fire Elemental
Experience: 5000
Hit Points: 600
AC: -2
Abilities: very fast movement, skill user, spellcaster
Spell abilities: burning hands, medium fireball, create fire wall, summon fire
elemental
Attacks: fire
Protection: resist magic +25, resist poison +100, resist physical +100, resist
fire +100
Vulnerable: resist cold -100
Fly ant
Generator: n/a
Race: insect/ant
Experience: 20
Hit Points: 1
AC: 10
Abilities: Fast movement, levitate
Attacks: ?
Gaea
Generator:
Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Normal movement, wear armour, spellcaster
Spell Abilities: Spiderweb, wall of thorns, insect plague, iron skin, raise dead,
remove damnation, nightfall, sanctuary, daylight, resurrection, peace, reincarnation
Attacks: fear
Attuned: Protection, Summoning
Denied: Wounding, Death
Protection: resist drain +100, resist depletion +100, resist death +100
Vulnerable: resist fear -100
Gaea avatar
Generator:
Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Normal movement, wear armour, spellcaster
Attacks: physical
Attuned: Summoning, Abjuration, Restoration, Creation, Light
Repelled: Fire, Frost, Electricity, Missiles
Denied: Wounding, Death
Protection: armour +50, resist drain +100 resist depletion +100, resist death
+100
Vulnerable: resist fear -100
Gaelotroll
Generator: n/a
Race: troll
Experience: 70000
Hit Points: 3000
AC: -15
Abilities: Fast movement, infravision, wield weapon, skill user
Attacks: physical, acid
Protection: armour +50, resist fear +50
Vulnerable: resist fire -100
Gargolye
Generator: n/a
Race: misc
Experience: 1000
Hit Points: 300
AC: -6
Abilities: Slow movement, levitate, see invisible, wield weapon, archer, wear
armour
Attacks: ?
Protection: armour +50, resist magic +100, resist acid +100, resist poison +100
Ghast
Generator: n/a
Race: undead
Experience: 100
Hit Points: 100
AC: 2
Abilities: Normal movement, infravision, wield weapon, wear armour, wear ring
Attacks: physical, magical, fire, electricity, cold, confusion, acid, drain, weaponmagic,
ghosthit, poison, slow Protection: resist fire +50, resist cold +50, resist fear
+100, resist blindness +60
Ghost
Generator:
Race: undead
Experience: 40
Hit Points: 15
AC: 10
Abilities: Normal movement, levitate, infravision, pass through doors
Attacks: cold, ghosthit
Protection: resist cold +50, resist fear +100, resist blindness +30
Giant bat
Generator: n/a
Race: animal
Experience: 100
Hit Points: 30
AC: 2
Abilities: Fast movement, levitate, see invisible
Attacks: ?
Giant centipede
Generator:
Race: insect
Experience: 32
Hit Points: 50
AC: 10
Abilities: Slow movement, infravision
Attacks: ?
Giant cobra
Generator: n/a
Race: animal
Experience: 150
Hit Points: 30
AC: -2
Abilities: Slow movement
Attacks: physical, poison
Giant leech
Generator: n/a
Race: ??
Experience: 7000
Hit Points: 350
AC: 3
Abilities: fast movement
Attacks: drain, slow, depletion, life stealing
Special Abilities: resist physical +20, esist cold +30, resist drain +70, resist
poison +50
Vulnerabilities: resist electricity -20, resist acid -70
Giant Rat
Generator: n/a
Race: Animal
Experience: 30000
Hit Points: 4000
AC: -6
Abilities:
Attacks: physical
Protection: resist fear +100, resist poison +75
Giant Worm
Generator: n/a
Race: animal
Experience: 100000
Hit Points: 4000
AC: -15
Abilities: Very slow movement, infravision, see invisible, spellcaster
Spell abilities: magic bullet, vitriol, slow
Attacks: physical, acid, poison, slow
Protection: armour +85, resist magic +30, resist fire +30, resist electricity
+50, resist acid +100, resist poison +100, resist paralyzation +100, resist death
+100, resist blindness +100
Gnarg
Generator:
Race: Troll
Experience: 1
Hit Points: 500
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: poison
Attuned: Missiles, Wounding
Repelled: Protection, Turning
Protection: resist poison +100
Vulnerable: resist magic -20
Gnarg avatar
Generator:
Race: ?
Experience: 1
Hit Points: 500
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: physical, poison
Attuned: Missiles, Wounding
Repelled: Restoration, Turning
Protection: armour +40, resist poison +100
Vulnerable: resist magic -10
Gnoll
Generator:
Race: goblin
Experience: 30
Hit Points: 8
AC: 13
Abilities: Slow movement, skill user
Attacks: ?
Gnoll Champion
Generator: n/a
Race: goblin
Experience: 50
Hit Points: 21
AC: 12
Abilities: Slow movement, skill user
Attacks: ?
Gnoll Chief
Generator: n/a
Race: goblin
Experience: 120
Hit Points: 40
AC: 11
Abilities: Slow movement, skill user
Attacks: ?
Goblin
Generator:
Race: goblin
Experience: 20
Hit Points: 6
AC: 14
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires
wand/rod/horn
Attacks: ?
Goblin Champion
Generator: n/a
Race: goblin
Experience: 40
Hit Points: 16
AC: 13
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires
wand/rod/horn
Attacks: ?
Goblin Chief
Generator: n/a
Race: goblin
Experience: 120
Hit Points: 30
AC: 12
Abilities: Slow movement, wield weapon, archer, wear armour, wear ring, fires
wand/rod/horn
Attacks: ?
Golem
Generator: n/a
Race: misc
Experience: 50
Hit Points: 50
AC: 5
Abilities: Slow movement
Attacks: physical
Golem of Necromancer
Generator: n/a
Race: misc
Experience: 100000
Hit Points: 10000
AC: -40
Abilities: Very fast movement, see invisible, wield weapon, archer, wear armour,
wear ring, read scroll, ffires wand/rod/horn, spellcaster
Spell abilities: paralyze spells, fear, lightning spells, slow spell
Attacks: ?
Protection: resist magic +50, resist electricity +100, resist fear +100
Gorokh
Generator:
Race: demon
Experience: 1
Hit Points: 350
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: fear
Attuned: Wounding
Repelled: Protection, Restoration
Protection: resist magic +30, resist fear +100
Vulnerable: resist cold -5
Gorokh avatar
Generator:
Race: demon
Experience: 1
Hit Points: 350
AC: -5
Abilities: Fast movement, wield weapon, wear armour, spellcaster
Attacks: physical, fear
Attuned: Wounding, Death
Denied: Protection, Mind
Protection: armour +50, resist magic +20, resist fear +100
Greater Demon
Generator: n/a
Race: demon
Experience: 550000
Hit Points: 8000
AC: -11
Abilities: Fast movement, infravision, see invisible, wield weapon, archer, wear
armour, wear ring, read scroll, fire wand/rod/horn, skill user, spellcaster
Spell abilities: paralyze spells, fear, fire, summon fire
Attacks: physical, fire, poison
Protection: resist magic +80, resist fire +100, resist confusion +100, resist
poison +100, resist god power +90, resist holy word +90
Greater dwarven guard
Generator: n/a
Race: human/dwarf
Experience: 20000
Hit Points: 600
AC: -10
Abilities: Fast movement, wield weapon, archer, wear armour, wear ring, read scroll,
fires wand/rod/horn, skill user, spellcaster
Attacks: ?
Green slime
Generator: n/a
Race: acid
Experience: 200
Hit Points: 20
AC: 9
Abilities: Slow movement, infravision, hitback
Attacks: acid
Grimreaper
Generator: n/a
Race: undead
Experience: 800
Hit Points: 50
AC: 10
Abilities: Fast movement, levitate, infravision, undead
Attacks: drain
Protection: armour +100, resist cold +50, resist drain +100, resist fear +100
Vulnerable: resist magic -100
Guardian Ant
Generator: n/a
Race: insect/ant
Experience: 250
Hit Points: 100
AC: -5
Abilities: Fast movement, unaggressive
Attacks: ?
Protection: armour +50, resist acid +30, resist poison +100
Vulnerable: resist cold -100
Guildmaster
Generator: n/a
Race: human
Experience: 0
Hit Points: 50
AC: 10
Abilities: Very slow movement, spellcaster, unaggressive
Attacks: ?
High angel
Generator: n/a
Race: angel
Experience: 200000
Hit Points: 2500
AC: -5
Abilities: Very fast movement, levitate, reflect spells, see invisible, wield
weapon, archer, wear armour, wear ring, read scroll, fire wand/rod/horn, skill
user, spellcaster
Attacks: physical, electricity, weaponmagic, paralyze, fear
Protection: armour +50, resist magic +100, resist fire +50, resist electricity
+100, resist cold +50, resist confusion +100, resist drain +100, resist poison
+100, resist slow +100, resist paralyzation +100, resist fear +100
High guard
Generator: n/a
Race: human
Experience: 1200
Hit Points: 250
AC: 0
Abilities: Very slow movement, reflect spells, reflect missiles, see invisible,
wield weapon, wear armour, spellcaster, unaggressive
Attacks: ?
Protection: armour +75, resist magic +100
Hill giant
Generator:
Race: giant
Experience: 1500
Hit Points: 250
AC: 1
Abilities: Slow movement, wield weapon, skill user
Attacks: ?
Vulnerable: resist electricity +50
Holy ghost
Generator: n/a
Race: angel
Experience: 150
Hit Points: 30
AC: 0
Abilities: Fast movement, levitate, infravision, see invisible
Attacks: ghosthit
Protection: resist magic +50
Holy man
Generator: n/a
Race: human
Experience: 5000
Hit Points: 500
AC: -7
Abilities: Normal movement, see invisible, wield weapon, wear armour, wear ring,
read scroll, fire wand/rod/horn, spellcaster, unaggressive
Spell abilities: paralyze spells, cause serious wounds, petsummoning, magic missile
spell
Attacks: ?
Protection: armour +100, resist magic +100, resist fire +30, resist electricity
+30, resist cold +30, resist confusion +30, resist acid +30, resist drain +100,
resist poison +30, resist fear +100, resist depletion +100, resist death +100,
resist chaos +30
Hyper kobold
Generator: n/a
Race: goblin
Experience: 50000
Hit Points: 2000
AC: -30
Abilities: Lightning fast movement
Attacks: ?
Vulnerable: resist cold -100